Player Matchup

Hun Batz
Hun Batz
Jarell78
Hun Batz
Level 42
God Stats
1W - 5L
1,402 SR
Queue Stats
18W - 29L
1,479 Elo+
Solo
Persephone
Persephone
Lamaspapii
Persephone
Level 147
God Stats
16W - 17L
1,393 SR
Queue Stats
73W - 132L
1,378 Elo+
Party 2
Geb
Geb
VaLdy777
Geb
Level 149
God Stats
0W - 1L
1,301 SR
Queue Stats
2W - 4L
1,550 Elo+
Party 2
Vamana
Vamana
luiiisito_
Vamana
Level 149
God Stats
1W - 4L
1,433 SR
Queue Stats
47W - 87L
1,358 Elo+
Party 2
Vulcan
Vulcan
thebo3004
Vulcan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,140 Elo+
Party 2
Team Averages
Level 99
1,406 SR
1,381 Elo+

VS

Team Averages
Level 88
1,560 SR
1,453 Elo+
Nemesis
Nemesis
Itachi2ooo
Nemesis
Level 28
God Stats
1W - 1L
1,624 SR
Queue Stats
25W - 11L
1,632 Elo+
Party 1
Ymir
Ymir
M a u r o X hc9
Ymir
Level 13
God Stats
5W - 10L
1,262 SR
Queue Stats
6W - 17L
1,135 Elo+
Solo
Bakasura
Bakasura
Obito2ooo
Bakasura
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,449 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Phoenix102
Ah Muzen Cab
Level 157
God Stats
4W - 0L
1,915 SR
Queue Stats
24W - 10L
1,599 Elo+
Party 1
Merlin
Merlin
Theshaggy69
Merlin
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Jarell78
Hun Batz
15
3 / 10 / 3
8,743
673
6,965
15,949
6,617
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Lamaspapii
Persephone
15
1 / 4 / 2
8,970
690
6,562
8,041
3,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 3 / 6
8,620
663
4,694
12,980
11,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
luiiisito_
Vamana
17
4 / 6 / 1
9,769
751
16,302
19,469
17,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
thebo3004
Vulcan
13
0 / 7 / 0
7,576
583
3,567
7,743
2,796
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Itachi2ooo
Nemesis
19
11 / 0 / 11
11,372
875
17,008
15,547
12,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 2 / 11
10,206
785
4,408
13,940
14,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Obito2ooo
Bakasura
17
3 / 4 / 11
10,688
822
9,556
16,430
7,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
Phoenix102
Ah Muzen Cab
18
4 / 0 / 10
10,925
840
11,175
7,952
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
18
10 / 2 / 8
11,037
849
14,270
9,411
3,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
81
8
Kills
30
30
Deaths
8
12
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Itachi2ooo
Nemesis
11
0
11
16.5
L
Hun Batz
Jarell78
Hun Batz
3
10
3
0.45
L
Persephone
Lamaspapii
Persephone
1
4
2
0.5
W
2
2
11
3.75
W
Bakasura
Obito2ooo
Bakasura
3
4
11
2.13
W
Ah Muzen Cab
Phoenix102
Ah Muzen Cab
4
0
10
9
W
Merlin
10
2
8
7
L
0
3
6
1
L
Vamana
luiiisito_
Vamana
4
6
1
0.75
L
Vulcan
thebo3004
Vulcan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,090
Damage
56,417
64,182
Taken
63,280
41,989
Mitigated
41,520
9,402
Healing
28,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Itachi2ooo
Nemesis
17,008
8,907
0
8,390
15,547
12,215
2,373
3,966
11,298
0
40,262
L
Hun Batz
Jarell78
Hun Batz
6,965
1,433
0
520
15,949
6,617
0
3,505
11,483
0
23,526
L
Persephone
Lamaspapii
Persephone
6,562
329
0
1,198
8,041
3,249
0
1,676
6,109
25,799
0
W
4,408
688
446
4,030
13,940
14,140
287
3,047
10,620
10,506
0
W
Bakasura
Obito2ooo
Bakasura
9,556
5,741
1,395
6,227
16,430
7,763
3,866
3,842
12,409
0
25,934
W
Ah Muzen Cab
Phoenix102
Ah Muzen Cab
11,175
5,602
0
5,828
7,952
3,494
2,561
1,888
5,901
0
52,262
W
Merlin
14,270
622
0
2,338
9,411
3,908
668
2,080
7,299
41,389
0
L
4,694
321
290
3,329
12,980
11,847
0
4,325
7,603
13,025
0
L
Vamana
luiiisito_
Vamana
16,302
7,778
0
4,065
19,469
17,480
56
4,177
13,884
0
50,292
L
Vulcan
thebo3004
Vulcan
3,567
947
0
0
7,743
2,796
0
3,471
3,736
8,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,678
Gold Earned
54,228
198
Minions Killed
258
0
Camps Cleared
0
1,110,085
Distance Traveled
1,385,706
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,372
875
41
3
0
297,824
0
L
Hun Batz
8,743
673
30
2
0
201,331
1
L
Persephone
8,970
690
60
5
0
228,549
2
W
Ymir
10,206
785
16
1
0
266,434
1
W
Bakasura
10,688
822
53
4
0
290,087
1
W
Ah Muzen Cab
10,925
840
96
7
0
272,220
1
W
Merlin
11,037
849
52
4
0
259,141
1
L
Geb
8,620
663
14
1
0
195,929
2
L
Vamana
9,769
751
81
6
0
252,472
2
L
Vulcan
7,576
583
13
1
0
231,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role