Player Matchup

Cthulhu
Cthulhu
Keknath
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,208 Elo+
Solo
Tyr
Tyr
NotSoVegan
Tyr
Level 66
God Stats
22W - 29L
1,425 SR
Queue Stats
82W - 84L
1,529 Elo+
Party 1
Atlas
Atlas
Spellslingerz
Atlas
Level 49
God Stats
8W - 13L
1,500 SR
Queue Stats
30W - 35L
1,610 Elo+
Party 1
Cupid
Cupid
Viruxis
Cupid
Level 63
God Stats
2W - 2L
1,852 SR
Queue Stats
28W - 30L
1,543 Elo+
Party 1
Vulcan
Vulcan
archiemas
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 57L
1,491 Elo+
Party 1
Team Averages
Level 41
1,555 SR
1,476 Elo+

VS

Team Averages
Level 41
1,456 SR
1,410 Elo+
Neith
Neith
EvelynnPL
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,448 Elo+
Solo
Cerberus
Cerberus
Galdouch
Cerberus
Level 48
God Stats
0W - 1L
1,275 SR
Queue Stats
12W - 19L
1,491 Elo+
Party 2
Freya
Freya
Reetryx
Freya
Level 96
God Stats
3W - 1L
1,875 SR
Queue Stats
24W - 24L
1,452 Elo+
Solo
Bellona
Bellona
WallR1der
Bellona
Level 17
God Stats
0W - 1L
1,511 SR
Queue Stats
0W - 2L
1,232 Elo+
Solo
Scylla
Scylla
xiloe
Scylla
Level 29
God Stats
0W - 2L
1,120 SR
Queue Stats
12W - 20L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Keknath
Cthulhu
16
0 / 6 / 18
9,337
718
5,363
15,493
9,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
10 / 2 / 12
10,950
842
15,495
12,453
8,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
8 / 5 / 15
10,973
844
14,623
18,865
11,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Viruxis
Cupid
18
8 / 0 / 14
10,854
835
22,301
10,016
3,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
archiemas
Vulcan
16
2 / 1 / 8
9,481
729
8,559
3,763
1,535
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EvelynnPL
Neith
17
4 / 7 / 4
9,843
757
14,162
12,058
4,078
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Galdouch
Cerberus
16
0 / 6 / 9
9,255
712
5,558
19,066
20,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Freya
Reetryx
Freya
18
8 / 3 / 3
10,401
800
18,434
17,246
6,187
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
WallR1der
Bellona
15
1 / 9 / 7
8,873
683
4,880
19,986
16,422
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
xiloe
Scylla
16
1 / 3 / 3
8,833
679
4,218
9,699
3,112
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
40
28
Kills
14
14
Deaths
28
67
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
EvelynnPL
Neith
4
7
4
0.86
L
Cerberus
Galdouch
Cerberus
0
6
9
0.75
W
Cthulhu
Keknath
Cthulhu
0
6
18
1.5
W
10
2
12
8
L
Freya
Reetryx
Freya
8
3
3
3.17
W
8
5
15
3.1
W
Cupid
Viruxis
Cupid
8
0
14
15
L
Bellona
WallR1der
Bellona
1
9
7
0.5
W
Vulcan
archiemas
Vulcan
2
1
8
6
L
Scylla
xiloe
Scylla
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,341
Damage
47,252
60,590
Taken
78,055
34,526
Mitigated
50,271
17,362
Healing
16,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
EvelynnPL
Neith
14,162
6,479
0
1,443
12,058
4,078
1,271
3,633
8,071
0
37,616
L
Cerberus
Galdouch
Cerberus
5,558
172
433
4,012
19,066
20,472
347
4,481
14,281
36,585
0
W
Cthulhu
Keknath
Cthulhu
5,363
456
482
3,713
15,493
9,096
264
7,210
8,283
16,581
0
W
15,495
2,117
0
4,973
12,453
8,844
274
5,836
6,617
0
28,953
L
Freya
Reetryx
Freya
18,434
5,910
0
8,602
17,246
6,187
95
6,779
9,944
49,801
0
W
14,623
2,872
0
2,227
18,865
11,150
289
8,497
10,368
25,829
0
W
Cupid
Viruxis
Cupid
22,301
13,077
466
4,482
10,016
3,901
2,171
4,529
5,487
0
53,167
L
Bellona
WallR1der
Bellona
4,880
1,719
0
350
19,986
16,422
0
6,439
12,942
0
10,883
W
Vulcan
archiemas
Vulcan
8,559
2,948
0
1,019
3,763
1,535
130
2,138
1,625
36,552
0
L
Scylla
xiloe
Scylla
4,218
424
82
1,595
9,699
3,112
1,017
5,209
4,272
25,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,595
Gold Earned
47,205
217
Minions Killed
289
0
Camps Cleared
0
1,338,340
Distance Traveled
1,290,050
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,843
757
50
4
0
223,460
4
L
Cerberus
9,255
712
108
8
0
272,030
1
W
Cthulhu
9,337
718
29
2
0
235,540
1
W
Tyr
10,950
842
20
2
0
299,914
0
L
Freya
10,401
800
74
6
0
268,826
1
W
Atlas
10,973
844
41
3
0
257,703
0
W
Cupid
10,854
835
57
4
0
280,916
0
L
Bellona
8,873
683
15
1
0
263,128
0
W
Vulcan
9,481
729
70
5
0
264,267
2
L
Scylla
8,833
679
42
3
0
262,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role