Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ChillVibes02
Izanami
Level 63
God Stats
1W - 2L
1,770 SR
Queue Stats
5W - 4L
1,631 Elo+
Solo
Mercury
Mercury
GainzWorld
Mercury
Level 123
God Stats
10W - 15L
1,652 SR
Queue Stats
178W - 165L
1,564 Elo+
Solo
Ymir
Ymir
ReepsOne126
Ymir
Level 147
God Stats
6W - 4L
1,658 SR
Queue Stats
89W - 92L
1,570 Elo+
Party 1
Chaac
Chaac
TheBlackHawk702
Chaac
Level 117
God Stats
7W - 6L
1,500 SR
Queue Stats
131W - 119L
1,566 Elo+
Solo
Team Averages
Level 122
1,616 SR
1,566 Elo+

VS

Team Averages
Level 92
1,701 SR
1,574 Elo+
Ao Kuang
Ao Kuang
Ferociosang
Ao Kuang
Level 160
God Stats
56W - 51L
1,586 SR
Queue Stats
585W - 421L
1,566 Elo+
Party 3
Zhong Kui
Zhong Kui
GiornoSolosGoku
Zhong Kui
Level 93
God Stats
13W - 9L
1,936 SR
Queue Stats
328W - 355L
1,527 Elo+
Party 2
Horus
Horus
SltySpitoon
Horus
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
326W - 354L
1,532 Elo+
Party 2
Odin
Odin
Tatlorfans勇
Odin
Level 27
God Stats
2W - 0L
1,768 SR
Queue Stats
16W - 12L
1,703 Elo+
Party 3
Neith
Neith
theorigionalevo
Neith
Level 89
God Stats
3W - 2L
1,714 SR
Queue Stats
124W - 109L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 2 / 3
7,373
527
7,653
9,174
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ChillVibes02
Izanami
8
0 / 5 / 2
6,050
432
4,483
6,901
1,296
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
GainzWorld
Mercury
12
2 / 6 / 2
6,955
497
5,870
11,928
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 5 / 1
7,133
510
7,470
13,525
7,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 4 / 0
7,749
554
11,237
12,456
9,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ferociosang
Ao Kuang
15
12 / 0 / 2
8,764
626
12,165
13,532
5,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
GiornoSolosGoku
Zhong Kui
13
1 / 3 / 3
7,249
518
9,268
11,267
7,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 3 / 10
7,341
524
4,313
13,076
10,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

11
0 / 3 / 3
6,296
450
2,414
7,872
5,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
6 / 2 / 9
7,978
570
11,132
6,975
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
11
Kills
22
22
Deaths
11
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
2
3
1.25
L
Izanami
ChillVibes02
Izanami
0
5
2
0.2
W
Ao Kuang
Ferociosang
Ao Kuang
12
0
2
13
L
Mercury
GainzWorld
Mercury
2
6
2
0.5
W
Zhong Kui
GiornoSolosGoku
Zhong Kui
1
3
3
0.83
L
5
5
1
1.1
W
3
3
10
2.67
W
0
3
3
0.5
L
3
4
0
0.75
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,713
Damage
39,292
53,984
Taken
52,722
23,547
Mitigated
31,172
14,494
Healing
19,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,653
453
587
3,313
9,174
2,716
185
4,375
4,799
49,218
4,236
L
Izanami
ChillVibes02
Izanami
4,483
3,510
0
890
6,901
1,296
164
1,742
5,159
0
29,893
W
Ao Kuang
Ferociosang
Ao Kuang
12,165
3,810
0
5,177
13,532
5,526
0
2,235
11,109
56,709
0
L
Mercury
GainzWorld
Mercury
5,870
3,833
0
2,988
11,928
2,869
0
4,779
7,149
0
38,627
W
Zhong Kui
GiornoSolosGoku
Zhong Kui
9,268
109
0
3,152
11,267
7,205
0
5,977
5,290
53,187
0
L
7,470
794
307
2,582
13,525
7,167
0
5,024
8,501
25,030
0
W
4,313
2,128
1,913
5,457
13,076
10,390
0
4,617
8,419
0
14,848
W
2,414
1,038
0
2,480
7,872
5,480
64
48
7,350
0
24,027
L
11,237
3,052
0
3,827
12,456
9,499
224
5,513
6,578
246
46,483
W
11,132
4,501
0
1,796
6,975
2,571
0
1,597
5,378
0
51,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,260
Gold Earned
37,628
363
Minions Killed
352
0
Camps Cleared
0
1,195,801
Distance Traveled
1,316,586
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,373
527
103
7
0
238,411
4
L
Izanami
6,050
432
62
4
0
181,922
0
W
Ao Kuang
8,764
626
93
7
0
311,002
1
L
Mercury
6,955
497
73
5
0
306,622
2
W
Zhong Kui
7,249
518
95
7
0
243,295
0
L
Ymir
7,133
510
35
3
0
218,312
4
W
Horus
7,341
524
26
2
0
257,050
3
W
Odin
6,296
450
57
4
0
261,362
2
L
Chaac
7,749
554
90
6
0
250,534
1
W
Neith
7,978
570
81
6
0
243,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role