Player Matchup

Baron Samedi
Baron Samedi
Arkiff
Baron Samedi
Level 42
God Stats
2W - 1L
1,747 SR
Queue Stats
11W - 13L
1,398 Elo+
Party 1
Thanatos
Thanatos
FlaShMaGouinE
Thanatos
Level 61
God Stats
1W - 2L
1,573 SR
Queue Stats
17W - 16L
1,445 Elo+
Party 1
Chernobog
Chernobog
IshtarIsBestGirl
Chernobog
Level 86
God Stats
2W - 5L
1,868 SR
Queue Stats
260W - 319L
1,358 Elo+
Party 3
Athena
Athena
Oscar-Lorenz
Athena
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 100L
1,339 Elo+
Party 3
Sun Wukong
Sun Wukong
remont66
Sun Wukong
Level 53
God Stats
0W - 2L
1,237 SR
Queue Stats
17W - 17L
1,426 Elo+
Party 1
Team Averages
Level 56
1,585 SR
1,393 Elo+

VS

Team Averages
Level 52
1,616 SR
1,505 Elo+
Danzaburou
Danzaburou
MisteurVinzZ
Danzaburou
Level 43
God Stats
23W - 17L
1,654 SR
Queue Stats
32W - 32L
1,533 Elo+
Party 2
Ymir
Ymir
Mutona-kun
Ymir
Level 49
God Stats
9W - 4L
1,580 SR
Queue Stats
83W - 70L
1,477 Elo+
Party 2
Guan Yu
Guan Yu
guillaume_db
Guan Yu
Level 29
God Stats
6W - 5L
1,653 SR
Queue Stats
174W - 164L
1,516 Elo+
Party 2
Anubis
Anubis
sanjitan
Anubis
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,622 Elo+
Party 2
Da Ji
Da Ji
xMoqa_Lalax
Da Ji
Level 67
God Stats
9W - 1L
1,695 SR
Queue Stats
72W - 70L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arkiff
Baron Samedi
16
0 / 7 / 7
10,380
415
15,202
15,694
7,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
FlaShMaGouinE
Thanatos
19
10 / 7 / 3
12,611
504
14,489
22,614
8,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
17
4 / 5 / 2
11,303
452
25,721
20,302
7,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
16
0 / 8 / 8
10,411
416
5,960
26,588
27,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
remont66
Sun Wukong
15
1 / 7 / 6
10,236
409
11,218
20,784
13,687
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MisteurVinzZ
Danzaburou
18
4 / 3 / 13
11,611
464
21,597
24,537
10,126
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 1 / 16
11,741
470
12,906
17,585
25,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
guillaume_db
Guan Yu
17
7 / 4 / 15
11,668
467
7,569
19,281
19,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
sanjitan
Anubis
20
12 / 2 / 12
13,249
530
27,736
18,238
9,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 6 / 5
12,461
498
12,384
18,987
7,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
95
15
Kills
34
34
Deaths
16
26
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Arkiff
Baron Samedi
0
7
7
0.5
L
Thanatos
FlaShMaGouinE
Thanatos
10
7
3
1.64
L
Chernobog
4
5
2
1
W
Danzaburou
MisteurVinzZ
Danzaburou
4
3
13
3.5
W
4
1
16
12
L
Athena
0
8
8
0.5
W
Guan Yu
guillaume_db
Guan Yu
7
4
15
3.63
L
Sun Wukong
remont66
Sun Wukong
1
7
6
0.57
W
Anubis
sanjitan
Anubis
12
2
12
9
W
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,590
Damage
82,192
105,982
Taken
98,628
63,715
Mitigated
72,489
48,318
Healing
43,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Arkiff
Baron Samedi
15,202
1,444
3,149
3,490
15,694
7,367
491
7,812
7,882
70,227
0
L
Thanatos
FlaShMaGouinE
Thanatos
14,489
2,412
0
18,855
22,614
8,186
252
5,867
16,747
0
74,354
L
Chernobog
25,721
13,703
357
8,449
20,302
7,180
627
6,866
13,436
0
102,731
W
Danzaburou
MisteurVinzZ
Danzaburou
21,597
11,333
382
12,435
24,537
10,126
1,465
6,221
18,161
0
112,540
W
12,906
1,247
401
2,758
17,585
25,701
120
4,613
12,972
29,535
0
L
Athena
5,960
1,800
574
4,547
26,588
27,295
60
11,436
15,152
22,396
0
W
Guan Yu
guillaume_db
Guan Yu
7,569
1,371
3,183
8,123
19,281
19,786
297
3,211
16,070
0
36,602
L
Sun Wukong
remont66
Sun Wukong
11,218
1,349
923
7,974
20,784
13,687
0
8,661
12,123
0
58,698
W
Anubis
sanjitan
Anubis
27,736
561
0
9,314
18,238
9,015
685
5,583
12,509
105,586
0
W
12,384
2,458
0
7,089
18,987
7,861
0
1,534
17,453
0
98,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,941
Gold Earned
60,730
466
Minions Killed
539
0
Camps Cleared
0
2,287,811
Distance Traveled
2,325,754
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,380
415
104
4
0
421,141
0
L
Thanatos
12,611
504
93
4
0
498,307
2
L
Chernobog
11,303
452
163
7
0
448,421
2
W
Danzaburou
11,611
464
157
6
0
436,881
2
W
Ymir
11,741
470
34
1
0
440,732
1
L
Athena
10,411
416
26
1
0
418,175
2
W
Guan Yu
11,668
467
74
3
0
454,093
9
L
Sun Wukong
10,236
409
80
3
0
501,767
2
W
Anubis
13,249
530
149
6
0
479,086
4
W
Da Ji
12,461
498
125
5
0
514,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role