Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
 
Persephone
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Conicalbus
Gilgamesh
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,604 Elo+
Solo
Kuzenbo
Kuzenbo
tuggade
Kuzenbo
Level 63
God Stats
3W - 1L
1,257 SR
Queue Stats
53W - 59L
1,477 Elo+
Party 1
Team Averages
Level 73
1,451 SR
1,516 Elo+

VS

Team Averages
Level 123
1,516 SR
1,499 Elo+
Hun Batz
Hun Batz
GndVlad
Hun Batz
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
200W - 196L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lovric3133
Ah Muzen Cab
Level 88
God Stats
10W - 9L
1,617 SR
Queue Stats
58W - 70L
1,488 Elo+
Party 2
Apollo
Apollo
SERSAMA
Apollo
Level 146
God Stats
5W - 7L
1,406 SR
Queue Stats
463W - 456L
1,484 Elo+
Solo
Discordia
Discordia
paddifee
Discordia
Level 153
God Stats
6W - 10L
1,504 SR
Queue Stats
132W - 115L
1,523 Elo+
Solo
Terra
Terra
sadsnout
Terra
Level 102
God Stats
30W - 21L
1,556 SR
Queue Stats
269W - 257L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
2 / 1 / 4
8,030
574
6,992
8,268
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
 
Freya
12
6 / 1 / 3
7,531
538
5,213
8,793
3,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
 
Persephone
10
3 / 3 / 5
7,363
526
8,315
7,083
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Conicalbus
Gilgamesh
15
3 / 1 / 0
8,230
588
8,969
9,719
8,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
tuggade
Kuzenbo
12
3 / 1 / 6
7,823
559
5,965
12,053
9,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GndVlad
Hun Batz
13
3 / 3 / 3
7,574
541
6,335
9,656
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Lovric3133
Ah Muzen Cab
9
1 / 5 / 2
5,970
426
7,290
10,431
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
SERSAMA
Apollo
13
1 / 3 / 0
7,630
545
4,997
11,552
5,620
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
paddifee
Discordia
11
1 / 4 / 0
6,415
458
5,411
6,885
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
sadsnout
Terra
10
1 / 2 / 1
6,663
476
4,301
8,517
5,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
17
Kills
7
7
Deaths
17
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
1
4
4
W
Freya
 
Freya
6
1
3
7.5
W
Persephone
 
Persephone
3
3
5
1.83
W
Gilgamesh
Conicalbus
Gilgamesh
3
1
0
3
L
Hun Batz
GndVlad
Hun Batz
3
3
3
1.5
L
Ah Muzen Cab
Lovric3133
Ah Muzen Cab
1
5
2
0.4
L
Apollo
SERSAMA
Apollo
1
3
0
0.33
L
Discordia
paddifee
Discordia
1
4
0
0.25
L
Terra
sadsnout
Terra
1
2
1
0.75
W
Kuzenbo
tuggade
Kuzenbo
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,454
Damage
28,334
45,916
Taken
47,041
25,878
Mitigated
19,031
14,904
Healing
17,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,992
3,448
0
1,303
8,268
2,550
108
1,241
6,907
0
62,819
W
Freya
 
Freya
5,213
2,031
0
3,163
8,793
3,211
117
2,986
5,677
31,775
5,520
W
Persephone
 
Persephone
8,315
249
0
1,063
7,083
1,850
432
2,343
4,405
31,681
0
W
Gilgamesh
Conicalbus
Gilgamesh
8,969
3,975
0
3,934
9,719
8,404
0
0
9,719
0
52,091
L
Hun Batz
GndVlad
Hun Batz
6,335
1,915
0
3,195
9,656
3,291
0
2,560
7,012
0
43,096
L
Ah Muzen Cab
Lovric3133
Ah Muzen Cab
7,290
2,925
0
2,390
10,431
2,847
0
6,738
3,505
0
28,611
L
Apollo
SERSAMA
Apollo
4,997
3,337
0
5,458
11,552
5,620
0
0
11,552
0
43,878
L
Discordia
paddifee
Discordia
5,411
185
0
1,613
6,885
2,119
198
4,652
1,964
32,147
0
L
Terra
sadsnout
Terra
4,301
97
748
4,114
8,517
5,154
0
4,187
4,202
21,729
0
W
Kuzenbo
tuggade
Kuzenbo
5,965
3,146
2,213
3,228
12,053
9,863
180
2,417
9,495
21,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,977
Gold Earned
34,252
373
Minions Killed
332
0
Camps Cleared
0
1,376,917
Distance Traveled
1,341,442
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,030
574
121
9
0
304,453
2
W
Freya
7,531
538
80
6
0
283,750
5
W
Persephone
7,363
526
45
3
0
259,762
1
W
Gilgamesh
8,230
588
90
6
0
263,429
5
L
Hun Batz
7,574
541
89
6
0
293,866
1
L
Ah Muzen Cab
5,970
426
56
4
0
246,105
4
L
Apollo
7,630
545
97
7
0
219,871
1
L
Discordia
6,415
458
59
4
0
284,614
2
L
Terra
6,663
476
31
2
0
296,986
4
W
Kuzenbo
7,823
559
37
3
0
265,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role