Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
KOTISHE
Cernunnos
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
301W - 284L
1,636 Elo+
Solo
Janus
Janus
Mistiblucue
Janus
Level 109
God Stats
8W - 11L
1,213 SR
Queue Stats
515W - 563L
1,487 Elo+
Party 1
Sobek
Sobek
Orkichrist
Sobek
Level 124
God Stats
7W - 8L
1,500 SR
Queue Stats
523W - 577L
1,488 Elo+
Party 1
Apollo
Apollo
pavelow9876
Apollo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,957 Elo+
Solo
Team Averages
Level 95
1,443 SR
1,614 Elo+

VS

Team Averages
Level 119
1,500 SR
1,608 Elo+
Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Bugagaschulya
Kukulkan
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 19L
1,652 Elo+
Solo
Freya
Freya
UnDoWarrior
Freya
Level 18
God Stats
10W - 5L
1,500 SR
Queue Stats
422W - 397L
1,673 Elo+
Party 2
Neith
Neith
mariu99s
Neith
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
276W - 251L
1,571 Elo+
Party 2
Anubis
Anubis
soup-CSSBN
Anubis
Level 156
God Stats
2W - 6L
1,500 SR
Queue Stats
153W - 149L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
10 / 6 / 17
14,729
775
21,774
25,674
11,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
KOTISHE
Cernunnos
20
12 / 6 / 8
14,413
759
18,820
18,284
6,811
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 8 / 11
13,724
722
9,822
15,037
4,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
20
1 / 9 / 29
12,879
678
11,712
32,146
43,683
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
20
7 / 9 / 18
15,017
790
18,758
20,043
9,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
5 / 10 / 20
12,725
670
17,540
29,485
30,319
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Bugagaschulya
Kukulkan
20
10 / 6 / 18
15,819
833
27,194
13,345
5,387
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
3 / 10 / 17
11,679
615
7,957
17,661
6,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
mariu99s
Neith
19
6 / 4 / 19
12,629
665
15,485
14,988
7,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
soup-CSSBN
Anubis
20
14 / 5 / 15
16,973
893
23,785
20,443
11,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
127
35
Kills
38
38
Deaths
35
83
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
10
6
17
3.08
L
Chaac
 
Chaac
5
10
20
1.5
L
Kukulkan
Bugagaschulya
Kukulkan
10
6
18
3.17
W
Cernunnos
KOTISHE
Cernunnos
12
6
8
2.67
W
5
8
11
1.31
W
Sobek
1
9
29
1.72
L
3
10
17
1.15
L
Neith
mariu99s
Neith
6
4
19
3.88
W
Apollo
7
9
18
1.78
L
Anubis
soup-CSSBN
Anubis
14
5
15
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,886
Damage
91,961
111,184
Taken
95,922
76,450
Mitigated
61,034
29,489
Healing
34,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
21,774
2,504
1,257
8,744
25,674
11,601
1,005
15,010
10,664
0
44,779
L
Chaac
 
Chaac
17,540
1,740
1,231
7,109
29,485
30,319
616
8,090
21,395
309
24,978
L
Kukulkan
Bugagaschulya
Kukulkan
27,194
2,090
2,183
2,627
13,345
5,387
1,127
4,222
9,123
54,944
0
W
Cernunnos
KOTISHE
Cernunnos
18,820
7,713
857
2,732
18,284
6,811
2,110
9,388
8,896
0
54,059
W
9,822
196
1,895
1,821
15,037
4,729
1,406
6,764
8,273
26,988
0
W
Sobek
11,712
581
1,948
5,650
32,146
43,683
332
16,162
15,984
26,512
0
L
7,957
2,867
0
2,019
17,661
6,582
914
3,839
13,822
9,615
0
L
Neith
mariu99s
Neith
15,485
3,646
2,463
4,464
14,988
7,552
1,218
1,658
13,330
0
27,926
W
Apollo
18,758
8,962
1,553
3,032
20,043
9,626
3,200
11,921
8,122
0
34,438
L
Anubis
soup-CSSBN
Anubis
23,785
1,479
2,196
10,482
20,443
11,194
1,155
3,725
16,718
76,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,762
Gold Earned
69,825
211
Minions Killed
207
0
Camps Cleared
0
1,615,301
Distance Traveled
1,505,244
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,729
775
52
3
0
339,156
4
L
Chaac
12,725
670
8
0
0
299,715
2
L
Kukulkan
15,819
833
70
4
0
293,355
0
W
Cernunnos
14,413
759
69
4
0
312,614
0
W
Janus
13,724
722
38
2
0
329,211
0
W
Sobek
12,879
678
23
1
0
316,734
2
L
Freya
11,679
615
3
0
0
304,205
0
L
Neith
12,629
665
22
1
0
312,545
1
W
Apollo
15,017
790
29
2
0
317,586
2
L
Anubis
16,973
893
104
5
0
295,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role