Player Matchup

Da Ji
Da Ji
Silver V
 
Da Ji
Silver V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Silver V
AoD Impulse
Guan Yu
Silver V
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,167 MMR
Party 1
Merlin
Merlin
Silver V
AoD Insanity 44
Merlin
Silver V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,167 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 114
1,500 SR
1,278 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,435 SR
1,112 MMR
Neith
Neith
Silver I
Asclepius_Kyr
Neith
Silver I
Level 89
God Stats
3W - 6L
1,442 SR
Queue Stats
42W - 60L
1,083 MMR
Solo
Hera
Hera
Silver V
Kriusthegreat
Hera
Silver V
Level 128
God Stats
121W - 70L
1,517 SR
Queue Stats
315W - 355L
1,184 MMR
Party 2
Horus
Horus
Bronze I
djtermin8tor
Horus
Bronze I
Level 125
God Stats
3W - 5L
1,346 SR
Queue Stats
319W - 352L
1,068 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
6 / 2 / 2
10,318
737
8,996
10,355
3,933
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
AoD Impulse
Guan Yu
14
1 / 1 / 7
9,245
660
3,178
11,166
9,714
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 1 / 6
9,726
695
10,823
5,656
2,022
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BastetGilgameshAthenaChaac

VS

Bans
BellonaCthulhuAresMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
9,121
652
6,648
8,891
2,425
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 4 / 4
8,532
609
5,335
8,368
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 1 / 0
8,458
604
6,265
12,971
8,510
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
9
Kills
4
4
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
2
2
3.5
W
Guan Yu
AoD Impulse
Guan Yu
1
1
7
4.5
W
2
1
6
5
L
3
4
1
0.88
L
0
4
4
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,997
Damage
18,248
27,177
Taken
30,230
15,669
Mitigated
12,882
6,933
Healing
4,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,996
2,464
0
500
10,355
3,933
1,686
2,652
7,645
0
29,856
W
Guan Yu
AoD Impulse
Guan Yu
3,178
701
2,848
3,054
11,166
9,714
568
3,082
7,886
144
10,534
W
10,823
1,119
0
531
5,656
2,022
759
1,723
3,841
55,124
0
L
6,648
3,095
0
1,499
8,891
2,425
215
3,962
4,929
0
29,213
L
5,335
1,129
79
459
8,368
1,947
0
2,607
5,761
27,110
0
L
6,265
1,744
599
1,552
12,971
8,510
89
4,752
8,219
7,692
17,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,289
Gold Earned
26,111
155
Minions Killed
126
7
Camps Cleared
4
792,933
Distance Traveled
735,059
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,318
737
50
4
4
268,902
3
W
Guan Yu
9,245
660
18
1
0
264,823
0
W
Merlin
9,726
695
87
6
3
259,208
6
L
Neith
9,121
652
50
4
3
235,375
3
L
Hera
8,532
609
46
3
0
227,006
1
L
Horus
8,458
604
30
2
1
272,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role