Player Matchup

Kali
Kali
FearedYakuza
Kali
Level 122
God Stats
0W - 1L
1,860 SR
Queue Stats
361W - 355L
1,513 Elo+
Party 1
Chronos
Chronos
Munniy27
Chronos
Level 26
God Stats
9W - 8L
1,497 SR
Queue Stats
529W - 518L
1,448 Elo+
Solo
Kuzenbo
Kuzenbo
PapaBear3240
Kuzenbo
Level 149
God Stats
1W - 4L
1,500 SR
Queue Stats
365W - 335L
1,505 Elo+
Party 1
Da Ji
Da Ji
Scheepslayer
Da Ji
Level 84
God Stats
1W - 1L
1,311 SR
Queue Stats
80W - 60L
1,317 Elo+
Party 1
Vulcan
Vulcan
вĕllĭŏň
Vulcan
Level 160
God Stats
11W - 8L
1,764 SR
Queue Stats
842W - 635L
1,596 Elo+
Party 1
Team Averages
Level 108
1,586 SR
1,476 Elo+

VS

Team Averages
Level 78
1,505 SR
1,571 Elo+
Scylla
Scylla
Akyurashi
Scylla
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 37L
1,592 Elo+
Party 2
Sun Wukong
Sun Wukong
Jigglysacks
Sun Wukong
Level 160
God Stats
2W - 0L
1,524 SR
Queue Stats
69W - 43L
1,642 Elo+
Party 2
Geb
Geb
OneandOakley
Geb
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 64L
1,477 Elo+
Party 2
Da Ji
Da Ji
PerfectOreo
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,599 Elo+
Party 2
Sol
Sol
Vichkata9212
Sol
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 164L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 9
9,854
704
5,152
11,721
6,103
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Munniy27
Chronos
18
7 / 4 / 6
10,800
771
11,744
13,592
6,709
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
PapaBear3240
Kuzenbo
17
0 / 3 / 17
10,449
746
10,467
18,125
26,320
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 6 / 7
8,573
612
5,186
10,324
5,394
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
20
8 / 5 / 8
12,182
870
24,183
10,705
5,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Akyurashi
Scylla
18
5 / 3 / 6
10,986
785
12,796
8,431
2,609
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Jigglysacks
Sun Wukong
19
11 / 3 / 9
12,272
877
22,778
24,108
18,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
0 / 5 / 15
10,411
744
6,970
20,555
14,626
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 6 / 6
9,997
714
5,799
10,330
3,393
Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 3 / 11
11,417
816
7,937
10,592
3,322
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
70
20
Kills
23
23
Deaths
20
47
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Scylla
Akyurashi
Scylla
5
3
6
2.67
L
3
5
9
1.5
W
Sun Wukong
Jigglysacks
Sun Wukong
11
3
9
5.17
L
Chronos
Munniy27
Chronos
7
4
6
2.5
W
0
5
15
1.5
L
Kuzenbo
PapaBear3240
Kuzenbo
0
3
17
2.83
W
2
6
6
0.83
L
2
6
7
0.92
W
5
3
11
3.5
L
Vulcan
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,732
Damage
56,280
64,467
Taken
74,016
50,322
Mitigated
42,387
17,825
Healing
31,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Akyurashi
Scylla
12,796
792
2,235
1,713
8,431
2,609
1,175
5,930
2,501
30,305
0
L
5,152
1,342
2,237
2,687
11,721
6,103
643
6,574
4,789
0
13,597
W
Sun Wukong
Jigglysacks
Sun Wukong
22,778
2,862
2,012
13,682
24,108
18,437
759
12,074
12,002
0
40,403
L
Chronos
Munniy27
Chronos
11,744
1,616
1,060
3,250
13,592
6,709
997
4,816
8,520
28,056
0
W
6,970
722
115
5,485
20,555
14,626
318
14,665
5,571
17,082
0
L
Kuzenbo
PapaBear3240
Kuzenbo
10,467
2,679
908
5,535
18,125
26,320
0
8,540
9,370
23,611
0
W
5,799
782
1,058
392
10,330
3,393
0
6,555
3,775
0
13,240
L
5,186
496
646
719
10,324
5,394
0
4,637
5,494
0
7,223
W
7,937
1,937
886
3,907
10,592
3,322
2,902
6,819
3,773
36,158
0
L
Vulcan
24,183
8,681
330
453
10,705
5,796
0
3,136
7,139
48,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,858
Gold Earned
55,083
127
Minions Killed
160
0
Camps Cleared
0
1,242,070
Distance Traveled
1,354,215
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,986
785
59
4
0
284,697
0
L
Kali
9,854
704
22
2
0
246,346
1
W
Sun Wukong
12,272
877
26
2
0
309,622
0
L
Chronos
10,800
771
45
3
0
254,127
0
W
Geb
10,411
744
5
0
0
283,002
2
L
Kuzenbo
10,449
746
14
1
0
248,096
1
W
Da Ji
9,997
714
19
1
0
246,074
0
L
Da Ji
8,573
612
1
0
0
231,164
0
W
Sol
11,417
816
51
4
0
230,820
0
L
Vulcan
12,182
870
45
3
0
262,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role