Player Matchup

Sol
Sol
Burntbacon14
Sol
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,553 Elo+
Party 2
Charybdis
Charybdis
ChRiSss619
Charybdis
Level 126
God Stats
0W - 1L
1,606 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Fafnir
Fafnir
oneawesomeplayer
Fafnir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 91
1,535 SR
1,518 Elo+

VS

Team Averages
Level 123
1,554 SR
1,517 Elo+
Tyr
Tyr
Fluffysquid
Tyr
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
184W - 172L
1,448 Elo+
Party 1
Vulcan
Vulcan
OG From 709
Vulcan
Level 106
God Stats
12W - 2L
1,862 SR
Queue Stats
184W - 132L
1,527 Elo+
Party 1
Geb
Geb
roytoygaming
Geb
Level 137
God Stats
16W - 8L
1,299 SR
Queue Stats
130W - 101L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
7,358
613
4,980
12,187
3,750
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
ChRiSss619
Charybdis
13
2 / 7 / 2
7,913
659
8,007
14,438
4,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 1 / 2
7,505
625
2,312
14,282
16,548
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 7
8,953
746
7,051
12,136
8,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
16
10 / 0 / 4
10,323
860
23,010
5,107
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 1 / 10
8,987
749
6,649
10,741
11,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
15
15
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
Charybdis
ChRiSss619
Charybdis
2
7
2
0.43
W
4
3
7
2.5
W
Vulcan
10
0
4
12
L
1
1
2
2
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,299
Damage
36,710
40,907
Taken
27,984
24,993
Mitigated
21,550
5,354
Healing
7,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,980
1,447
203
1,730
12,187
3,750
0
8,614
3,395
14,960
0
L
Charybdis
ChRiSss619
Charybdis
8,007
2,751
0
2,023
14,438
4,695
0
11,308
3,032
0
37,585
W
7,051
1,011
0
4,045
12,136
8,417
37
3,865
8,271
0
19,383
W
Vulcan
23,010
8,039
0
1,239
5,107
1,896
1,286
1,762
3,345
63,362
0
L
2,312
315
0
1,398
14,282
16,548
0
10,083
3,924
9,078
0
W
6,649
235
0
2,480
10,741
11,237
344
1,872
8,869
15,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,776
Gold Earned
28,263
110
Minions Killed
131
3
Camps Cleared
6
612,822
Distance Traveled
709,250
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,358
613
27
2
0
196,570
0
L
Charybdis
7,913
659
72
6
3
187,748
0
W
Tyr
8,953
746
33
3
4
217,129
2
W
Vulcan
10,323
860
89
7
2
266,879
5
L
Fafnir
7,505
625
11
1
0
228,504
0
W
Geb
8,987
749
9
1
0
225,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role