Player Matchup

Zeus
Zeus
Fe1bul
Zeus
Level 38
God Stats
46W - 23L
1,752 SR
Queue Stats
244W - 154L
1,588 Elo+
Party 2
Bacchus
Bacchus
Garrís
Bacchus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
regaliaGenesis
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,539 Elo+
Party 2
Team Averages
Level 50
1,584 SR
1,542 Elo+

VS

Team Averages
Level 64
1,286 SR
1,460 Elo+
Kukulkan
Kukulkan
Rokisuma
Kukulkan
Level 45
God Stats
0W - 2L
1,347 SR
Queue Stats
74W - 74L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
SwagySnorlax
Cthulhu
Level 27
God Stats
1W - 2L
1,255 SR
Queue Stats
72W - 64L
1,473 Elo+
Party 1
Da Ji
Da Ji
TechnoVikingas
Da Ji
Level 120
God Stats
1W - 2L
1,255 SR
Queue Stats
118W - 118L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Fe1bul
Zeus
17
5 / 6 / 12
12,265
721
18,726
12,731
4,776
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Garrís
Bacchus
18
7 / 2 / 10
13,349
785
7,086
13,893
20,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
regaliaGenesis
Tsukuyomi
17
6 / 7 / 9
12,317
725
18,769
18,765
10,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Rokisuma
Kukulkan
17
3 / 6 / 9
11,404
671
14,305
10,700
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
SwagySnorlax
Cthulhu
16
3 / 5 / 7
10,745
632
10,412
23,987
29,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
8 / 8 / 6
11,984
705
13,482
16,015
10,455
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
36
18
Kills
14
15
Deaths
19
31
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zeus
Fe1bul
Zeus
5
6
12
1.83
W
Bacchus
Garrís
Bacchus
7
2
10
6
L
Kukulkan
Rokisuma
Kukulkan
3
6
9
1.25
L
Cthulhu
SwagySnorlax
Cthulhu
3
5
7
1.3
L
8
8
6
1.38
W
Tsukuyomi
regaliaGenesis
Tsukuyomi
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,581
Damage
38,199
45,389
Taken
50,702
36,465
Mitigated
44,439
6,419
Healing
7,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Fe1bul
Zeus
18,726
2,676
282
2,008
12,731
4,776
1,150
7,386
5,034
58,834
0
W
Bacchus
Garrís
Bacchus
7,086
509
0
3,287
13,893
20,894
456
8,037
5,574
18,430
0
L
Kukulkan
Rokisuma
Kukulkan
14,305
585
0
1,710
10,700
4,529
0
5,643
5,057
57,468
0
L
Cthulhu
SwagySnorlax
Cthulhu
10,412
1,184
378
4,274
23,987
29,455
0
12,060
11,927
26,525
0
L
13,482
409
0
1,502
16,015
10,455
73
8,521
7,494
0
30,480
W
Tsukuyomi
regaliaGenesis
Tsukuyomi
18,769
5,503
0
842
18,765
10,795
1,193
8,893
9,599
0
46,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,931
Gold Earned
34,133
165
Minions Killed
184
6
Camps Cleared
9
859,664
Distance Traveled
822,276
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,265
721
100
6
2
228,427
3
W
Bacchus
13,349
785
17
1
0
332,000
3
L
Kukulkan
11,404
671
119
7
5
284,051
3
L
Cthulhu
10,745
632
32
2
1
277,950
1
L
Da Ji
11,984
705
33
2
3
260,275
2
W
Tsukuyomi
12,317
725
48
3
4
299,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role