Player Matchup

Agni
Agni
Conquermane
Agni
Level 152
God Stats
1W - 0L
1,472 SR
Queue Stats
3W - 1L
1,286 Elo+
Solo
Yemoja
Yemoja
DanielStorm
Yemoja
Level 78
God Stats
2W - 3L
1,500 SR
Queue Stats
218W - 225L
1,480 Elo+
Solo
Scylla
Scylla
LufeKpo
Scylla
Level 87
God Stats
44W - 63L
1,467 SR
Queue Stats
807W - 855L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Not Jakku
Ah Muzen Cab
Level 98
God Stats
3W - 1L
1,812 SR
Queue Stats
455W - 455L
1,507 Elo+
Solo
Arachne
Arachne
Spyrit Angel
Arachne
Level 125
God Stats
24W - 22L
1,551 SR
Queue Stats
40W - 51L
1,438 Elo+
Solo
Team Averages
Level 108
1,560 SR
1,442 Elo+

VS

Team Averages
Level 61
1,445 SR
1,420 Elo+
Artemis
Artemis
NinshuSenju
Artemis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,515 Elo+
Solo
King Arthur
King Arthur
SteroidPlantz1
King Arthur
Level 64
God Stats
4W - 5L
1,197 SR
Queue Stats
43W - 43L
1,387 Elo+
Party 1
Cerberus
Cerberus
T-King20
Cerberus
Level 47
God Stats
8W - 4L
1,526 SR
Queue Stats
49W - 48L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TuSpuns
Morgan Le Fay
Level 76
God Stats
3W - 3L
1,500 SR
Queue Stats
73W - 68L
1,387 Elo+
Party 1
Medusa
Medusa
lbsarcangel
Medusa
Level 55
God Stats
0W - 3L
1,500 SR
Queue Stats
102W - 107L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 0 / 0
14,427
849
65
581
143
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
20
5 / 3 / 21
21,387
1,258
19,140
30,523
48,516
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
LufeKpo
Scylla
20
11 / 5 / 13
21,044
1,238
35,210
18,635
5,938
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Not Jakku
Ah Muzen Cab
20
3 / 11 / 19
18,613
1,095
36,241
23,871
8,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Spyrit Angel
Arachne
20
9 / 12 / 11
19,270
1,134
21,830
40,129
47,666
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
NinshuSenju
Artemis
20
4 / 2 / 15
18,233
1,073
13,955
11,508
4,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
SteroidPlantz1
King Arthur
20
12 / 14 / 15
20,259
1,192
28,852
30,653
30,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
T-King20
Cerberus
20
4 / 7 / 15
17,673
1,040
15,566
36,688
56,310
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
TuSpuns
Morgan Le Fay
20
5 / 1 / 19
18,555
1,091
28,677
19,398
6,912
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
20
6 / 4 / 15
18,735
1,102
21,869
18,698
6,276
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
110
28
Kills
31
31
Deaths
28
64
Assists
79
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Yemoja
5
3
21
5.17
W
Scylla
LufeKpo
Scylla
11
5
13
3.5
L
Artemis
NinshuSenju
Artemis
4
2
15
5.75
W
Ah Muzen Cab
Not Jakku
Ah Muzen Cab
3
11
19
1.14
W
Arachne
Spyrit Angel
Arachne
9
12
11
1.21
L
King Arthur
SteroidPlantz1
King Arthur
12
14
15
1.39
L
Cerberus
T-King20
Cerberus
4
7
15
1.64
L
Morgan Le Fay
TuSpuns
Morgan Le Fay
5
1
19
14.5
L
Medusa
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,486
Damage
108,919
113,739
Taken
116,945
111,161
Mitigated
104,227
18,805
Healing
20,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
65
0
0
0
581
143
0
252
303
843
0
W
Yemoja
19,140
2,579
4,128
3,380
30,523
48,516
0
11,867
17,642
53,547
0
W
Scylla
LufeKpo
Scylla
35,210
2,380
110
1,371
18,635
5,938
0
7,889
10,394
74,136
0
L
Artemis
NinshuSenju
Artemis
13,955
8,024
0
2,040
11,508
4,333
0
8,225
3,089
0
44,106
W
Ah Muzen Cab
Not Jakku
Ah Muzen Cab
36,241
18,300
0
2,399
23,871
8,898
0
7,099
16,580
0
88,976
W
Arachne
Spyrit Angel
Arachne
21,830
16,271
0
7,417
40,129
47,666
0
14,788
24,577
0
36,925
L
King Arthur
SteroidPlantz1
King Arthur
28,852
8,062
0
559
30,653
30,396
0
9,913
20,538
0
50,579
L
Cerberus
T-King20
Cerberus
15,566
804
0
5,416
36,688
56,310
0
16,468
19,666
48,499
0
L
Morgan Le Fay
TuSpuns
Morgan Le Fay
28,677
3,536
787
6,841
19,398
6,912
0
10,419
8,817
50,521
0
L
Medusa
21,869
9,967
1,094
4,201
18,698
6,276
0
8,068
10,420
0
66,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,741
Gold Earned
93,455
325
Minions Killed
409
10
Camps Cleared
11
1,335,485
Distance Traveled
1,619,168
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,427
849
1
0
1
15,993
0
W
Yemoja
21,387
1,258
64
4
0
319,508
1
W
Scylla
21,044
1,238
113
7
2
345,172
0
L
Artemis
18,233
1,073
80
5
3
330,363
0
W
Ah Muzen Cab
18,613
1,095
126
7
2
319,819
0
W
Arachne
19,270
1,134
21
1
5
334,993
0
L
King Arthur
20,259
1,192
46
3
4
323,814
1
L
Cerberus
17,673
1,040
63
4
1
309,343
0
L
Morgan Le Fay
18,555
1,091
90
5
0
345,535
1
L
Medusa
18,735
1,102
130
8
3
310,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role