Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
UnigaymerBR
Zeus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 96L
1,202 Elo+
Party 2
Neith
Neith
janjzz
Neith
Level 8
God Stats
5W - 14L
1,244 SR
Queue Stats
5W - 15L
1,102 Elo+
Party 2
Team Averages
Level 88
1,415 SR
1,268 Elo+

VS

Team Averages
Level 136
1,522 SR
1,453 Elo+
Hercules
Hercules
 
Hercules
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
NicoLegnani
Hou Yi
Level 158
God Stats
27W - 12L
1,785 SR
Queue Stats
266W - 137L
1,551 Elo+
Party 1
Merlin
Merlin
NªnO
Merlin
Level 108
God Stats
3W - 0L
1,282 SR
Queue Stats
35W - 25L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 4 / 2
7,060
642
4,526
14,175
12,121
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
1 / 3 / 0
6,660
605
5,346
4,823
1,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
janjzz
Neith
11
1 / 4 / 0
6,947
632
3,052
8,194
2,202
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 1 / 10
7,762
706
6,151
9,399
6,804
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
12
4 / 0 / 6
8,191
745
9,681
6,298
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
NªnO
Merlin
13
6 / 2 / 5
8,596
781
7,385
6,339
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
11
11
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
2
0.25
W
Hercules
 
Hercules
1
1
10
6
W
Hou Yi
4
0
6
7
W
Merlin
NªnO
Merlin
6
2
5
4.25
L
1
3
0
0.33
L
Neith
janjzz
Neith
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,924
Damage
23,217
27,192
Taken
22,036
15,956
Mitigated
11,385
4,795
Healing
5,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,526
548
920
3,125
14,175
12,121
0
3,668
10,507
12,114
0
W
Hercules
 
Hercules
6,151
962
0
1,870
9,399
6,804
78
4,043
5,356
0
12,988
W
Hou Yi
9,681
4,914
0
1,973
6,298
2,339
2,012
2,765
3,533
0
33,232
W
Merlin
NªnO
Merlin
7,385
499
0
1,360
6,339
2,242
250
3,526
2,813
31,245
0
L
5,346
291
0
386
4,823
1,633
0
638
4,185
16,902
0
L
Neith
janjzz
Neith
3,052
983
0
364
8,194
2,202
0
3,333
4,861
0
20,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,667
Gold Earned
24,549
90
Minions Killed
122
3
Camps Cleared
6
517,987
Distance Traveled
551,560
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,060
642
10
1
1
169,938
3
W
Hercules
7,762
706
16
1
1
206,834
2
W
Hou Yi
8,191
745
50
5
4
173,704
1
W
Merlin
8,596
781
56
5
1
171,022
3
L
Zeus
6,660
605
31
3
2
159,095
3
L
Neith
6,947
632
49
4
0
188,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role