Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Evanco
Anubis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 18L
1,568 Elo+
Party 1
Team Averages
Level 149
1,500 SR
1,523 Elo+

VS

Team Averages
Level 107
1,554 SR
1,744 Elo+
Neith
Neith
Imy0Daddy
Neith
Level 154
God Stats
14W - 2L
1,822 SR
Queue Stats
996W - 292L
1,845 Elo+
Party 2
Ymir
Ymir
Mariyanizum
Ymir
Level 102
God Stats
8W - 5L
1,554 SR
Queue Stats
310W - 153L
1,832 Elo+
Party 2
Sol
Sol
kimo105
Sol
Level 65
God Stats
1W - 3L
1,285 SR
Queue Stats
26W - 26L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
1 / 2 / 13
10,256
733
8,481
19,196
19,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
 
Ah Muzen Cab
15
4 / 3 / 8
10,219
730
13,854
11,633
4,636
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Evanco
Anubis
16
10 / 1 / 5
10,947
782
16,868
10,629
5,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Imy0Daddy
Neith
14
4 / 5 / 2
10,010
715
16,164
13,009
4,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 5 / 6
8,796
628
5,778
18,837
16,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
13
2 / 5 / 4
9,075
648
8,856
11,741
3,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
15
Kills
6
6
Deaths
15
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
2
13
3.75
W
Ah Muzen Cab
 
Ah Muzen Cab
4
3
8
2.67
W
Anubis
Evanco
Anubis
10
1
5
12.5
L
Neith
Imy0Daddy
Neith
4
5
2
1
L
0
5
6
0.6
L
Sol
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,203
Damage
30,798
41,458
Taken
43,587
29,576
Mitigated
24,337
17,857
Healing
6,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,481
2,552
501
8,254
19,196
19,043
0
6,867
12,329
0
20,982
W
Ah Muzen Cab
 
Ah Muzen Cab
13,854
4,968
0
3,182
11,633
4,636
806
3,793
7,840
0
54,506
W
Anubis
Evanco
Anubis
16,868
868
0
5,920
10,629
5,897
382
4,105
6,524
39,130
0
L
Neith
Imy0Daddy
Neith
16,164
7,049
0
2,308
13,009
4,014
671
5,075
7,934
0
40,985
L
5,778
508
0
1,728
18,837
16,938
78
6,484
12,353
12,363
0
L
Sol
8,856
3,303
0
2,196
11,741
3,385
664
5,494
6,247
26,602
2,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,422
Gold Earned
27,881
151
Minions Killed
138
7
Camps Cleared
5
714,723
Distance Traveled
696,853
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,256
733
19
1
0
254,902
3
W
Ah Muzen Cab
10,219
730
73
5
6
232,467
1
W
Anubis
10,947
782
59
4
1
227,354
1
L
Neith
10,010
715
78
6
3
244,437
1
L
Ymir
8,796
628
14
1
0
235,251
6
L
Sol
9,075
648
46
3
2
217,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role