Player Matchup

Yemoja
Yemoja
JayJay17
Yemoja
Level 159
God Stats
7W - 9L
1,245 SR
Queue Stats
170W - 182L
1,322 Elo+
Solo
Janus
Janus
Ole134335
Janus
Level 66
God Stats
3W - 5L
1,482 SR
Queue Stats
180W - 169L
1,445 Elo+
Party 2
Fenrir
Fenrir
The Wolf7482
Fenrir
Level 45
God Stats
7W - 5L
1,634 SR
Queue Stats
137W - 132L
1,437 Elo+
Party 2
Team Averages
Level 90
1,454 SR
1,401 Elo+

VS

Team Averages
Level 89
1,489 SR
1,389 Elo+
Bacchus
Bacchus
Joantemos
Bacchus
Level 155
God Stats
9W - 11L
1,478 SR
Queue Stats
287W - 349L
1,425 Elo+
Solo
Thanatos
Thanatos
VPressBobinski
Thanatos
Level 106
God Stats
0W - 1L
1,722 SR
Queue Stats
7W - 12L
1,378 Elo+
Party 1
Kukulkan
Kukulkan
naynaykillua1
Kukulkan
Level 7
God Stats
0W - 2L
1,269 SR
Queue Stats
6W - 10L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JayJay17
Yemoja
15
2 / 1 / 11
10,444
803
4,833
10,041
12,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Ole134335
Janus
15
8 / 1 / 6
10,536
810
13,102
7,160
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
14
4 / 2 / 8
9,673
744
4,237
9,929
4,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Joantemos
Bacchus
12
0 / 3 / 3
8,064
620
6,216
7,777
8,602
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
13
3 / 6 / 1
8,627
664
7,968
10,297
3,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
naynaykillua1
Kukulkan
12
1 / 5 / 1
8,115
624
2,634
9,501
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
4
4
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
JayJay17
Yemoja
2
1
11
7.5
L
Bacchus
Joantemos
Bacchus
0
3
3
0.5
W
Janus
Ole134335
Janus
8
1
6
11
W
Fenrir
4
2
8
4
L
Thanatos
3
6
1
0.58
L
Kukulkan
naynaykillua1
Kukulkan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,172
Damage
16,818
27,130
Taken
27,575
19,871
Mitigated
15,248
5,518
Healing
6,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
JayJay17
Yemoja
4,833
712
990
2,066
10,041
12,428
396
2,296
7,651
14,619
0
L
Bacchus
Joantemos
Bacchus
6,216
944
0
1,148
7,777
8,602
0
4,558
3,001
14,469
0
W
Janus
Ole134335
Janus
13,102
792
0
930
7,160
2,465
182
3,022
4,082
59,541
0
W
Fenrir
4,237
1,136
436
1,096
9,929
4,978
976
3,647
6,156
0
15,140
L
Thanatos
7,968
895
0
4,481
10,297
3,733
0
6,479
3,530
0
23,914
L
Kukulkan
naynaykillua1
Kukulkan
2,634
76
0
456
9,501
2,913
0
6,408
2,895
15,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,653
Gold Earned
24,806
149
Minions Killed
71
9
Camps Cleared
2
793,004
Distance Traveled
608,763
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,444
803
20
2
1
256,922
2
L
Bacchus
8,064
620
17
1
2
175,912
0
W
Janus
10,536
810
106
8
5
258,524
5
W
Fenrir
9,673
744
23
2
3
277,558
6
L
Thanatos
8,627
664
24
2
0
229,370
2
L
Kukulkan
8,115
624
30
2
0
203,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role