Player Matchup

Gilgamesh
Gilgamesh
EMIAGOPIAN
Gilgamesh
Level 64
God Stats
23W - 34L
1,233 SR
Queue Stats
85W - 158L
1,152 Elo+
Party 1
He Bo
He Bo
jimmybravo4
He Bo
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 35L
1,338 Elo+
Solo
Sun Wukong
Sun Wukong
nicotosas
Sun Wukong
Level 64
God Stats
7W - 4L
1,667 SR
Queue Stats
47W - 60L
1,247 Elo+
Party 1
Team Averages
Level 71
1,467 SR
1,246 Elo+

VS

Team Averages
Level 92
1,337 SR
1,298 Elo+
Atlas
Atlas
CubanYork
Atlas
Level 160
God Stats
33W - 16L
1,544 SR
Queue Stats
348W - 506L
1,391 Elo+
Solo
Skadi
Skadi
Storm Legend662
Skadi
Level 56
God Stats
1W - 3L
1,446 SR
Queue Stats
152W - 176L
1,260 Elo+
Solo
Merlin
Merlin
TogaedCoder2433
Merlin
Level 61
God Stats
0W - 7L
1,020 SR
Queue Stats
75W - 122L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EMIAGOPIAN
Gilgamesh
15
2 / 6 / 6
11,858
624
13,254
17,433
11,260
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
11 / 5 / 6
15,137
797
27,709
15,646
5,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
nicotosas
Sun Wukong
18
5 / 1 / 9
13,677
720
11,605
15,703
12,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CubanYork
Atlas
14
5 / 6 / 5
12,760
672
15,730
35,457
36,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
3 / 7 / 8
12,243
644
14,182
15,299
4,940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 5 / 6
13,214
695
8,478
12,598
5,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
18
Kills
12
12
Deaths
18
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Atlas
CubanYork
Atlas
5
6
5
1.25
W
Gilgamesh
EMIAGOPIAN
Gilgamesh
2
6
6
0.83
L
3
7
8
1
L
4
5
6
1.4
W
11
5
6
2.8
W
Sun Wukong
nicotosas
Sun Wukong
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,568
Damage
38,390
48,782
Taken
63,354
29,928
Mitigated
46,979
9,084
Healing
15,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
CubanYork
Atlas
15,730
6,614
0
11,389
35,457
36,950
145
16,973
18,484
38,736
0
W
Gilgamesh
EMIAGOPIAN
Gilgamesh
13,254
4,828
565
2,070
17,433
11,260
512
7,888
9,545
0
35,058
L
14,182
7,645
0
1,557
15,299
4,940
761
6,492
8,807
0
43,359
L
8,478
411
80
2,510
12,598
5,089
0
5,004
7,594
52,075
0
W
27,709
1,879
0
2,710
15,646
5,719
1,030
9,825
5,821
64,243
0
W
Sun Wukong
nicotosas
Sun Wukong
11,605
3,254
261
3,478
15,703
12,949
1,278
7,346
8,357
0
47,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,672
Gold Earned
38,217
159
Minions Killed
179
11
Camps Cleared
5
1,134,741
Distance Traveled
889,599
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,760
672
32
2
2
327,515
2
W
Gilgamesh
11,858
624
29
2
2
378,835
2
L
Skadi
12,243
644
67
4
3
246,612
1
L
Merlin
13,214
695
80
4
0
315,472
2
W
He Bo
15,137
797
62
3
5
359,343
2
W
Sun Wukong
13,677
720
68
4
4
396,563
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role