Player Matchup

Atlas
Atlas
Gloomzly
Atlas
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
230W - 259L
1,253 Elo+
Solo
Medusa
Medusa
NA6462
Medusa
Level 66
God Stats
2W - 5L
1,120 SR
Queue Stats
15W - 35L
1,259 Elo+
Solo
Merlin
Merlin
SKITZO_THA-CLOWN
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 129L
1,156 Elo+
Solo
Team Averages
Level 80
1,373 SR
1,223 Elo+

VS

Team Averages
Level 117
1,409 SR
1,502 Elo+
Sol
Sol
Chile_Jr23
Sol
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 99L
1,609 Elo+
Solo
Kuzenbo
Kuzenbo
MRFICTITI0US
Kuzenbo
Level 113
God Stats
37W - 27L
1,508 SR
Queue Stats
223W - 335L
1,346 Elo+
Solo
Cupid
Cupid
needalight_
Cupid
Level 125
God Stats
10W - 9L
1,219 SR
Queue Stats
126W - 130L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Gloomzly
Atlas
11
0 / 1 / 5
6,930
693
8,398
11,100
9,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
NA6462
Medusa
11
5 / 3 / 0
7,327
733
6,522
7,764
3,047
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 4
6,140
614
2,732
6,614
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
7,497
750
7,834
7,485
2,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
MRFICTITI0US
Kuzenbo
11
1 / 3 / 8
7,348
735
5,119
10,472
8,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 2 / 4
7,636
764
7,961
6,953
2,024
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
5
Kills
9
9
Deaths
5
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Atlas
Gloomzly
Atlas
0
1
5
2.5
W
Kuzenbo
MRFICTITI0US
Kuzenbo
1
3
8
1.67
L
Medusa
NA6462
Medusa
5
3
0
1.67
L
0
5
4
0.4
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,652
Damage
20,914
25,478
Taken
24,910
14,658
Mitigated
13,255
4,011
Healing
10,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,834
2,142
0
3,483
7,485
2,499
65
3,225
4,260
27,396
2,806
L
Atlas
Gloomzly
Atlas
8,398
2,405
380
2,575
11,100
9,336
0
6,152
4,948
22,206
0
W
Kuzenbo
MRFICTITI0US
Kuzenbo
5,119
2,273
313
2,447
10,472
8,732
0
4,387
6,085
11,325
0
L
Medusa
NA6462
Medusa
6,522
2,929
0
634
7,764
3,047
0
3,547
4,217
0
20,502
L
2,732
533
119
303
6,614
2,275
0
3,032
3,582
14,055
0
W
7,961
3,501
1,009
3,025
6,953
2,024
600
3,775
3,178
0
23,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,397
Gold Earned
22,481
87
Minions Killed
115
3
Camps Cleared
5
512,010
Distance Traveled
584,734
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,497
750
55
6
4
197,841
0
L
Atlas
6,930
693
14
1
0
186,042
2
W
Kuzenbo
7,348
735
6
1
0
191,106
3
L
Medusa
7,327
733
39
4
2
182,468
0
L
Merlin
6,140
614
34
3
1
143,500
0
W
Cupid
7,636
764
54
5
1
195,787
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role