Player Matchup

Ymir
Ymir
Brant95
Ymir
Level 14
God Stats
33W - 20L
1,660 SR
Queue Stats
88W - 82L
1,351 Elo+
Party 1
Heimdallr
Heimdallr
Treigoon
Heimdallr
Level 29
God Stats
9W - 12L
1,065 SR
Queue Stats
86W - 90L
1,216 Elo+
Party 1
Tiamat
Tiamat
dubgutter
Tiamat
Level 149
God Stats
1W - 2L
1,318 SR
Queue Stats
54W - 54L
1,302 Elo+
Party 1
Team Averages
Level 64
1,348 SR
1,289 Elo+

VS

Team Averages
Level 60
1,325 SR
1,171 Elo+
Medusa
Medusa
BrianOrBrian
Medusa
Level 109
God Stats
3W - 1L
1,384 SR
Queue Stats
15W - 19L
1,182 Elo+
Party 2
Mulan
Mulan
crossmane
Mulan
Level 68
God Stats
0W - 1L
1,420 SR
Queue Stats
17W - 23L
1,195 Elo+
Party 2
Kukulkan
Kukulkan
grumpypandazzz
Kukulkan
Level 4
God Stats
0W - 3L
1,172 SR
Queue Stats
0W - 3L
1,135 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Brant95
Ymir
18
3 / 3 / 15
13,871
730
7,950
21,614
22,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Treigoon
Heimdallr
17
4 / 7 / 9
12,908
679
10,433
16,410
5,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
dubgutter
Tiamat
20
12 / 1 / 7
14,638
770
21,486
16,548
11,078
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
10 / 5 / 0
13,347
702
22,888
17,966
6,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
crossmane
Mulan
14
1 / 11 / 8
10,945
576
12,760
20,039
13,833
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
16
0 / 3 / 10
11,443
602
9,116
6,848
2,118
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
19
Kills
11
11
Deaths
19
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
Brant95
Ymir
3
3
15
3.5
L
Medusa
10
5
0
2
W
Heimdallr
Treigoon
Heimdallr
4
7
9
1.21
L
Mulan
crossmane
Mulan
1
11
8
0.45
W
Tiamat
dubgutter
Tiamat
12
1
7
15.5
L
Kukulkan
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,869
Damage
44,764
54,572
Taken
44,853
39,121
Mitigated
22,201
15,889
Healing
6,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Brant95
Ymir
7,950
3,358
0
6,094
21,614
22,931
278
5,613
16,001
21,907
0
L
Medusa
22,888
6,399
278
2,331
17,966
6,250
1,281
12,182
5,784
0
68,980
W
Heimdallr
Treigoon
Heimdallr
10,433
3,586
0
1,860
16,410
5,112
1,318
1,571
14,839
0
50,122
L
Mulan
crossmane
Mulan
12,760
1,023
0
2,412
20,039
13,833
272
14,291
5,748
0
24,799
W
Tiamat
dubgutter
Tiamat
21,486
2,278
475
7,460
16,548
11,078
717
3,166
13,382
71,225
0
L
Kukulkan
9,116
855
176
1,079
6,848
2,118
0
3,321
3,527
34,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,417
Gold Earned
35,735
199
Minions Killed
187
9
Camps Cleared
6
941,639
Distance Traveled
907,272
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,871
730
13
1
0
312,091
0
L
Medusa
13,347
702
87
5
5
335,765
1
W
Heimdallr
12,908
679
77
4
2
269,600
6
L
Mulan
10,945
576
24
1
0
285,336
0
W
Tiamat
14,638
770
109
6
7
359,948
1
L
Kukulkan
11,443
602
76
4
1
286,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role