Player Matchup

Hades
Hades
Akini123
Hades
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
152W - 128L
1,564 Elo+
Party 2
Apollo
Apollo
BuffChocolate
Apollo
Level 154
God Stats
8W - 5L
1,724 SR
Queue Stats
130W - 100L
1,620 Elo+
Party 2
Nu Wa
Nu Wa
Fatoumei
Nu Wa
Level 69
God Stats
58W - 56L
1,583 SR
Queue Stats
101W - 103L
1,557 Elo+
Party 1
Cliodhna
Cliodhna
Reidwil
Cliodhna
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
124W - 121L
1,557 Elo+
Party 1
Hun Batz
Hun Batz
taddey
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,132 Elo+
Solo
Team Averages
Level 117
1,561 SR
1,486 Elo+

VS

Team Averages
Level 111
1,629 SR
1,603 Elo+
Hachiman
Hachiman
 
Hachiman
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Kurnalklank
Ne Zha
Level 109
God Stats
3W - 2L
1,861 SR
Queue Stats
30W - 24L
1,578 Elo+
Solo
Zeus
Zeus
xYataku
Zeus
Level 94
God Stats
8W - 1L
1,781 SR
Queue Stats
25W - 3L
1,936 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Akini123
Hades
13
1 / 4 / 2
7,402
673
3,932
11,328
7,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 1 / 3
8,287
753
6,742
10,444
3,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Fatoumei
Nu Wa
14
1 / 3 / 5
7,831
712
9,304
7,583
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
Reidwil
Cliodhna
13
1 / 4 / 1
7,318
665
6,557
10,832
3,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
taddey
Hun Batz
16
3 / 4 / 2
8,691
790
5,688
8,814
2,892
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
1 / 1 / 4
9,146
831
5,322
9,514
2,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
 
Thoth
16
3 / 1 / 7
9,065
824
11,594
5,609
1,680
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyr
 
Tyr
15
2 / 1 / 7
8,465
770
5,865
10,255
10,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
16
5 / 2 / 7
8,851
805
9,552
9,012
5,974
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
xYataku
Zeus
16
5 / 2 / 5
8,939
813
9,869
7,283
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
7
Kills
16
16
Deaths
7
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
1
4
3
W
Thoth
 
Thoth
3
1
7
6.5
W
Tyr
 
Tyr
2
1
7
5.5
L
Hades
Akini123
Hades
1
4
2
0.5
L
1
1
3
2.5
L
Nu Wa
Fatoumei
Nu Wa
1
3
5
1.17
W
Ne Zha
5
2
7
4.25
L
Cliodhna
Reidwil
Cliodhna
1
4
1
0.38
L
Hun Batz
taddey
Hun Batz
3
4
2
1
W
Zeus
xYataku
Zeus
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,223
Damage
42,202
49,001
Taken
41,673
19,255
Mitigated
23,539
5,353
Healing
9,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,322
1,940
0
3,563
9,514
2,716
1,635
2,892
6,330
0
46,627
W
Thoth
 
Thoth
11,594
128
0
184
5,609
1,680
1,871
1,898
3,599
37,664
0
W
Tyr
 
Tyr
5,865
852
416
3,256
10,255
10,828
230
3,379
6,680
0
18,104
L
Hades
Akini123
Hades
3,932
555
0
2,028
11,328
7,200
0
5,550
5,382
12,284
0
L
6,742
3,278
0
1,716
10,444
3,324
0
4,527
5,660
0
37,349
L
Nu Wa
Fatoumei
Nu Wa
9,304
1,323
0
365
7,583
2,247
10
3,346
3,974
26,931
0
W
Ne Zha
9,552
2,003
0
1,392
9,012
5,974
86
2,541
6,339
0
28,814
L
Cliodhna
Reidwil
Cliodhna
6,557
285
0
1,204
10,832
3,592
0
3,445
6,960
0
20,820
L
Hun Batz
taddey
Hun Batz
5,688
1,020
0
40
8,814
2,892
0
3,637
4,986
0
19,474
W
Zeus
xYataku
Zeus
9,869
1,045
0
1,006
7,283
2,341
109
1,628
5,489
25,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,529
Gold Earned
44,466
193
Minions Killed
270
0
Camps Cleared
0
1,154,012
Distance Traveled
1,241,143
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,146
831
95
9
0
222,358
2
W
Thoth
9,065
824
72
7
0
245,160
0
W
Tyr
8,465
770
26
2
0
265,574
7
L
Hades
7,402
673
19
2
0
191,019
2
L
Apollo
8,287
753
71
6
0
245,136
1
L
Nu Wa
7,831
712
37
3
0
216,930
4
W
Ne Zha
8,851
805
29
3
0
256,158
2
L
Cliodhna
7,318
665
35
3
0
246,017
4
L
Hun Batz
8,691
790
31
3
0
254,910
5
W
Zeus
8,939
813
48
4
0
251,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role