Player Matchup

Hachiman
Hachiman
Dracunculas
Hachiman
Level 57
God Stats
1W - 6L
1,500 SR
Queue Stats
111W - 123L
1,360 Elo+
Party 3
Discordia
Discordia
LadyStark_1994
Discordia
Level 129
God Stats
1W - 2L
1,274 SR
Queue Stats
71W - 64L
1,643 Elo+
Party 1
Sylvanus
Sylvanus
Lauhiay
Sylvanus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,429 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Saberius
Ah Muzen Cab
Level 144
God Stats
1W - 1L
1,285 SR
Queue Stats
182W - 180L
1,440 Elo+
Party 3
Ganesha
Ganesha
Y_EquilibriuM_Y
Ganesha
Level 158
God Stats
1W - 1L
1,717 SR
Queue Stats
246W - 242L
1,510 Elo+
Party 1
Team Averages
Level 127
1,455 SR
1,477 Elo+

VS

Team Averages
Level 112
1,535 SR
1,471 Elo+
Chaac
Chaac
DwqM
Chaac
Level 81
God Stats
1W - 1L
1,710 SR
Queue Stats
42W - 22L
1,524 Elo+
Solo
Cthulhu
Cthulhu
XtremAppollo
Cthulhu
Level 75
God Stats
4W - 4L
1,464 SR
Queue Stats
215W - 205L
1,398 Elo+
Party 2
Horus
Horus
XtremNuggets
Horus
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
222W - 208L
1,517 Elo+
Party 2
Cerberus
Cerberus
XxsmAllanxX
Cerberus
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
383W - 391L
1,432 Elo+
Party 2
Rama
Rama
stevenriders598
Rama
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 126L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dracunculas
Hachiman
20
5 / 4 / 20
12,835
676
17,002
20,699
10,148
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
LadyStark_1994
Discordia
18
5 / 5 / 18
11,978
630
20,311
14,152
5,844
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Lauhiay
Sylvanus
20
5 / 4 / 23
12,312
648
17,499
29,706
17,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Saberius
Ah Muzen Cab
20
23 / 4 / 12
16,512
869
51,866
16,781
8,822
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
1 / 2 / 28
13,909
732
13,979
24,240
41,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DwqM
Chaac
20
6 / 5 / 8
13,385
704
23,759
27,855
26,981
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
XtremAppollo
Cthulhu
20
5 / 9 / 10
12,682
667
26,317
31,182
41,103
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 6 / 10
10,783
568
5,986
20,980
27,579
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
XxsmAllanxX
Cerberus
20
6 / 8 / 9
13,033
686
20,771
37,064
60,231
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 11 / 8
10,893
573
11,916
21,000
7,276
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
63
39
Kills
18
19
Deaths
39
101
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Dracunculas
Hachiman
5
4
20
3.75
L
Chaac
DwqM
Chaac
6
5
8
2
W
Discordia
LadyStark_1994
Discordia
5
5
18
2.8
W
Sylvanus
Lauhiay
Sylvanus
5
4
23
4.13
W
Ah Muzen Cab
Saberius
Ah Muzen Cab
23
4
12
7.25
L
Cthulhu
XtremAppollo
Cthulhu
5
9
10
1.11
L
0
6
10
0.83
L
Cerberus
XxsmAllanxX
Cerberus
6
8
9
1.31
W
1
2
28
7.5
L
1
11
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,657
Damage
88,749
105,578
Taken
138,081
84,038
Mitigated
163,170
60,089
Healing
43,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Dracunculas
Hachiman
17,002
8,821
921
3,143
20,699
10,148
1,565
10,302
10,397
0
30,341
L
Chaac
DwqM
Chaac
23,759
2,546
1,051
10,898
27,855
26,981
310
10,775
17,080
137
49,995
W
Discordia
LadyStark_1994
Discordia
20,311
841
2,017
1,316
14,152
5,844
380
8,779
5,373
38,979
0
W
Sylvanus
Lauhiay
Sylvanus
17,499
3,537
22,604
17,196
29,706
17,895
343
12,968
16,738
24,513
0
W
Ah Muzen Cab
Saberius
Ah Muzen Cab
51,866
20,073
2,437
4,145
16,781
8,822
4,027
8,766
8,015
0
89,945
L
Cthulhu
XtremAppollo
Cthulhu
26,317
498
3,536
3,275
31,182
41,103
233
8,638
22,544
51,169
0
L
5,986
2,873
5,504
5,816
20,980
27,579
12
9,293
11,687
0
11,451
L
Cerberus
XxsmAllanxX
Cerberus
20,771
1,322
1,583
8,976
37,064
60,231
195
11,971
25,093
36,124
0
W
13,979
1,072
2,661
3,649
24,240
41,329
356
6,410
17,830
34,019
0
L
11,916
10,939
474
2,601
21,000
7,276
1,057
11,112
9,888
0
27,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,546
Gold Earned
60,776
182
Minions Killed
241
0
Camps Cleared
0
1,639,410
Distance Traveled
1,523,009
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,835
676
25
1
0
317,762
0
L
Chaac
13,385
704
55
3
0
386,730
4
W
Discordia
11,978
630
52
3
0
338,895
1
W
Sylvanus
12,312
648
21
1
0
265,958
0
W
Ah Muzen Cab
16,512
869
79
4
0
333,068
0
L
Cthulhu
12,682
667
43
2
0
317,451
0
L
Horus
10,783
568
25
1
0
317,997
2
L
Cerberus
13,033
686
59
3
0
248,152
3
W
Ganesha
13,909
732
5
0
0
383,727
5
L
Rama
10,893
573
59
3
0
252,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role