Player Matchup

Kukulkan
Kukulkan
JayMcLucker
Kukulkan
Level 87
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 11L
1,113 Elo+
Party 1
Ao Kuang
Ao Kuang
Sitkawird
Ao Kuang
Level 113
God Stats
4W - 6L
1,565 SR
Queue Stats
41W - 66L
1,339 Elo+
Solo
Cerberus
Cerberus
TacticaL119
Cerberus
Level 86
God Stats
3W - 5L
1,500 SR
Queue Stats
12W - 30L
1,113 Elo+
Party 1
Team Averages
Level 95
1,522 SR
1,188 Elo+

VS

Team Averages
Level 95
1,465 SR
1,303 Elo+
Rama
Rama
Deguns91
Rama
Level 126
God Stats
2W - 0L
1,353 SR
Queue Stats
85W - 105L
1,500 Elo+
Solo
Cerberus
Cerberus
dennisn96
Cerberus
Level 60
God Stats
6W - 4L
1,779 SR
Queue Stats
53W - 73L
1,279 Elo+
Solo
Nu Wa
Nu Wa
sapo_brilloso
Nu Wa
Level 99
God Stats
1W - 1L
1,262 SR
Queue Stats
9W - 30L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JayMcLucker
Kukulkan
13
1 / 4 / 7
8,967
641
6,046
9,475
2,717
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Sitkawird
Ao Kuang
15
9 / 3 / 1
10,815
773
13,955
15,928
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
TacticaL119
Cerberus
14
1 / 2 / 9
9,108
651
6,029
12,162
12,352
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
7 / 3 / 2
10,887
778
11,196
10,311
3,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
dennisn96
Cerberus
14
1 / 2 / 6
10,863
776
10,365
17,110
13,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 6 / 6
9,561
683
9,157
8,460
2,123
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
11
Kills
9
9
Deaths
11
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Rama
7
3
2
2.67
L
Kukulkan
JayMcLucker
Kukulkan
1
4
7
1.13
L
Ao Kuang
Sitkawird
Ao Kuang
9
3
1
3.17
L
Cerberus
TacticaL119
Cerberus
1
2
9
2.75
W
Cerberus
dennisn96
Cerberus
1
2
6
2
W
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,030
Damage
30,718
37,565
Taken
35,881
19,417
Mitigated
18,653
6,533
Healing
5,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
11,196
8,366
0
1,986
10,311
3,372
2,460
6,775
3,536
0
55,272
L
Kukulkan
JayMcLucker
Kukulkan
6,046
1,230
0
99
9,475
2,717
0
5,480
3,995
28,300
0
L
Ao Kuang
Sitkawird
Ao Kuang
13,955
3,344
0
5,776
15,928
4,348
0
7,940
7,988
33,837
0
L
Cerberus
TacticaL119
Cerberus
6,029
303
0
658
12,162
12,352
0
6,207
5,955
22,419
0
W
Cerberus
dennisn96
Cerberus
10,365
458
0
2,601
17,110
13,158
25
12,008
5,102
22,678
0
W
9,157
3,086
0
587
8,460
2,123
438
7,905
555
29,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,890
Gold Earned
31,311
111
Minions Killed
163
2
Camps Cleared
11
796,605
Distance Traveled
742,935
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,887
778
80
6
8
232,014
3
L
Kukulkan
8,967
641
44
3
0
241,591
0
L
Ao Kuang
10,815
773
42
3
2
262,442
5
L
Cerberus
9,108
651
25
2
0
292,572
0
W
Cerberus
10,863
776
31
2
0
279,038
4
W
Nu Wa
9,561
683
52
4
3
231,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role