Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fightglub
Tsukuyomi
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
290W - 301L
1,582 Elo+
Party 4
Nu Wa
Nu Wa
ItsMeeYellow
Nu Wa
Level 26
God Stats
6W - 3L
1,500 SR
Queue Stats
27W - 17L
1,537 Elo+
Party 1
Kuzenbo
Kuzenbo
sL l Courtois
Kuzenbo
Level 29
God Stats
31W - 25L
1,475 SR
Queue Stats
72W - 82L
1,467 Elo+
Party 4
Charybdis
Charybdis
xShoro
Charybdis
Level 61
God Stats
5W - 7L
1,528 SR
Queue Stats
162W - 148L
1,612 Elo+
Party 1
Team Averages
Level 64
1,501 SR
1,539 Elo+

VS

Team Averages
Level 96
1,586 SR
1,519 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
AJischeeks
Gilgamesh
Level 79
God Stats
2W - 3L
1,576 SR
Queue Stats
63W - 67L
1,535 Elo+
Party 3
Ratatoskr
Ratatoskr
Jormanegandr
Ratatoskr
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 35L
1,567 Elo+
Party 3
Neith
Neith
bobjoe53
Neith
Level 140
God Stats
23W - 35L
1,561 SR
Queue Stats
85W - 99L
1,458 Elo+
Solo
Sylvanus
Sylvanus
xVasuki
Sylvanus
Level 145
God Stats
7W - 7L
1,791 SR
Queue Stats
61W - 71L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
6
0 / 0 / 1
3,651
609
380
2,774
1,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tsukuyomi
Fightglub
Tsukuyomi
6
0 / 1 / 0
3,502
584
1,292
3,960
1,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
1 / 0 / 2
3,990
665
1,769
998
192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
6
0 / 0 / 3
3,664
611
573
4,310
2,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
xShoro
Charybdis
6
2 / 0 / 1
3,954
659
2,572
3,809
758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
1
0 / 0 / 0
1,116
186
0
119
30
Gilgamesh
AJischeeks
Gilgamesh
8
1 / 0 / 0
4,304
717
1,633
2,855
997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
Jormanegandr
Ratatoskr
7
0 / 0 / 0
3,885
648
243
2,434
588
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
bobjoe53
Neith
6
0 / 1 / 0
3,424
571
2,931
2,804
643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
xVasuki
Sylvanus
5
0 / 2 / 0
3,463
577
2,920
3,714
1,245
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
3
Kills
1
1
Deaths
3
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
0
1
0.5
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Gilgamesh
AJischeeks
Gilgamesh
1
0
0
1
W
Tsukuyomi
Fightglub
Tsukuyomi
0
1
0
0
W
1
0
2
2
L
Ratatoskr
Jormanegandr
Ratatoskr
0
0
0
0
L
Neith
bobjoe53
Neith
0
1
0
0
W
Kuzenbo
0
0
3
1.5
W
Charybdis
xShoro
Charybdis
2
0
1
2.5
L
Sylvanus
xVasuki
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,586
Damage
7,727
15,851
Taken
11,926
5,671
Mitigated
3,503
7,878
Healing
5,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
380
147
0
1,024
2,774
1,135
0
207
2,567
0
16,986
L
Nu Wa
 
Nu Wa
0
0
0
0
119
30
0
97
0
0
0
L
Gilgamesh
AJischeeks
Gilgamesh
1,633
554
0
2,089
2,855
997
0
94
2,498
0
17,682
W
Tsukuyomi
Fightglub
Tsukuyomi
1,292
173
0
2,143
3,960
1,282
0
0
3,960
0
14,256
W
1,769
769
0
687
998
192
64
42
956
15,374
0
L
Ratatoskr
Jormanegandr
Ratatoskr
243
0
0
1,637
2,434
588
0
328
2,034
0
16,287
L
Neith
bobjoe53
Neith
2,931
1,699
0
937
2,804
643
0
1,024
1,734
0
16,728
W
Kuzenbo
573
339
0
1,631
4,310
2,304
0
1,057
3,253
2,780
0
W
Charybdis
xShoro
Charybdis
2,572
1,288
0
2,393
3,809
758
0
915
2,894
0
19,125
L
Sylvanus
xVasuki
Sylvanus
2,920
1,531
225
865
3,714
1,245
0
623
3,049
9,281
3,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,761
Gold Earned
16,192
166
Minions Killed
137
0
Camps Cleared
0
547,059
Distance Traveled
445,503
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
3,651
609
46
8
0
113,183
0
L
Nu Wa
1,116
186
0
0
0
0
0
L
Gilgamesh
4,304
717
38
6
0
119,391
3
W
Tsukuyomi
3,502
584
36
6
0
110,504
1
W
Nu Wa
3,990
665
31
5
0
115,809
3
L
Ratatoskr
3,885
648
38
6
0
142,812
0
L
Neith
3,424
571
32
5
0
90,509
0
W
Kuzenbo
3,664
611
4
1
0
117,816
0
W
Charybdis
3,954
659
49
8
0
89,747
1
L
Sylvanus
3,463
577
29
5
0
92,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role