Player Matchup

Cthulhu
Cthulhu
BaridiWuffer
Cthulhu
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
264W - 155L
1,475 Elo+
Party 2
Merlin
Merlin
RogueCenturion
Merlin
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
242W - 135L
1,598 Elo+
Party 2
Danzaburou
Danzaburou
Trustyy Patches
Danzaburou
Level 26
God Stats
18W - 8L
1,422 SR
Queue Stats
243W - 143L
1,429 Elo+
Party 2
Team Averages
Level 103
1,474 SR
1,501 Elo+

VS

Team Averages
Level 74
1,509 SR
1,318 Elo+
Cu Chulainn
Cu Chulainn
NeptunRitter910
Cu Chulainn
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,361 Elo+
Party 1
Baron Samedi
Baron Samedi
Salacya
Baron Samedi
Level 13
God Stats
1W - 1L
1,724 SR
Queue Stats
3W - 5L
1,287 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
psqiK0
Ah Muzen Cab
Level 88
God Stats
2W - 3L
1,303 SR
Queue Stats
29W - 39L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BaridiWuffer
Cthulhu
19
7 / 1 / 3
13,750
688
27,929
23,996
26,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 0 / 8
12,871
644
16,951
11,266
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Trustyy Patches
Danzaburou
18
2 / 1 / 7
13,616
681
14,192
9,860
3,978
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
NeptunRitter910
Cu Chulainn
16
0 / 4 / 2
12,055
603
12,811
32,402
28,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
Salacya
Baron Samedi
16
1 / 4 / 1
11,027
551
5,947
18,174
7,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
psqiK0
Ah Muzen Cab
16
1 / 4 / 1
11,488
574
15,920
15,632
5,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
2
2
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BaridiWuffer
Cthulhu
7
1
3
8.5
L
Cu Chulainn
NeptunRitter910
Cu Chulainn
0
4
2
0.25
W
3
0
8
7
L
Baron Samedi
Salacya
Baron Samedi
1
4
1
0.38
W
Danzaburou
Trustyy Patches
Danzaburou
2
1
7
5.5
L
Ah Muzen Cab
psqiK0
Ah Muzen Cab
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,072
Damage
34,678
45,122
Taken
66,208
34,863
Mitigated
41,570
15,086
Healing
26,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BaridiWuffer
Cthulhu
27,929
1,936
911
9,822
23,996
26,969
136
4,055
19,941
60,563
0
L
Cu Chulainn
NeptunRitter910
Cu Chulainn
12,811
1,993
677
12,756
32,402
28,513
0
17,171
14,376
993
36,812
W
16,951
544
0
1,140
11,266
3,916
880
1,216
10,050
65,686
0
L
Baron Samedi
Salacya
Baron Samedi
5,947
282
3,043
6,683
18,174
7,245
0
14,795
2,690
28,170
0
W
Danzaburou
Trustyy Patches
Danzaburou
14,192
4,724
492
2,721
9,860
3,978
1,315
1,587
8,273
0
62,415
L
Ah Muzen Cab
psqiK0
Ah Muzen Cab
15,920
2,143
442
3,085
15,632
5,812
31
11,397
3,866
0
63,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,237
Gold Earned
34,570
282
Minions Killed
192
10
Camps Cleared
6
1,097,641
Distance Traveled
1,079,186
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,750
688
83
4
1
385,030
3
L
Cu Chulainn
12,055
603
41
2
1
354,885
3
W
Merlin
12,871
644
111
6
5
354,532
4
L
Baron Samedi
11,027
551
39
2
0
337,799
6
W
Danzaburou
13,616
681
88
4
4
358,079
4
L
Ah Muzen Cab
11,488
574
112
6
5
386,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role