Player Matchup

Tiamat
Tiamat
BigOuncce
Tiamat
Level 119
God Stats
5W - 5L
1,654 SR
Queue Stats
135W - 127L
1,520 Elo+
Party 2
Medusa
Medusa
SharkbaitOOAHA
Medusa
Level 29
God Stats
35W - 16L
1,658 SR
Queue Stats
220W - 185L
1,473 Elo+
Party 3
Bastet
Bastet
Tribe Kitty5421
Bastet
Level 27
God Stats
44W - 53L
1,413 SR
Queue Stats
223W - 264L
1,362 Elo+
Party 2
King Arthur
King Arthur
iSlurppBeans
King Arthur
Level 100
God Stats
6W - 7L
1,460 SR
Queue Stats
385W - 411L
1,485 Elo+
Party 2
Cabrakan
Cabrakan
katzzzzzzzz
Cabrakan
Level 114
God Stats
11W - 8L
1,513 SR
Queue Stats
200W - 189L
1,491 Elo+
Party 3
Team Averages
Level 78
1,540 SR
1,466 Elo+

VS

Team Averages
Level 80
1,510 SR
1,506 Elo+
Hercules
Hercules
PyschoNekoNya
Hercules
Level 137
God Stats
6W - 10L
1,468 SR
Queue Stats
21W - 20L
1,525 Elo+
Party 1
Neith
Neith
SassSquanch
Neith
Level 12
God Stats
3W - 2L
1,168 SR
Queue Stats
3W - 2L
1,322 Elo+
Party 1
Sylvanus
Sylvanus
Tango Piggy 123
Sylvanus
Level 106
God Stats
6W - 1L
1,729 SR
Queue Stats
136W - 127L
1,564 Elo+
Party 1
Serqet
Serqet
The great KAYO
Serqet
Level 142
God Stats
0W - 3L
1,687 SR
Queue Stats
139W - 118L
1,618 Elo+
Party 1
Nemesis
Nemesis
Zak-Farook
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BigOuncce
Tiamat
20
9 / 1 / 13
12,750
850
22,799
9,968
10,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
9 / 4 / 14
12,426
828
21,756
17,102
8,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 1 / 10
11,059
737
11,829
11,567
5,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
iSlurppBeans
King Arthur
19
6 / 1 / 20
12,195
813
15,709
19,503
24,648
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
katzzzzzzzz
Cabrakan
20
8 / 5 / 17
13,398
893
19,629
17,501
25,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PyschoNekoNya
Hercules
19
7 / 3 / 4
11,599
773
15,089
22,365
23,585
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
0 / 8 / 3
9,455
630
8,213
15,837
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
18
2 / 4 / 9
10,705
714
16,641
26,764
27,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 5 / 4
9,955
664
6,118
19,499
10,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Zak-Farook
Nemesis
15
1 / 13 / 5
9,603
640
3,449
22,923
15,890
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
37
33
Kills
12
12
Deaths
33
74
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BigOuncce
Tiamat
9
1
13
15.5
L
Hercules
PyschoNekoNya
Hercules
7
3
4
3
L
0
8
3
0.19
W
9
4
14
4
L
Sylvanus
2
4
9
1.63
L
2
5
4
0.8
W
1
1
10
6
L
Nemesis
Zak-Farook
Nemesis
1
13
5
0.27
W
King Arthur
iSlurppBeans
King Arthur
6
1
20
16
W
Cabrakan
katzzzzzzzz
Cabrakan
8
5
17
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,722
Damage
49,510
75,641
Taken
107,388
75,139
Mitigated
82,050
14,287
Healing
20,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BigOuncce
Tiamat
22,799
2,004
0
3,135
9,968
10,430
2,966
1,693
8,046
64,703
0
L
Hercules
PyschoNekoNya
Hercules
15,089
3,310
0
3,645
22,365
23,585
288
8,424
13,727
0
41,047
L
8,213
4,435
0
1,232
15,837
4,579
921
5,221
10,430
84
27,338
W
21,756
9,700
0
3,077
17,102
8,811
2,253
5,011
11,727
0
38,693
L
Sylvanus
16,641
3,874
4,795
8,893
26,764
27,135
270
13,200
13,166
39,047
6,954
L
6,118
503
0
1,015
19,499
10,861
0
7,485
11,854
0
24,549
W
11,829
1,557
752
2,086
11,567
5,531
879
1,644
9,881
0
42,856
L
Nemesis
Zak-Farook
Nemesis
3,449
2,048
0
700
22,923
15,890
1,161
6,946
15,783
0
12,461
W
King Arthur
iSlurppBeans
King Arthur
15,709
2,154
512
1,137
19,503
24,648
873
2,762
16,700
0
43,187
W
Cabrakan
katzzzzzzzz
Cabrakan
19,629
2,310
804
2,784
17,501
25,719
1,131
4,475
12,165
31,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,828
Gold Earned
51,317
288
Minions Killed
225
0
Camps Cleared
0
1,676,145
Distance Traveled
1,381,030
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,750
850
109
7
0
347,084
2
L
Hercules
11,599
773
61
4
0
328,413
1
L
Neith
9,455
630
50
3
0
240,007
2
W
Medusa
12,426
828
48
3
0
341,367
1
L
Sylvanus
10,705
714
54
4
0
253,388
0
L
Serqet
9,955
664
38
3
0
313,408
0
W
Bastet
11,059
737
57
4
0
367,290
1
L
Nemesis
9,603
640
22
1
0
245,814
2
W
King Arthur
12,195
813
52
3
0
336,040
0
W
Cabrakan
13,398
893
22
1
0
284,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role