Player Matchup

Arachne
Arachne
DRNewtinereye
Arachne
Level 49
God Stats
17W - 15L
1,749 SR
Queue Stats
228W - 240L
1,482 Elo+
Party 3
Danzaburou
Danzaburou
Fightglub
Danzaburou
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
290W - 301L
1,595 Elo+
Party 4
Sun Wukong
Sun Wukong
RHINONUTS
Sun Wukong
Level 59
God Stats
15W - 6L
1,539 SR
Queue Stats
194W - 190L
1,563 Elo+
Party 3
Baba Yaga
Baba Yaga
YaGirl_Summy
Baba Yaga
Level 148
God Stats
7W - 11L
1,409 SR
Queue Stats
35W - 40L
1,481 Elo+
Party 3
Kuzenbo
Kuzenbo
sL l Courtois
Kuzenbo
Level 29
God Stats
31W - 25L
1,582 SR
Queue Stats
72W - 82L
1,552 Elo+
Party 4
Team Averages
Level 78
1,556 SR
1,534 Elo+

VS

Team Averages
Level 63
1,541 SR
1,556 Elo+
Athena
Athena
 
Athena
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
FapTherapy
Bacchus
Level 40
God Stats
2W - 1L
1,413 SR
Queue Stats
4W - 5L
1,441 Elo+
Party 2
Nu Wa
Nu Wa
ItsMeeYellow
Nu Wa
Level 26
God Stats
6W - 3L
1,770 SR
Queue Stats
27W - 17L
1,605 Elo+
Party 1
Odin
Odin
Nissandriver
Odin
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,611 Elo+
Party 2
Danzaburou
Danzaburou
xShoro
Danzaburou
Level 61
God Stats
3W - 4L
1,524 SR
Queue Stats
162W - 148L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
4 / 6 / 2
9,370
521
9,237
14,433
5,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Fightglub
Danzaburou
14
1 / 2 / 1
8,613
479
3,852
9,931
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
RHINONUTS
Sun Wukong
14
0 / 4 / 3
8,853
492
6,423
11,590
7,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
YaGirl_Summy
Baba Yaga
15
4 / 3 / 2
9,469
526
13,005
10,650
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kuzenbo
12
0 / 3 / 2
7,778
432
4,794
12,389
12,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
6 / 2 / 6
9,836
546
8,319
14,484
6,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
FapTherapy
Bacchus
13
1 / 0 / 6
8,643
480
3,907
8,596
9,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 5 / 8
9,230
513
12,367
12,306
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 1 / 8
10,070
559
9,418
13,895
10,001
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
xShoro
Danzaburou
15
2 / 1 / 4
8,652
481
7,024
8,371
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
9
Kills
18
18
Deaths
9
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
6
2
6
4.5
L
Arachne
4
6
2
0.83
W
Bacchus
FapTherapy
Bacchus
1
0
6
4
L
Danzaburou
Fightglub
Danzaburou
1
2
1
0.75
W
2
5
8
1.2
W
7
1
8
11
L
Sun Wukong
RHINONUTS
Sun Wukong
0
4
3
0.38
L
Baba Yaga
YaGirl_Summy
Baba Yaga
4
3
2
1.67
L
Kuzenbo
0
3
2
0.33
W
Danzaburou
xShoro
Danzaburou
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,311
Damage
41,035
58,993
Taken
57,652
32,541
Mitigated
31,483
19,340
Healing
14,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,319
2,082
0
4,179
14,484
6,014
150
4,487
9,957
51,906
5,447
L
Arachne
9,237
6,780
0
4,656
14,433
5,764
0
5,513
8,740
0
53,832
W
Bacchus
FapTherapy
Bacchus
3,907
501
0
2,520
8,596
9,353
0
2,206
6,390
27,698
0
L
Danzaburou
Fightglub
Danzaburou
3,852
826
0
4,671
9,931
3,196
0
4,461
5,356
0
59,507
W
12,367
2,939
165
3,254
12,306
3,094
1,025
5,170
7,096
61,765
0
W
9,418
3,830
0
1,430
13,895
10,001
668
3,674
9,957
1,641
58,141
L
Sun Wukong
RHINONUTS
Sun Wukong
6,423
1,195
41
4,707
11,590
7,071
620
3,014
8,436
313
50,973
L
Baba Yaga
YaGirl_Summy
Baba Yaga
13,005
278
0
3,079
10,650
4,056
360
6,216
4,284
72,130
0
L
Kuzenbo
4,794
1,003
0
2,186
12,389
12,454
58
4,771
7,430
13,942
0
W
Danzaburou
xShoro
Danzaburou
7,024
3,396
0
3,246
8,371
3,021
28
2,570
5,760
0
70,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,083
Gold Earned
46,431
466
Minions Killed
542
0
Camps Cleared
0
1,617,389
Distance Traveled
1,702,910
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,836
546
114
6
0
382,189
1
L
Arachne
9,370
521
89
5
0
341,339
3
W
Bacchus
8,643
480
26
1
0
380,965
5
L
Danzaburou
8,613
479
126
7
0
316,626
5
W
Nu Wa
9,230
513
126
7
0
315,592
5
W
Odin
10,070
559
122
7
0
312,569
7
L
Sun Wukong
8,853
492
107
6
0
300,804
0
L
Baba Yaga
9,469
526
121
7
0
322,981
5
L
Kuzenbo
7,778
432
23
1
0
335,639
0
W
Danzaburou
8,652
481
154
9
0
311,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role