Player Matchup

Apollo
Apollo
 
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Fallensi
Amaterasu
Level 147
God Stats
37W - 37L
1,492 SR
Queue Stats
357W - 284L
1,559 Elo+
Party 2
Tiamat
Tiamat
Jhoanlee_Oficial
Tiamat
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
441W - 439L
1,525 Elo+
Solo
Yemoja
Yemoja
innuboy183
Yemoja
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
ovi9444
Ah Puch
Level 126
God Stats
1W - 1L
1,778 SR
Queue Stats
28W - 21L
1,500 Elo+
Solo
Team Averages
Level 103
1,554 SR
1,517 Elo+

VS

Team Averages
Level 100
1,799 SR
1,771 Elo+
Fenrir
Fenrir
 
Fenrir
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Dophe
Jormungandr
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 128L
1,721 Elo+
Solo
Hou Yi
Hou Yi
SirBreck007
Hou Yi
Level 144
God Stats
3W - 0L
1,755 SR
Queue Stats
41W - 26L
1,708 Elo+
Solo
Poseidon
Poseidon
TandemNooses
Poseidon
Level 53
God Stats
26W - 7L
1,991 SR
Queue Stats
692W - 167L
1,919 Elo+
Party 1
Eset
Eset
Velathri
Eset
Level 116
God Stats
345W - 42L
2,251 SR
Queue Stats
903W - 185L
2,009 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
1 / 12 / 2
10,182
1,018
6,583
17,617
5,151
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Fallensi
Amaterasu
16
0 / 4 / 2
9,995
1,000
7,803
19,081
13,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 8 / 2
10,486
1,049
7,814
15,206
6,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Yemoja
innuboy183
Yemoja
15
0 / 3 / 2
9,485
949
4,922
10,986
6,447
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
ovi9444
Ah Puch
15
1 / 4 / 2
10,262
1,026
13,559
11,768
3,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

73

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
7 / 2 / 16
11,759
1,176
13,699
17,055
14,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Dophe
Jormungandr
17
1 / 1 / 22
11,091
1,109
7,559
8,520
9,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
17
6 / 1 / 19
11,698
1,170
11,593
7,301
3,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
TandemNooses
Poseidon
19
14 / 0 / 12
13,545
1,355
25,352
7,226
2,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Eset
18
3 / 0 / 22
11,585
1,159
13,456
5,832
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
122
4
Kills
31
31
Deaths
4
10
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
12
2
0.17
W
Fenrir
 
Fenrir
7
2
16
7.5
W
Jormungandr
Dophe
Jormungandr
1
1
22
12
L
Amaterasu
Fallensi
Amaterasu
0
4
2
0.25
L
2
8
2
0.38
W
Hou Yi
6
1
19
15.5
W
Poseidon
TandemNooses
Poseidon
14
0
12
20
W
Eset
3
0
22
14
L
Yemoja
innuboy183
Yemoja
0
3
2
0.33
L
Ah Puch
ovi9444
Ah Puch
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,681
Damage
71,659
74,658
Taken
45,934
35,040
Mitigated
32,812
4,992
Healing
5,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,583
3,152
0
0
17,617
5,151
0
10,758
6,554
0
24,244
W
Fenrir
 
Fenrir
13,699
2,362
0
1,197
17,055
14,671
0
7,977
7,411
503
17,774
W
Jormungandr
Dophe
Jormungandr
7,559
1,248
0
603
8,520
9,587
0
5,750
2,734
29,253
0
L
Amaterasu
Fallensi
Amaterasu
7,803
3,241
0
2,288
19,081
13,925
0
12,383
6,199
0
19,037
L
7,814
453
0
487
15,206
6,004
0
6,727
8,162
13,439
0
W
Hou Yi
11,593
5,901
0
661
7,301
3,144
0
4,315
2,903
0
27,308
W
Poseidon
TandemNooses
Poseidon
25,352
4,534
0
1,569
7,226
2,938
0
3,558
3,485
58,661
2,410
W
Eset
13,456
1,193
838
1,052
5,832
2,472
0
4,695
1,137
24,576
0
L
Yemoja
innuboy183
Yemoja
4,922
438
540
1,287
10,986
6,447
0
8,139
2,630
11,078
0
L
Ah Puch
ovi9444
Ah Puch
13,559
495
0
390
11,768
3,513
0
7,526
4,093
45,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,410
Gold Earned
59,678
172
Minions Killed
228
6
Camps Cleared
12
933,438
Distance Traveled
1,015,880
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,182
1,018
47
5
0
155,763
0
W
Fenrir
11,759
1,176
8
1
2
218,414
2
W
Jormungandr
11,091
1,109
52
5
1
177,633
3
L
Amaterasu
9,995
1,000
29
3
1
213,936
0
L
Tiamat
10,486
1,049
14
1
3
193,939
1
W
Hou Yi
11,698
1,170
40
4
0
187,593
1
W
Poseidon
13,545
1,355
85
9
8
229,042
3
W
Eset
11,585
1,159
43
4
1
203,198
0
L
Yemoja
9,485
949
9
1
1
174,509
1
L
Ah Puch
10,262
1,026
73
7
1
195,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role