Player Matchup

Yemoja
Yemoja
Ezie Hydra
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,443 Elo+
Party 1
Vulcan
Vulcan
Glyptik
Vulcan
Level 62
God Stats
8W - 5L
1,512 SR
Queue Stats
35W - 48L
1,362 Elo+
Party 1
Atlas
Atlas
TheZarosian
Atlas
Level 48
God Stats
2W - 2L
1,485 SR
Queue Stats
31W - 26L
1,466 Elo+
Party 1
Team Averages
Level 46
1,499 SR
1,424 Elo+

VS

Team Averages
Level 32
1,651 SR
1,445 Elo+
Bakasura
Bakasura
Afroh77
Bakasura
Level 18
God Stats
0W - 3L
1,764 SR
Queue Stats
2W - 10L
1,644 Elo+
Party 2
Geb
Geb
JaPanT
Geb
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,313 Elo+
Party 2
Janus
Janus
ZCult6
Janus
Level 16
God Stats
1W - 1L
1,691 SR
Queue Stats
5W - 17L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ezie Hydra
Yemoja
15
1 / 0 / 23
10,549
659
10,259
7,469
4,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
Glyptik
Vulcan
18
19 / 0 / 6
12,969
811
29,374
6,560
3,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 2 / 18
11,884
743
9,904
17,078
17,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Afroh77
Bakasura
12
1 / 11 / 1
8,702
544
7,404
16,700
6,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Geb
JaPanT
Geb
12
0 / 6 / 2
8,779
549
3,280
21,308
16,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
ZCult6
Janus
15
1 / 8 / 1
9,734
608
8,898
17,207
5,844
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
6
25
Kills
2
2
Deaths
25
47
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Afroh77
Bakasura
1
11
1
0.14
W
Yemoja
Ezie Hydra
Yemoja
1
0
23
12.5
W
Vulcan
Glyptik
Vulcan
19
0
6
22
L
Geb
JaPanT
Geb
0
6
2
0.17
W
5
2
18
7
L
Janus
ZCult6
Janus
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,537
Damage
19,582
31,107
Taken
55,215
26,262
Mitigated
28,440
9,683
Healing
3,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Afroh77
Bakasura
7,404
3,360
0
124
16,700
6,082
0
14,843
1,857
0
14,917
W
Yemoja
Ezie Hydra
Yemoja
10,259
1,058
1,128
137
7,469
4,826
198
3,754
2,125
24,444
0
W
Vulcan
Glyptik
Vulcan
29,374
9,085
489
1,706
6,560
3,479
1,380
2,804
3,591
67,623
0
L
Geb
JaPanT
Geb
3,280
510
324
1,435
21,308
16,514
0
19,776
1,532
13,606
0
W
9,904
3,674
646
5,577
17,078
17,957
158
6,010
9,395
32,623
0
L
Janus
ZCult6
Janus
8,898
238
144
1,476
17,207
5,844
0
15,918
1,289
36,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,402
Gold Earned
27,215
155
Minions Killed
106
5
Camps Cleared
3
819,308
Distance Traveled
722,636
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,702
544
24
2
0
213,554
0
W
Yemoja
10,549
659
34
2
1
234,492
0
W
Vulcan
12,969
811
83
5
4
290,641
3
L
Geb
8,779
549
20
1
2
260,554
5
W
Atlas
11,884
743
38
2
0
294,175
2
L
Janus
9,734
608
62
4
1
248,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role