Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Kabiru
Camazotz
Level 125
God Stats
15W - 13L
1,577 SR
Queue Stats
79W - 76L
1,508 Elo+
Party 1
Janus
Janus
porzival_169
Janus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 122L
1,409 Elo+
Solo
Horus
Horus
shonito
Horus
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 78L
1,504 Elo+
Party 1
Team Averages
Level 112
1,515 SR
1,484 Elo+

VS

Team Averages
Level 88
1,425 SR
1,478 Elo+
Awilix
Awilix
 
Awilix
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
ITzlaurata-_
Baba Yaga
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
819W - 848L
1,458 Elo+
Solo
Anhur
Anhur
Lucas_silva6996
Anhur
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 199L
1,473 Elo+
Party 2
Guan Yu
Guan Yu
MetikosJP
Guan Yu
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 133L
1,432 Elo+
Party 2
Geb
Geb
mczluciano
Geb
Level 67
God Stats
1W - 1L
1,124 SR
Queue Stats
40W - 41L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
4 / 3 / 0
8,159
510
9,149
10,178
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
 
Gilgamesh
13
0 / 2 / 1
7,104
444
4,524
12,503
8,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
Kabiru
Camazotz
12
3 / 3 / 4
7,571
473
8,622
18,193
5,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 5 / 1
7,615
476
4,148
9,549
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
shonito
Horus
11
1 / 2 / 6
7,086
443
4,661
14,550
14,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
7 / 2 / 1
9,899
619
12,386
11,371
4,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
ITzlaurata-_
Baba Yaga
14
4 / 2 / 5
8,760
548
9,941
9,478
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 3 / 4
7,955
497
8,451
9,597
2,626
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
MetikosJP
Guan Yu
15
3 / 0 / 4
8,980
561
7,408
9,782
8,934
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 9
7,587
474
6,027
11,817
13,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
10
Kills
15
15
Deaths
10
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
3
0
1.33
L
Gilgamesh
 
Gilgamesh
0
2
1
0.25
W
Awilix
 
Awilix
7
2
1
3.75
W
Baba Yaga
ITzlaurata-_
Baba Yaga
4
2
5
3.25
L
Camazotz
Kabiru
Camazotz
3
3
4
1.67
W
1
3
4
1
W
Guan Yu
MetikosJP
Guan Yu
3
0
4
5
W
0
3
9
1.5
L
2
5
1
0.5
L
Horus
shonito
Horus
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,104
Damage
44,213
64,973
Taken
52,045
33,917
Mitigated
33,166
19,769
Healing
17,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
9,149
4,059
0
4,094
10,178
3,147
0
2,484
7,694
0
59,542
L
Gilgamesh
 
Gilgamesh
4,524
664
0
2,694
12,503
8,328
0
3,332
9,171
5,559
35,795
W
Awilix
 
Awilix
12,386
4,400
0
4,205
11,371
4,804
0
926
10,445
0
70,426
W
Baba Yaga
ITzlaurata-_
Baba Yaga
9,941
182
392
4,176
9,478
3,497
368
1,429
8,049
53,085
0
L
Camazotz
Kabiru
Camazotz
8,622
3,244
0
5,156
18,193
5,275
0
3,384
14,809
0
51,633
W
8,451
3,612
0
2,850
9,597
2,626
68
200
9,397
0
48,138
W
Guan Yu
MetikosJP
Guan Yu
7,408
607
1,452
2,624
9,782
8,934
322
1,949
7,833
7,511
44,882
W
6,027
482
0
1,637
11,817
13,305
54
769
11,048
23,771
0
L
4,148
122
0
520
9,549
2,412
0
1,971
7,578
47,768
0
L
Horus
shonito
Horus
4,661
1,573
2,496
4,809
14,550
14,755
0
6,558
7,992
0
11,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,535
Gold Earned
43,181
376
Minions Killed
428
0
Camps Cleared
0
1,548,635
Distance Traveled
1,615,980
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,159
510
112
7
0
265,622
1
L
Gilgamesh
7,104
444
87
5
0
304,267
0
W
Awilix
9,899
619
107
7
0
385,298
2
W
Baba Yaga
8,760
548
96
6
0
323,498
1
L
Camazotz
7,571
473
80
5
0
340,444
4
W
Anhur
7,955
497
84
5
0
309,168
2
W
Guan Yu
8,980
561
97
6
0
309,614
3
W
Geb
7,587
474
44
3
0
288,402
3
L
Janus
7,615
476
88
6
0
301,028
5
L
Horus
7,086
443
9
1
0
337,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role