Player Matchup

Awilix
Awilix
CRAZY KID2199
Awilix
Level 89
God Stats
7W - 1L
1,402 SR
Queue Stats
44W - 49L
1,424 Elo+
Party 1
Cerberus
Cerberus
Kam1462
Cerberus
Level 26
God Stats
4W - 6L
1,698 SR
Queue Stats
33W - 37L
1,392 Elo+
Party 1
Medusa
Medusa
Pizzaman957
Medusa
Level 23
God Stats
9W - 6L
1,498 SR
Queue Stats
9W - 11L
1,411 Elo+
Party 1
Janus
Janus
WaTcHYourFail
Janus
Level 121
God Stats
1W - 1L
1,265 SR
Queue Stats
65W - 64L
1,502 Elo+
Party 1
Osiris
Osiris
WaTcHYourRage
Osiris
Level 109
God Stats
19W - 5L
1,706 SR
Queue Stats
72W - 63L
1,548 Elo+
Party 1
Team Averages
Level 74
1,514 SR
1,455 Elo+

VS

Team Averages
Level 25
1,424 SR
1,266 Elo+
Izanami
Izanami
El_loko444
Izanami
Level 42
God Stats
10W - 10L
1,523 SR
Queue Stats
88W - 88L
1,424 Elo+
Solo
Chaac
Chaac
J4Ck___x-
Chaac
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,226 Elo+
Party 2
Ymir
Ymir
Matysovich
Ymir
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 18L
1,226 Elo+
Party 2
Anubis
Anubis
me_banearon_xdxd
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,226 Elo+
Party 2
Ne Zha
Ne Zha
xXWhiteAomineXx
Ne Zha
Level 16
God Stats
0W - 2L
1,095 SR
Queue Stats
34W - 59L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 8
9,390
587
8,172
7,942
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
Kam1462
Cerberus
12
0 / 1 / 7
7,672
480
2,836
7,285
5,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
14
1 / 1 / 3
7,745
484
5,327
6,727
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 0 / 5
9,524
595
6,897
5,710
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 2 / 4
10,162
635
11,516
12,321
9,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
El_loko444
Izanami
12
1 / 2 / 2
7,537
471
4,531
4,712
1,015
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
J4Ck___x-
Chaac
13
2 / 5 / 1
8,121
508
7,125
12,197
5,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 4 / 1
5,810
363
2,016
9,915
5,601
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 8 / 2
7,317
457
3,945
11,907
4,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 2 / 0
5,721
358
1,594
7,784
3,241
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
21
Kills
4
4
Deaths
21
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
L
Izanami
El_loko444
Izanami
1
2
2
1
L
Chaac
J4Ck___x-
Chaac
2
5
1
0.5
W
Cerberus
Kam1462
Cerberus
0
1
7
3.5
L
0
4
1
0.13
W
Medusa
1
1
3
2.5
W
7
0
5
9.5
W
6
2
4
4
L
1
8
2
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,748
Damage
19,211
39,985
Taken
46,515
20,817
Mitigated
19,922
15,459
Healing
6,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,172
3,057
0
4,130
7,942
2,865
0
630
7,312
0
56,457
L
Izanami
El_loko444
Izanami
4,531
2,287
0
877
4,712
1,015
179
1,565
3,065
0
53,293
L
Chaac
J4Ck___x-
Chaac
7,125
1,182
0
2,298
12,197
5,861
333
1,074
10,863
0
37,898
W
Cerberus
Kam1462
Cerberus
2,836
206
0
1,787
7,285
5,041
0
750
6,535
26,190
0
L
2,016
382
81
492
9,915
5,601
97
2,779
7,054
11,035
0
W
Medusa
5,327
1,886
0
2,842
6,727
2,344
414
1,139
5,588
0
60,272
W
6,897
863
0
2,047
5,710
1,533
791
1,013
4,697
59,305
0
W
11,516
5,852
0
4,653
12,321
9,034
324
2,429
9,892
306
72,539
L
3,945
470
0
2,178
11,907
4,204
515
2,643
8,764
43,059
0
L
1,594
382
253
639
7,784
3,241
60
1,450
6,266
0
13,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,493
Gold Earned
34,506
484
Minions Killed
318
0
Camps Cleared
0
1,693,436
Distance Traveled
1,526,780
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,390
587
81
5
0
410,267
1
L
Izanami
7,537
471
130
8
0
256,122
3
L
Chaac
8,121
508
69
4
0
362,571
1
W
Cerberus
7,672
480
63
4
0
336,671
0
L
Ymir
5,810
363
21
1
0
313,955
0
W
Medusa
7,745
484
84
5
0
313,929
0
W
Janus
9,524
595
120
8
0
321,982
0
W
Osiris
10,162
635
136
9
0
310,587
0
L
Anubis
7,317
457
76
5
0
255,317
2
L
Ne Zha
5,721
358
22
1
0
338,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role