Player Matchup

Kuzenbo
Kuzenbo
Platinum V
Dei7
Kuzenbo
Platinum V
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
299W - 302L
1,567 MMR
Solo
Osiris
Osiris
Gold I
ShawnyThaGawd
Osiris
Gold I
Level 158
God Stats
12W - 9L
1,402 SR
Queue Stats
69W - 58L
1,465 MMR
Party 1
Cliodhna
Cliodhna
Silver II
Snoopydoo
Cliodhna
Silver II
Level 107
God Stats
5W - 3L
1,705 SR
Queue Stats
31W - 15L
1,631 MMR
Party 1
Vulcan
Vulcan
Gold III
morso85
Vulcan
Gold III
Level 148
God Stats
1W - 8L
1,727 SR
Queue Stats
198W - 195L
1,603 MMR
Solo
Chiron
Chiron
Gold III
xxMoridinxx
Chiron
Gold III
Level 140
God Stats
17W - 14L
1,504 SR
Queue Stats
306W - 300L
1,584 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,568 SR
1,570 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,568 SR
1,545 MMR
Gilgamesh
Gilgamesh
Gold II
 
Gilgamesh
Gold II
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold II
EclipseIsHere
Apollo
Gold II
Level 158
God Stats
3W - 1L
1,695 SR
Queue Stats
67W - 64L
1,537 MMR
Party 2
Thanatos
Thanatos
Silver I
RustedReflex
Thanatos
Silver I
Level 155
God Stats
3W - 5L
1,469 SR
Queue Stats
17W - 12L
1,600 MMR
Solo
Thoth
Thoth
Gold II
lamou
Thoth
Gold II
Level 142
God Stats
5W - 4L
1,677 SR
Queue Stats
63W - 58L
1,586 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dei7
Kuzenbo
16
0 / 8 / 6
9,589
384
11,854
29,313
28,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
4 / 8 / 4
12,282
491
13,686
23,564
24,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
Snoopydoo
Cliodhna
20
9 / 10 / 4
13,619
545
17,552
24,030
6,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
morso85
Vulcan
18
3 / 7 / 1
12,514
501
17,167
13,582
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
19
1 / 3 / 4
11,763
471
20,189
19,288
4,219
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Hou YiGebArtio

VS

Bans
LokiBastetCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
5 / 5 / 11
15,406
616
16,972
26,808
23,498
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
 
Sylvanus
19
3 / 4 / 16
13,781
551
11,243
32,691
44,552
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
3 / 5 / 11
14,399
576
13,416
23,918
7,933
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
RustedReflex
Thanatos
20
14 / 3 / 13
16,836
673
21,189
22,012
10,628
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thoth
lamou
Thoth
20
11 / 0 / 8
15,489
620
25,099
13,134
5,152
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
95
17
Kills
36
36
Deaths
17
19
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
5
11
2.1
W
Sylvanus
 
Sylvanus
3
4
16
2.75
L
Kuzenbo
Dei7
Kuzenbo
0
8
6
0.38
W
3
5
11
1.7
W
Thanatos
RustedReflex
Thanatos
14
3
13
6.83
L
4
8
4
0.75
L
Cliodhna
Snoopydoo
Cliodhna
9
10
4
1.1
W
Thoth
lamou
Thoth
11
0
8
15
L
Vulcan
morso85
Vulcan
3
7
1
0.5
L
Chiron
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,448
Damage
87,919
109,777
Taken
118,563
66,347
Mitigated
91,763
21,920
Healing
56,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
16,972
5,506
595
6,673
26,808
23,498
2,369
7,445
19,363
0
111,626
W
Sylvanus
 
Sylvanus
11,243
2,275
7,149
13,473
32,691
44,552
1,506
9,161
22,890
28,251
4,647
L
Kuzenbo
Dei7
Kuzenbo
11,854
3,061
336
5,417
29,313
28,655
17
12,206
17,107
51,240
0
W
13,416
8,744
0
6,964
23,918
7,933
4,356
2,480
21,438
0
132,677
W
Thanatos
RustedReflex
Thanatos
21,189
7,274
0
18,903
22,012
10,628
1,112
5,955
16,057
0
154,662
L
13,686
5,675
0
4,048
23,564
24,377
0
6,260
17,304
0
70,443
L
Cliodhna
Snoopydoo
Cliodhna
17,552
1,910
0
4,528
24,030
6,408
0
6,008
18,022
0
94,431
W
Thoth
lamou
Thoth
25,099
654
0
2,331
13,134
5,152
5,610
5,065
8,069
113,856
0
L
Vulcan
morso85
Vulcan
17,167
5,429
0
170
13,582
2,688
0
5,443
8,139
98,177
0
L
Chiron
20,189
7,076
840
6,581
19,288
4,219
658
5,785
13,503
0
113,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,767
Gold Earned
75,911
671
Minions Killed
784
0
Camps Cleared
0
2,308,488
Distance Traveled
2,521,557
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,406
616
168
7
0
489,490
2
W
Sylvanus
13,781
551
36
1
0
445,412
10
L
Kuzenbo
9,589
384
49
2
0
421,736
6
W
Apollo
14,399
576
217
9
0
463,490
2
W
Thanatos
16,836
673
173
7
0
581,145
4
L
Osiris
12,282
491
122
5
0
471,971
2
L
Cliodhna
13,619
545
142
6
0
493,639
6
W
Thoth
15,489
620
190
8
0
542,020
3
L
Vulcan
12,514
501
162
6
0
463,292
5
L
Chiron
11,763
471
196
8
0
457,850
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role