Player Matchup

Ymir
Ymir
AnimationRex
Ymir
Level 26
God Stats
5W - 9L
1,503 SR
Queue Stats
100W - 93L
1,469 Elo+
Party 2
Cliodhna
Cliodhna
EndlessNaught
Cliodhna
Level 129
God Stats
3W - 2L
1,755 SR
Queue Stats
123W - 133L
1,466 Elo+
Party 2
Freya
Freya
RECKLESS MOTION
Freya
Level 29
God Stats
12W - 11L
1,465 SR
Queue Stats
44W - 36L
1,492 Elo+
Party 2
Skadi
Skadi
Tony Gibroni
Skadi
Level 85
God Stats
11W - 11L
1,342 SR
Queue Stats
101W - 137L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WOLFDOTSON
Morgan Le Fay
Level 85
God Stats
4W - 5L
1,600 SR
Queue Stats
430W - 439L
1,393 Elo+
Solo
Team Averages
Level 71
1,533 SR
1,443 Elo+

VS

Team Averages
Level 116
1,490 SR
1,431 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CaffeinatedBeast
Sol
Level 119
God Stats
27W - 36L
1,434 SR
Queue Stats
770W - 956L
1,413 Elo+
Solo
Bacchus
Bacchus
Gutsy Martyr
Bacchus
Level 125
God Stats
41W - 45L
1,464 SR
Queue Stats
109W - 121L
1,423 Elo+
Solo
Arachne
Arachne
Krasa
Arachne
Level 101
God Stats
5W - 3L
1,267 SR
Queue Stats
77W - 72L
1,369 Elo+
Party 1
Ymir
Ymir
Nell3
Ymir
Level 129
God Stats
9W - 6L
1,784 SR
Queue Stats
70W - 76L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
7,946
497
4,250
12,752
10,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
EndlessNaught
Cliodhna
12
7 / 5 / 1
8,212
513
9,948
12,025
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 2
7,255
453
6,398
9,666
3,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
5 / 4 / 1
8,225
514
5,203
8,388
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
WOLFDOTSON
Morgan Le Fay
13
1 / 4 / 2
7,686
480
9,443
9,862
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
5 / 3 / 1
9,195
575
9,080
7,701
1,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
1 / 3 / 3
8,171
511
7,369
11,079
3,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Gutsy Martyr
Bacchus
12
0 / 2 / 5
7,940
496
5,908
13,300
14,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Krasa
Arachne
14
7 / 4 / 1
9,549
597
7,275
12,469
3,930
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
Nell3
Ymir
16
5 / 2 / 0
9,634
602
8,122
12,294
10,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
14
Kills
18
18
Deaths
14
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
3
1
1.83
L
1
2
6
2
W
1
3
3
0.83
L
Cliodhna
EndlessNaught
Cliodhna
7
5
1
1.5
W
Bacchus
Gutsy Martyr
Bacchus
0
2
5
1.25
W
Arachne
Krasa
Arachne
7
4
1
1.88
W
Ymir
Nell3
Ymir
5
2
0
2.5
L
0
3
2
0.33
L
5
4
1
1.38
L
Morgan Le Fay
WOLFDOTSON
Morgan Le Fay
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,242
Damage
37,754
52,693
Taken
56,843
24,052
Mitigated
34,503
11,789
Healing
18,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,080
3,124
0
1,937
7,701
1,929
2,205
552
7,149
0
65,941
L
4,250
1,267
0
1,603
12,752
10,090
0
4,901
7,851
31,501
0
W
7,369
1,481
0
4,790
11,079
3,778
1,187
6,150
4,929
53,476
4,911
L
Cliodhna
EndlessNaught
Cliodhna
9,948
2,046
0
3,245
12,025
4,110
0
4,160
7,746
0
41,174
W
Bacchus
Gutsy Martyr
Bacchus
5,908
943
249
5,085
13,300
14,498
120
6,339
6,961
15,036
0
W
Arachne
Krasa
Arachne
7,275
4,788
0
4,914
12,469
3,930
1,518
1,737
10,732
0
41,529
W
Ymir
Nell3
Ymir
8,122
1,862
0
1,961
12,294
10,368
333
5,187
7,107
52,317
0
L
6,398
2,308
0
2,974
9,666
3,797
0
6,510
2,693
32,017
3,630
L
5,203
2,315
82
1,646
8,388
2,137
0
1,065
7,323
0
48,067
L
Morgan Le Fay
WOLFDOTSON
Morgan Le Fay
9,443
470
0
2,239
9,862
3,918
171
4,860
5,002
51,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,324
Gold Earned
44,489
396
Minions Killed
398
0
Camps Cleared
0
1,422,041
Distance Traveled
1,493,654
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,195
575
129
8
0
302,141
2
L
Ymir
7,946
497
55
3
0
310,108
0
W
Sol
8,171
511
90
6
0
269,071
8
L
Cliodhna
8,212
513
75
5
0
287,872
0
W
Bacchus
7,940
496
17
1
0
310,711
2
W
Arachne
9,549
597
66
4
0
363,516
0
W
Ymir
9,634
602
96
6
0
248,215
2
L
Freya
7,255
453
71
4
0
277,003
0
L
Skadi
8,225
514
124
8
0
284,642
4
L
Morgan Le Fay
7,686
480
71
4
0
262,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role