Player Matchup

Awilix
Awilix
ItzKxrhan
Awilix
Level 43
God Stats
4W - 1L
1,500 SR
Queue Stats
215W - 248L
1,257 Elo+
Party 3
Thoth
Thoth
RevencheOTBear
Thoth
Level 85
God Stats
3W - 0L
1,736 SR
Queue Stats
30W - 33L
1,466 Elo+
Party 1
Sol
Sol
TLGE0409
Sol
Level 58
God Stats
2W - 1L
1,791 SR
Queue Stats
183W - 180L
1,340 Elo+
Party 1
Mulan
Mulan
TNikas
Mulan
Level 65
God Stats
8W - 3L
1,775 SR
Queue Stats
527W - 544L
1,488 Elo+
Party 3
Geb
Geb
hungrydragon92
Geb
Level 29
God Stats
10W - 7L
1,605 SR
Queue Stats
22W - 26L
1,421 Elo+
Party 1
Team Averages
Level 56
1,682 SR
1,394 Elo+

VS

Team Averages
Level 44
1,523 SR
1,447 Elo+
Raijin
Raijin
 
Raijin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
MrBomb_Fkw
Izanami
Level 64
God Stats
17W - 19L
1,749 SR
Queue Stats
229W - 217L
1,445 Elo+
Party 2
Geb
Geb
ToXiC_MANDARINE
Geb
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 59L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
leixoesTheMan
Cliodhna
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 98L
1,497 Elo+
Solo
Achilles
Achilles
z ragee xz
Achilles
Level 39
God Stats
0W - 2L
1,367 SR
Queue Stats
1W - 6L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ItzKxrhan
Awilix
13
5 / 1 / 7
7,725
594
4,874
7,675
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 1 / 1
8,442
649
7,259
5,337
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
3 / 4 / 4
7,438
572
7,761
7,426
1,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
TNikas
Mulan
15
7 / 0 / 1
9,054
696
8,299
7,201
3,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 0 / 5
7,601
585
4,413
8,522
4,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 5 / 0
6,029
464
3,164
7,671
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MrBomb_Fkw
Izanami
11
6 / 4 / 0
7,393
569
9,639
8,697
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 4 / 5
6,154
473
2,563
10,882
4,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
leixoesTheMan
Cliodhna
7
0 / 6 / 0
5,125
394
3,460
9,103
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
z ragee xz
Achilles
11
0 / 4 / 0
5,993
461
3,203
11,350
7,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
23
Kills
6
6
Deaths
23
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
5
0
0
W
Awilix
ItzKxrhan
Awilix
5
1
7
8.5
L
Izanami
MrBomb_Fkw
Izanami
6
4
0
1.5
W
6
1
1
6.5
W
3
4
4
1.25
W
Mulan
TNikas
Mulan
7
0
1
7.5
L
0
4
5
0.63
W
2
0
5
4.5
L
Cliodhna
leixoesTheMan
Cliodhna
0
6
0
0
L
Achilles
z ragee xz
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,606
Damage
22,029
36,161
Taken
47,703
14,262
Mitigated
17,488
12,436
Healing
8,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,164
566
0
420
7,671
1,473
324
4,620
3,051
29,197
0
W
Awilix
ItzKxrhan
Awilix
4,874
1,731
0
1,997
7,675
2,221
751
1,091
6,406
0
34,973
L
Izanami
MrBomb_Fkw
Izanami
9,639
6,979
0
1,135
8,697
2,272
0
4,183
4,442
0
38,982
W
7,259
412
0
935
5,337
1,412
480
1,348
3,833
52,769
0
W
7,761
3,957
0
2,689
7,426
1,848
662
1,835
5,541
51,719
1,027
W
Mulan
TNikas
Mulan
8,299
1,319
0
4,179
7,201
3,913
421
0
6,836
0
45,998
L
2,563
375
1,364
1,745
10,882
4,568
0
7,746
3,136
8,959
0
W
4,413
514
0
2,636
8,522
4,868
56
1,091
7,421
20,726
0
L
Cliodhna
leixoesTheMan
Cliodhna
3,460
392
113
1,285
9,103
1,976
0
2,632
6,356
0
20,847
L
Achilles
z ragee xz
Achilles
3,203
1,168
0
2,857
11,350
7,199
0
0
10,847
0
29,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,260
Gold Earned
30,694
404
Minions Killed
235
0
Camps Cleared
0
1,372,354
Distance Traveled
1,178,802
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,029
464
66
5
0
235,709
4
W
Awilix
7,725
594
58
4
0
320,432
2
L
Izanami
7,393
569
68
5
0
225,500
2
W
Thoth
8,442
649
111
9
0
265,725
1
W
Sol
7,438
572
97
7
0
241,125
1
W
Mulan
9,054
696
103
8
0
268,212
2
L
Geb
6,154
473
7
1
0
225,049
2
W
Geb
7,601
585
35
3
0
276,860
1
L
Cliodhna
5,125
394
39
3
0
249,960
0
L
Achilles
5,993
461
55
4
0
242,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role