Player Matchup

Nox
Nox
BerserkerNorm
Nox
Level 129
God Stats
1W - 4L
1,252 SR
Queue Stats
240W - 223L
1,580 Elo+
Party 1
Sol
Sol
DragonAngel185
Sol
Level 129
God Stats
7W - 3L
1,500 SR
Queue Stats
147W - 125L
1,518 Elo+
Solo
Medusa
Medusa
GrinnReaper
Medusa
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 190L
1,564 Elo+
Party 2
Khepri
Khepri
MatteoMatteo
Khepri
Level 158
God Stats
3W - 5L
1,544 SR
Queue Stats
145W - 159L
1,456 Elo+
Party 1
Sun Wukong
Sun Wukong
SkeetInDEye
Sun Wukong
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
188W - 176L
1,561 Elo+
Party 2
Team Averages
Level 132
1,459 SR
1,536 Elo+

VS

Team Averages
Level 53
1,568 SR
1,639 Elo+
Cthulhu
Cthulhu
Bbcredds
Cthulhu
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 68L
1,717 Elo+
Solo
Osiris
Osiris
Ebonhearth
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,684 Elo+
Party 3
Bellona
Bellona
Whushaw
Bellona
Level 26
God Stats
3W - 1L
1,800 SR
Queue Stats
53W - 36L
1,664 Elo+
Solo
Discordia
Discordia
maadidude
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,684 Elo+
Party 3
Rama
Rama
zJoeBallz
Rama
Level 108
God Stats
1W - 3L
1,541 SR
Queue Stats
107W - 103L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 17
9,925
902
11,662
8,588
3,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 5 / 17
9,925
902
16,530
13,000
4,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
19
18 / 4 / 14
11,931
1,085
23,050
14,778
6,746
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
16
5 / 4 / 17
10,535
958
6,010
11,876
16,150
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
SkeetInDEye
Sun Wukong
17
2 / 1 / 22
9,844
895
11,504
21,496
18,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bbcredds
Cthulhu
16
3 / 7 / 6
8,958
814
11,488
17,896
21,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
Ebonhearth
Osiris
14
2 / 9 / 9
8,688
790
6,633
18,953
20,755
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Whushaw
Bellona
15
5 / 7 / 5
8,612
783
14,197
17,919
12,525
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Discordia
maadidude
Discordia
15
2 / 7 / 10
8,305
755
12,690
10,635
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
15
5 / 7 / 5
9,668
879
15,749
13,652
5,610
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
52
37
Kills
17
17
Deaths
37
87
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bbcredds
Cthulhu
3
7
6
0.86
W
6
3
17
4.83
W
6
5
17
2.9
L
Osiris
Ebonhearth
Osiris
2
9
9
0.72
W
Medusa
18
4
14
6.25
W
Khepri
5
4
17
3.38
W
Sun Wukong
SkeetInDEye
Sun Wukong
2
1
22
13
L
Bellona
Whushaw
Bellona
5
7
5
1.07
L
Discordia
maadidude
Discordia
2
7
10
1
L
Rama
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,756
Damage
60,757
69,738
Taken
79,055
50,070
Mitigated
64,080
33,013
Healing
13,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bbcredds
Cthulhu
11,488
671
1,306
1,913
17,896
21,019
0
6,889
10,610
27,483
0
W
11,662
1,516
3,188
1,774
8,588
3,629
347
2,803
5,548
19,140
0
W
16,530
6,939
308
5,304
13,000
4,611
4,304
4,735
7,922
35,301
0
L
Osiris
Ebonhearth
Osiris
6,633
1,769
343
649
18,953
20,755
80
7,772
10,867
0
12,624
W
Medusa
23,050
14,558
609
4,001
14,778
6,746
1,015
4,202
10,240
0
35,930
W
Khepri
6,010
200
3,184
1,664
11,876
16,150
0
4,409
7,119
11,893
0
W
Sun Wukong
SkeetInDEye
Sun Wukong
11,504
1,495
1,770
11,211
21,496
18,934
510
7,172
13,838
0
17,864
L
Bellona
Whushaw
Bellona
14,197
2,525
303
3,649
17,919
12,525
0
8,402
9,328
0
23,991
L
Discordia
maadidude
Discordia
12,690
1,485
245
1,106
10,635
4,171
153
5,003
5,570
19,723
0
L
Rama
15,749
13,199
199
3,442
13,652
5,610
0
6,136
7,228
0
22,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,160
Gold Earned
44,231
102
Minions Killed
80
0
Camps Cleared
0
1,089,146
Distance Traveled
921,251
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,958
814
24
2
0
180,756
2
W
Nox
9,925
902
15
1
0
222,133
0
W
Sol
9,925
902
31
3
0
192,524
0
L
Osiris
8,688
790
11
1
0
179,863
0
W
Medusa
11,931
1,085
27
2
0
204,683
0
W
Khepri
10,535
958
11
1
0
223,046
0
W
Sun Wukong
9,844
895
18
2
0
246,760
0
L
Bellona
8,612
783
17
2
0
190,697
0
L
Discordia
8,305
755
13
1
0
193,798
0
L
Rama
9,668
879
15
1
0
176,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role