Player Matchup

Merlin
Merlin
GoodAsMattBaker
Merlin
Level 57
God Stats
1W - 2L
1,358 SR
Queue Stats
9W - 9L
1,501 Elo+
Party 1
Geb
Geb
Grubbiermoon
Geb
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,562 Elo+
Party 1
Chiron
Chiron
PePeMagnum
Chiron
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,404 Elo+
Party 1
Team Averages
Level 68
1,453 SR
1,489 Elo+

VS

Team Averages
Level 107
1,633 SR
1,476 Elo+
Apollo
Apollo
Brand32
Apollo
Level 120
God Stats
11W - 5L
1,789 SR
Queue Stats
60W - 51L
1,527 Elo+
Party 2
Raijin
Raijin
DM4OnlyFans
Raijin
Level 121
God Stats
2W - 2L
1,652 SR
Queue Stats
34W - 34L
1,545 Elo+
Party 2
Ymir
Ymir
chano10270
Ymir
Level 80
God Stats
1W - 2L
1,456 SR
Queue Stats
20W - 38L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 4
9,958
830
13,824
6,413
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
1 / 1 / 9
9,649
804
4,748
15,372
13,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
PePeMagnum
Chiron
14
4 / 1 / 7
9,434
786
7,576
6,743
2,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Brand32
Apollo
12
2 / 3 / 1
8,123
677
6,311
7,855
2,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
12
2 / 6 / 1
7,735
645
5,107
12,646
3,269
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 1
7,308
609
1,442
9,861
8,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
13
Kills
4
4
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
Brand32
Apollo
2
3
1
0.83
L
Raijin
2
6
1
0.42
W
8
2
4
5
W
1
1
9
5.5
W
Chiron
PePeMagnum
Chiron
4
1
7
7.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,148
Damage
12,860
28,528
Taken
30,362
19,270
Mitigated
14,113
6,984
Healing
1,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Brand32
Apollo
6,311
3,770
0
301
7,855
2,618
0
4,554
3,301
0
17,870
L
Raijin
5,107
682
0
778
12,646
3,269
0
8,461
4,185
29,403
0
W
13,824
1,530
0
786
6,413
2,368
1,402
1,975
4,383
41,581
0
W
4,748
690
0
2,955
15,372
13,912
90
2,977
11,540
10,945
0
W
Chiron
PePeMagnum
Chiron
7,576
2,152
579
2,664
6,743
2,990
843
1,659
5,049
0
39,079
L
1,442
66
155
511
9,861
8,226
0
6,101
3,760
17,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,041
Gold Earned
23,166
139
Minions Killed
99
7
Camps Cleared
5
665,408
Distance Traveled
570,368
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,123
677
30
3
2
232,737
0
L
Raijin
7,735
645
47
4
2
193,045
5
W
Merlin
9,958
830
57
5
1
214,713
2
W
Geb
9,649
804
9
1
1
235,066
5
W
Chiron
9,434
786
73
6
5
215,629
2
L
Ymir
7,308
609
22
2
1
144,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role