Player Matchup

Neith
Neith
Bronze IV
Aimasist
Neith
Bronze IV
Level 60
God Stats
5W - 5L
1,719 SR
Queue Stats
38W - 37L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
KryptekLegend
Baron Samedi
Gold III
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
239W - 237L
1,529 MMR
Solo
Ares
Ares
Bronze III
RipBlake
Ares
Bronze III
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 9L
1,512 MMR
Solo
Persephone
Persephone
Silver II
Spoøky
Persephone
Silver II
Level 107
God Stats
1W - 1L
1,735 SR
Queue Stats
26W - 22L
1,444 MMR
Party 1
Da Ji
Da Ji
Gold III
Ålien
Da Ji
Gold III
Level 107
God Stats
3W - 5L
1,670 SR
Queue Stats
187W - 165L
1,577 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,625 SR
1,513 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,644 SR
1,512 MMR
Sun Wukong
Sun Wukong
Gold III
Cyneik
Sun Wukong
Gold III
Level 109
God Stats
1W - 0L
1,792 SR
Queue Stats
80W - 81L
1,522 MMR
Solo
Izanami
Izanami
Silver II
Sensitive6od
Izanami
Silver II
Level 127
God Stats
1W - 0L
1,708 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Geb
Geb
Gold V
TheBunnyKicker
Geb
Gold V
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 23L
1,504 MMR
Solo
Raijin
Raijin
Gold II
TheCaImBefore
Raijin
Gold II
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 184L
1,504 MMR
Solo
Fenrir
Fenrir
Gold V
WrathOfKrieg
Fenrir
Gold V
Level 135
God Stats
2W - 0L
1,721 SR
Queue Stats
31W - 18L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aimasist
Neith
19
3 / 5 / 3
12,196
488
18,455
15,979
6,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
KryptekLegend
Baron Samedi
19
2 / 6 / 5
12,764
511
13,284
23,465
29,799
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ares
14
0 / 6 / 8
10,035
401
5,529
21,693
20,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Spoøky
Persephone
20
5 / 6 / 4
14,968
599
20,320
15,672
4,989
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Da Ji
Ålien
Da Ji
20
10 / 5 / 5
14,528
581
18,217
24,560
11,244
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AtlasThothBellonaAh Muzen Cab

VS

Bans
KaliBastetCliodhnaThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cyneik
Sun Wukong
20
3 / 3 / 13
15,099
604
14,622
26,329
27,883
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Sensitive6od
Izanami
20
4 / 3 / 5
14,958
598
14,732
17,060
6,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 6 / 13
14,269
571
10,695
27,985
26,219
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
10 / 3 / 6
16,307
652
15,953
20,132
6,802
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
20
8 / 5 / 10
15,572
623
18,497
25,568
12,857
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
75
20
Kills
28
28
Deaths
20
25
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Neith
Aimasist
Neith
3
5
3
0.9
W
Sun Wukong
Cyneik
Sun Wukong
3
3
13
3.17
L
Baron Samedi
KryptekLegend
Baron Samedi
2
6
5
0.75
L
Ares
0
6
8
0.67
W
Izanami
Sensitive6od
Izanami
4
3
5
2.17
L
Persephone
Spoøky
Persephone
5
6
4
1.17
W
3
6
13
1.58
W
10
3
6
4.33
W
Fenrir
8
5
10
2.6
L
Da Ji
Ålien
Da Ji
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,805
Damage
74,499
101,369
Taken
117,074
72,518
Mitigated
80,642
23,020
Healing
48,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aimasist
Neith
18,455
7,959
0
4,727
15,979
6,227
0
4,955
11,024
0
108,703
W
Sun Wukong
Cyneik
Sun Wukong
14,622
3,853
140
15,655
26,329
27,883
611
11,438
14,419
0
88,450
L
Baron Samedi
KryptekLegend
Baron Samedi
13,284
1,949
1,094
8,462
23,465
29,799
0
2,406
21,059
90,700
0
L
Ares
5,529
220
0
2,264
21,693
20,259
102
6,176
15,312
29,944
0
W
Izanami
Sensitive6od
Izanami
14,732
11,936
0
7,481
17,060
6,881
6,103
3,674
13,020
0
125,858
L
Persephone
Spoøky
Persephone
20,320
1,230
0
3,479
15,672
4,989
86
5,971
9,695
128,776
0
W
10,695
711
3,631
9,410
27,985
26,219
500
10,302
17,489
42,423
7,978
W
15,953
1,354
602
6,425
20,132
6,802
4,850
10,182
9,950
110,097
0
W
Fenrir
18,497
5,729
0
5,467
25,568
12,857
0
7,729
17,839
0
110,349
L
Da Ji
Ålien
Da Ji
18,217
7,117
0
2,994
24,560
11,244
75
6,484
18,076
0
117,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,491
Gold Earned
76,205
776
Minions Killed
685
0
Camps Cleared
0
2,153,155
Distance Traveled
2,447,869
23
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,196
488
166
7
0
400,910
5
W
Sun Wukong
15,099
604
138
6
0
519,185
13
L
Baron Samedi
12,764
511
168
7
0
381,855
3
L
Ares
10,035
401
46
2
0
437,255
7
W
Izanami
14,958
598
192
8
0
443,417
6
L
Persephone
14,968
599
240
10
0
459,522
1
W
Geb
14,269
571
48
2
0
483,777
8
W
Raijin
16,307
652
190
8
0
469,983
11
W
Fenrir
15,572
623
117
5
0
531,507
6
L
Da Ji
14,528
581
156
6
0
473,613
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role