Player Matchup

Freya
Freya
EWoC Monkey
Freya
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 138L
1,355 Elo+
Solo
Hercules
Hercules
YBZ_Phoenix
Hercules
Level 64
God Stats
4W - 0L
1,867 SR
Queue Stats
12W - 8L
1,541 Elo+
Solo
Fenrir
Fenrir
andre_calejan
Fenrir
Level 99
God Stats
3W - 9L
1,500 SR
Queue Stats
237W - 236L
1,467 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bringtheammo
Ah Muzen Cab
Level 66
God Stats
10W - 15L
1,504 SR
Queue Stats
16W - 20L
1,540 Elo+
Solo
Baron Samedi
Baron Samedi
joseluisromero77
Baron Samedi
Level 105
God Stats
5W - 6L
1,597 SR
Queue Stats
300W - 281L
1,489 Elo+
Solo
Team Averages
Level 92
1,594 SR
1,478 Elo+

VS

Team Averages
Level 106
1,624 SR
1,463 Elo+
Sun Wukong
Sun Wukong
B1glYet1
Sun Wukong
Level 149
God Stats
1W - 4L
1,303 SR
Queue Stats
539W - 563L
1,461 Elo+
Solo
Athena
Athena
Blue4502
Athena
Level 88
God Stats
9W - 7L
1,727 SR
Queue Stats
171W - 146L
1,475 Elo+
Party 1
Rama
Rama
Dracchus
Rama
Level 113
God Stats
5W - 4L
1,747 SR
Queue Stats
353W - 360L
1,460 Elo+
Solo
Scylla
Scylla
E3soldier18
Scylla
Level 112
God Stats
2W - 4L
1,563 SR
Queue Stats
267W - 278L
1,456 Elo+
Party 1
Arachne
Arachne
stoneytony97
Arachne
Level 69
God Stats
28W - 16L
1,777 SR
Queue Stats
411W - 413L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 7
12,424
621
12,389
14,093
5,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
YBZ_Phoenix
Hercules
17
1 / 1 / 7
10,961
548
10,045
15,782
16,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 4 / 6
10,714
536
8,166
17,421
7,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
bringtheammo
Ah Muzen Cab
18
9 / 3 / 5
11,697
585
13,689
11,054
3,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
joseluisromero77
Baron Samedi
19
5 / 1 / 3
12,295
615
16,248
12,249
6,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
B1glYet1
Sun Wukong
15
1 / 2 / 1
9,704
485
12,518
15,734
14,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Blue4502
Athena
13
1 / 6 / 4
8,531
427
5,171
19,967
14,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rama
16
4 / 9 / 2
10,227
511
7,637
16,264
4,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
13
0 / 3 / 0
8,014
401
1,608
7,071
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
stoneytony97
Arachne
15
4 / 8 / 0
9,378
469
10,976
19,516
5,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
28
Kills
10
11
Deaths
28
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
B1glYet1
Sun Wukong
1
2
1
0.75
L
Athena
Blue4502
Athena
1
6
4
0.5
L
Rama
4
9
2
0.56
L
Scylla
0
3
0
0
W
8
2
7
5.75
W
Hercules
YBZ_Phoenix
Hercules
1
1
7
4.5
W
5
4
6
2
W
Ah Muzen Cab
bringtheammo
Ah Muzen Cab
9
3
5
3.83
W
Baron Samedi
joseluisromero77
Baron Samedi
5
1
3
6.5
L
Arachne
stoneytony97
Arachne
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,537
Damage
37,910
70,599
Taken
78,552
38,770
Mitigated
41,459
31,409
Healing
20,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
B1glYet1
Sun Wukong
12,518
2,374
0
7,061
15,734
14,316
0
6,083
9,651
0
61,982
L
Athena
Blue4502
Athena
5,171
1,426
302
3,141
19,967
14,796
0
7,382
12,585
29,223
0
L
Rama
7,637
5,500
0
3,981
16,264
4,397
1,010
4,677
11,587
0
69,273
L
Scylla
1,608
119
0
907
7,071
2,013
0
3,836
3,235
36,103
0
W
12,389
5,824
0
8,302
14,093
5,527
3,448
1,011
13,082
89,973
0
W
Hercules
YBZ_Phoenix
Hercules
10,045
3,457
93
6,217
15,782
16,340
836
1,651
14,131
0
60,630
W
8,166
1,626
115
8,172
17,421
7,217
509
800
15,745
0
72,007
W
Ah Muzen Cab
bringtheammo
Ah Muzen Cab
13,689
6,368
0
3,660
11,054
3,677
2,791
1,215
9,839
0
67,395
W
Baron Samedi
joseluisromero77
Baron Samedi
16,248
1,139
1,843
3,007
12,249
6,009
1,358
1,888
10,147
98,451
0
L
Arachne
stoneytony97
Arachne
10,976
7,871
0
5,405
19,516
5,937
0
6,659
12,857
0
55,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,091
Gold Earned
45,854
647
Minions Killed
497
0
Camps Cleared
0
1,922,889
Distance Traveled
1,645,057
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,704
485
124
6
0
367,843
3
L
Athena
8,531
427
53
3
0
361,989
4
L
Rama
10,227
511
137
7
0
288,655
1
L
Scylla
8,014
401
92
5
0
267,525
0
W
Freya
12,424
621
139
7
0
331,945
6
W
Hercules
10,961
548
126
6
0
397,408
2
W
Fenrir
10,714
536
106
5
0
423,163
0
W
Ah Muzen Cab
11,697
585
101
5
0
404,945
0
W
Baron Samedi
12,295
615
175
9
0
365,428
1
L
Arachne
9,378
469
91
5
0
359,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role