Player Matchup

Artemis
Artemis
COBHCwarrior
Artemis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,494 Elo+
Solo
Cliodhna
Cliodhna
EdinezSvK
Cliodhna
Level 67
God Stats
12W - 4L
1,887 SR
Queue Stats
272W - 242L
1,587 Elo+
Party 4
Ares
Ares
SuperraptorSvK
Ares
Level 101
God Stats
10W - 6L
1,500 SR
Queue Stats
147W - 170L
1,763 Elo+
Party 4
Tyr
Tyr
TuDUrns
Tyr
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Anubis
Anubis
frukts
Anubis
Level 86
God Stats
43W - 31L
1,478 SR
Queue Stats
53W - 41L
1,535 Elo+
Party 3
Team Averages
Level 88
1,573 SR
1,576 Elo+

VS

Team Averages
Level 65
1,476 SR
1,459 Elo+
Raijin
Raijin
SUCHYBOBEK
Raijin
Level 46
God Stats
8W - 17L
1,440 SR
Queue Stats
169W - 197L
1,427 Elo+
Party 2
Guan Yu
Guan Yu
Smudlicek01
Guan Yu
Level 66
God Stats
5W - 5L
1,603 SR
Queue Stats
170W - 162L
1,543 Elo+
Party 2
Fenrir
Fenrir
Tale Of Grim
Fenrir
Level 98
God Stats
0W - 1L
1,340 SR
Queue Stats
269W - 273L
1,467 Elo+
Party 1
Neith
Neith
Thekillerz1
Neith
Level 46
God Stats
3W - 5L
1,500 SR
Queue Stats
92W - 96L
1,410 Elo+
Party 1
Tsukuyomi
Tsukuyomi
downpipe
Tsukuyomi
Level 67
God Stats
2W - 6L
1,495 SR
Queue Stats
216W - 222L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
COBHCwarrior
Artemis
9
3 / 1 / 3
5,700
570
4,904
5,645
1,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
EdinezSvK
Cliodhna
11
6 / 1 / 3
6,502
650
5,072
6,065
1,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
3 / 0 / 3
5,657
566
2,420
5,874
2,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
10
2 / 1 / 2
5,843
584
2,696
6,886
5,046
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
frukts
Anubis
12
5 / 0 / 3
6,732
673
4,716
5,223
2,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
SUCHYBOBEK
Raijin
10
1 / 3 / 0
5,892
589
3,743
4,576
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Smudlicek01
Guan Yu
8
1 / 4 / 0
4,972
497
4,283
7,153
4,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
6
0 / 5 / 1
4,212
421
2,905
7,193
2,142
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 0
5,134
513
2,230
3,190
959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
downpipe
Tsukuyomi
9
0 / 5 / 1
5,200
520
4,646
7,230
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
19
Kills
3
3
Deaths
19
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
COBHCwarrior
Artemis
3
1
3
4.5
W
Cliodhna
EdinezSvK
Cliodhna
6
1
3
7.5
L
Raijin
SUCHYBOBEK
Raijin
1
3
0
0.33
L
Guan Yu
Smudlicek01
Guan Yu
1
4
0
0.25
W
3
0
3
4.5
L
Fenrir
0
5
1
0.1
L
1
2
0
0.5
W
Tyr
2
1
2
3
L
Tsukuyomi
downpipe
Tsukuyomi
0
5
1
0.1
W
Anubis
frukts
Anubis
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,808
Damage
17,807
29,693
Taken
29,342
13,512
Mitigated
10,815
10,020
Healing
7,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
COBHCwarrior
Artemis
4,904
1,345
0
1,062
5,645
1,374
668
0
5,645
0
28,965
W
Cliodhna
EdinezSvK
Cliodhna
5,072
826
0
318
6,065
1,713
0
653
5,384
0
34,643
L
Raijin
SUCHYBOBEK
Raijin
3,743
263
0
750
4,576
1,170
0
738
3,838
31,024
0
L
Guan Yu
Smudlicek01
Guan Yu
4,283
234
128
2,868
7,153
4,769
0
1,890
5,263
0
17,243
W
2,420
179
183
2,047
5,874
2,954
49
1,442
4,432
10,613
0
L
Fenrir
2,905
622
141
1,103
7,193
2,142
0
1,367
5,826
0
10,922
L
2,230
693
0
625
3,190
959
0
867
2,323
0
23,613
W
Tyr
2,696
180
0
2,922
6,886
5,046
0
0
6,327
0
25,988
L
Tsukuyomi
downpipe
Tsukuyomi
4,646
565
0
1,907
7,230
1,775
0
2,274
4,956
0
27,176
W
Anubis
frukts
Anubis
4,716
355
0
3,488
5,223
2,425
238
1,648
3,575
35,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,434
Gold Earned
25,410
273
Minions Killed
230
0
Camps Cleared
0
975,320
Distance Traveled
924,494
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,700
570
61
6
0
168,487
3
W
Cliodhna
6,502
650
66
7
0
224,622
2
L
Raijin
5,892
589
69
7
0
173,305
1
L
Guan Yu
4,972
497
28
3
0
208,065
1
W
Ares
5,657
566
14
1
0
192,815
7
L
Fenrir
4,212
421
15
2
0
170,301
2
L
Neith
5,134
513
56
6
0
172,249
1
W
Tyr
5,843
584
51
5
0
195,874
2
L
Tsukuyomi
5,200
520
62
6
0
200,574
1
W
Anubis
6,732
673
81
8
0
193,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role