Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
ElektrixX_Monkey
Ymir
Level 85
God Stats
48W - 37L
1,539 SR
Queue Stats
129W - 147L
1,465 Elo+
Party 3
Chaac
Chaac
Yowaii_mo_
Chaac
Level 46
God Stats
2W - 3L
1,579 SR
Queue Stats
580W - 481L
1,522 Elo+
Party 2
Scylla
Scylla
dein_MeTT_BroT
Scylla
Level 129
God Stats
11W - 7L
1,570 SR
Queue Stats
955W - 883L
1,555 Elo+
Party 2
Thanatos
Thanatos
qnV_Demon
Thanatos
Level 100
God Stats
2W - 5L
1,257 SR
Queue Stats
150W - 166L
1,463 Elo+
Party 3
Team Averages
Level 75
1,489 SR
1,501 Elo+

VS

Team Averages
Level 87
1,501 SR
1,461 Elo+
Thoth
Thoth
AngelHoney149
Thoth
Level 109
God Stats
0W - 2L
1,287 SR
Queue Stats
172W - 188L
1,496 Elo+
Party 1
Da Ji
Da Ji
InsomniShark
Da Ji
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 301L
1,494 Elo+
Party 1
Neith
Neith
Sparky-Coyote123
Neith
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,302 Elo+
Party 1
Ares
Ares
foz monkey 13
Ares
Level 160
God Stats
1W - 1L
1,718 SR
Queue Stats
136W - 124L
1,514 Elo+
Solo
Tyr
Tyr
rex_excomunicado
Tyr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
4 / 1 / 7
8,205
547
8,986
7,419
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 0 / 8
8,338
556
3,539
8,080
6,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
13
3 / 0 / 3
8,136
542
6,192
9,161
6,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
7 / 3 / 7
8,814
588
10,724
7,296
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
qnV_Demon
Thanatos
16
8 / 0 / 5
9,302
620
6,262
9,474
3,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,221
481
5,922
7,943
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 7 / 1
6,830
455
4,850
13,652
4,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 5 / 3
6,521
435
5,365
8,809
2,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 0
5,600
373
2,831
8,332
3,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 5 / 0
6,623
442
4,402
10,638
11,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
25
Kills
4
4
Deaths
25
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
1
7
7.5
L
2
5
1
0.5
W
3
0
8
7
L
1
7
1
0.21
L
0
5
3
0.3
W
Chaac
3
0
3
4.5
W
7
3
7
3.5
L
0
3
0
0
W
Thanatos
qnV_Demon
Thanatos
8
0
5
10.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,703
Damage
23,370
41,430
Taken
49,374
21,637
Mitigated
25,363
22,386
Healing
10,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
8,986
5,964
0
2,880
7,419
2,726
573
1,811
5,491
0
47,028
L
5,922
338
0
438
7,943
2,221
104
4,584
3,327
32,950
0
W
3,539
810
586
2,993
8,080
6,251
217
1,630
6,319
29,070
0
L
4,850
556
0
4,169
13,652
4,962
0
2,720
10,747
0
35,530
L
5,365
1,707
0
2,498
8,809
2,911
0
2,825
5,984
0
26,239
W
Chaac
6,192
1,787
0
5,353
9,161
6,211
1,004
154
8,679
0
37,332
W
10,724
727
0
1,180
7,296
2,559
1,748
2,400
4,576
53,229
0
L
2,831
59
0
824
8,332
3,885
0
2,521
5,811
12,637
0
W
Thanatos
qnV_Demon
Thanatos
6,262
2,768
0
9,394
9,474
3,890
0
2,131
7,125
0
61,456
L
4,402
535
158
2,316
10,638
11,384
0
1,613
8,638
0
17,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,795
Gold Earned
32,795
390
Minions Killed
246
0
Camps Cleared
0
1,511,466
Distance Traveled
1,243,601
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,205
547
91
6
0
275,182
2
L
Thoth
7,221
481
69
5
0
298,856
1
W
Ymir
8,338
556
32
2
0
289,578
5
L
Da Ji
6,830
455
70
5
0
277,277
0
L
Neith
6,521
435
50
3
0
232,124
2
W
Chaac
8,136
542
63
4
0
295,915
3
W
Scylla
8,814
588
99
7
0
302,047
5
L
Ares
5,600
373
23
2
0
201,888
0
W
Thanatos
9,302
620
105
7
0
348,744
1
L
Tyr
6,623
442
34
2
0
233,456
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role