Player Matchup

Baron Samedi
Baron Samedi
BONEDRAGON2197
Baron Samedi
Level 109
God Stats
15W - 4L
1,552 SR
Queue Stats
89W - 31L
1,416 Elo+
Party 2
Ullr
Ullr
MountainRAM
Ullr
Level 128
God Stats
11W - 2L
1,500 SR
Queue Stats
95W - 29L
1,416 Elo+
Party 2
Atlas
Atlas
YeahIDoDis
Atlas
Level 27
God Stats
3W - 3L
1,295 SR
Queue Stats
94W - 30L
1,416 Elo+
Party 2
Team Averages
Level 88
1,449 SR
1,416 Elo+

VS

Team Averages
Level 44
1,385 SR
1,483 Elo+
Ra
Ra
FreakyMuppet
Ra
Level 4
God Stats
0W - 3L
1,306 SR
Queue Stats
4W - 6L
1,267 Elo+
Party 1
Ymir
Ymir
SneakyMuppet
Ymir
Level 26
God Stats
0W - 2L
1,309 SR
Queue Stats
14W - 6L
1,749 Elo+
Party 1
Hou Yi
Hou Yi
Whiskey_Ikarus
Hou Yi
Level 102
God Stats
1W - 1L
1,541 SR
Queue Stats
87W - 104L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BONEDRAGON2197
Baron Samedi
15
9 / 2 / 8
10,504
875
14,277
12,258
5,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
9 / 1 / 8
10,300
858
15,751
7,716
3,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
14
2 / 1 / 17
10,100
842
8,531
17,045
17,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
7,904
659
7,939
9,397
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 7 / 2
8,710
726
7,589
23,889
25,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 6 / 3
7,464
622
9,465
9,545
3,184
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
20
Kills
4
4
Deaths
20
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BONEDRAGON2197
Baron Samedi
9
2
8
6.5
L
1
7
3
0.36
W
9
1
8
13
L
2
7
2
0.43
L
1
6
3
0.42
W
Atlas
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,559
Damage
24,993
37,019
Taken
42,831
26,167
Mitigated
32,040
17,999
Healing
4,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BONEDRAGON2197
Baron Samedi
14,277
1,674
3,903
6,040
12,258
5,665
848
6,320
5,938
43,494
0
L
7,939
1,154
730
1,101
9,397
2,864
0
5,388
4,009
31,228
0
W
15,751
8,254
0
2,575
7,716
3,129
1,647
3,728
3,988
0
40,710
L
7,589
749
0
2,525
23,889
25,992
0
11,476
12,413
19,833
0
L
9,465
3,259
0
412
9,545
3,184
0
6,094
3,451
0
25,454
W
Atlas
8,531
3,319
892
4,589
17,045
17,373
307
6,415
10,630
23,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,904
Gold Earned
24,078
140
Minions Killed
113
5
Camps Cleared
5
664,546
Distance Traveled
621,551
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,504
875
66
6
3
219,851
2
L
Ra
7,904
659
62
5
2
209,078
5
W
Ullr
10,300
858
55
5
2
226,894
2
L
Ymir
8,710
726
17
1
1
216,749
3
L
Hou Yi
7,464
622
34
3
2
195,724
1
W
Atlas
10,100
842
19
2
0
217,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role