Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Bleistiftmine
King Arthur
Level 144
God Stats
1W - 4L
1,500 SR
Queue Stats
60W - 48L
1,742 Elo+
Party 2
Persephone
Persephone
Nefilia
Persephone
Level 116
God Stats
2W - 3L
1,484 SR
Queue Stats
65W - 50L
1,770 Elo+
Party 2
Thanatos
Thanatos
RsNDelta
Thanatos
Level 68
God Stats
43W - 47L
1,413 SR
Queue Stats
321W - 393L
1,405 Elo+
Party 3
Apollo
Apollo
uncomment
Apollo
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 14L
1,675 Elo+
Party 2
Team Averages
Level 110
1,479 SR
1,618 Elo+

VS

Team Averages
Level 127
1,598 SR
1,540 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
SenSoto
Nu Wa
Level 127
God Stats
19W - 15L
1,633 SR
Queue Stats
87W - 104L
1,456 Elo+
Party 1
Nike
Nike
SirLordGamer
Nike
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,462 Elo+
Solo
Anhur
Anhur
tHEDRAGON1456
Anhur
Level 124
God Stats
4W - 12L
1,644 SR
Queue Stats
211W - 221L
1,636 Elo+
Solo
Tsukuyomi
Tsukuyomi
yarnoke100
Tsukuyomi
Level 145
God Stats
5W - 4L
1,715 SR
Queue Stats
292W - 279L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
3 / 0 / 5
8,758
515
6,243
14,367
13,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
Bleistiftmine
King Arthur
17
5 / 3 / 3
10,637
626
13,449
14,401
12,410
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Nefilia
Persephone
18
4 / 0 / 3
11,373
669
13,748
8,449
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
RsNDelta
Thanatos
15
7 / 4 / 3
9,581
564
8,306
11,882
4,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
uncomment
Apollo
16
3 / 2 / 0
9,836
579
8,898
10,184
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
1 / 6 / 1
7,708
453
6,610
17,620
16,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
SenSoto
Nu Wa
13
1 / 5 / 2
8,363
492
10,224
11,332
2,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 6 / 2
8,543
503
3,692
14,712
11,669
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 4 / 2
8,121
478
3,961
10,510
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
yarnoke100
Tsukuyomi
18
6 / 1 / 1
9,732
572
10,480
15,448
5,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
22
Kills
9
9
Deaths
22
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
5
5.5
L
Jormungandr
 
Jormungandr
1
6
1
0.25
W
King Arthur
Bleistiftmine
King Arthur
5
3
3
2.17
W
Persephone
Nefilia
Persephone
4
0
3
5.5
W
Thanatos
RsNDelta
Thanatos
7
4
3
2.13
L
Nu Wa
SenSoto
Nu Wa
1
5
2
0.4
L
1
6
2
0.33
L
0
4
2
0.25
W
Apollo
uncomment
Apollo
3
2
0
1.5
L
Tsukuyomi
yarnoke100
Tsukuyomi
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,644
Damage
34,967
59,283
Taken
69,622
36,374
Mitigated
38,920
20,781
Healing
15,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,243
2,027
159
3,657
14,367
13,263
463
3,545
10,226
33,388
0
L
Jormungandr
 
Jormungandr
6,610
800
141
1,500
17,620
16,215
0
6,608
11,012
39,236
0
W
King Arthur
Bleistiftmine
King Arthur
13,449
1,302
0
1,510
14,401
12,410
207
1,913
12,399
12,702
55,747
W
Persephone
Nefilia
Persephone
13,748
1,038
0
2,567
8,449
2,818
0
5,165
3,002
99,206
0
W
Thanatos
RsNDelta
Thanatos
8,306
2,230
0
9,408
11,882
4,787
0
1,990
9,748
0
56,735
L
Nu Wa
SenSoto
Nu Wa
10,224
1,571
0
3,289
11,332
2,740
254
8,939
2,393
52,251
0
L
3,692
486
0
2,000
14,712
11,669
0
1,922
12,790
0
47,372
L
3,961
2,194
0
2,671
10,510
2,722
0
1,548
8,962
0
60,503
W
Apollo
uncomment
Apollo
8,898
5,657
0
3,480
10,184
3,096
787
3,488
6,590
0
75,706
L
Tsukuyomi
yarnoke100
Tsukuyomi
10,480
2,720
0
5,941
15,448
5,574
0
3,671
11,777
0
72,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,185
Gold Earned
42,467
607
Minions Killed
527
0
Camps Cleared
0
1,593,788
Distance Traveled
1,559,257
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,758
515
53
3
0
286,243
5
L
Jormungandr
7,708
453
64
4
0
301,075
5
W
King Arthur
10,637
626
142
8
0
315,914
4
W
Persephone
11,373
669
157
9
0
349,872
4
W
Thanatos
9,581
564
98
6
0
331,691
4
L
Nu Wa
8,363
492
105
6
0
262,878
3
L
Nike
8,543
503
110
6
0
287,990
4
L
Anhur
8,121
478
122
7
0
296,005
3
W
Apollo
9,836
579
157
9
0
310,068
1
L
Tsukuyomi
9,732
572
126
7
0
411,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role