Player Matchup

Gilgamesh
Gilgamesh
Crysidas
Gilgamesh
Level 107
God Stats
1W - 1L
1,722 SR
Queue Stats
59W - 51L
1,401 Elo+
Party 2
Chronos
Chronos
FishPhucker69
Chronos
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 65L
1,252 Elo+
Solo
Pele
Pele
GamingMaster267
Pele
Level 86
God Stats
2W - 1L
1,781 SR
Queue Stats
112W - 94L
1,386 Elo+
Party 2
Poseidon
Poseidon
NebDarr
Poseidon
Level 16
God Stats
3W - 2L
1,769 SR
Queue Stats
28W - 26L
1,363 Elo+
Party 2
Neith
Neith
ViVeCcAn
Neith
Level 124
God Stats
2W - 4L
1,280 SR
Queue Stats
225W - 261L
1,288 Elo+
Solo
Team Averages
Level 80
1,610 SR
1,338 Elo+

VS

Team Averages
Level 69
1,303 SR
1,240 Elo+
Bellona
Bellona
Eqkaz
Bellona
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 111L
1,209 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JURUSOTISE
Kumbhakarna
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 31L
972 Elo+
Party 1
Hun Batz
Hun Batz
Meliodas_22_
Hun Batz
Level 58
God Stats
2W - 4L
1,192 SR
Queue Stats
48W - 90L
1,226 Elo+
Party 1
Xbalanque
Xbalanque
junioros_10
Xbalanque
Level 46
God Stats
8W - 13L
1,042 SR
Queue Stats
53W - 102L
1,258 Elo+
Party 1
Kukulkan
Kukulkan
linnorm
Kukulkan
Level 158
God Stats
16W - 9L
1,279 SR
Queue Stats
270W - 266L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crysidas
Gilgamesh
20
5 / 7 / 7
12,766
532
18,240
23,513
11,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
19
12 / 5 / 8
13,214
551
19,740
24,233
7,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
3 / 10 / 9
11,512
480
8,812
23,787
8,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
NebDarr
Poseidon
19
5 / 6 / 4
12,516
522
10,681
16,801
5,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ViVeCcAn
Neith
19
5 / 6 / 9
12,331
514
14,216
21,160
7,235
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Eqkaz
Bellona
18
5 / 6 / 11
12,355
515
15,609
21,933
26,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kumbhakarna
JURUSOTISE
Kumbhakarna
17
0 / 6 / 13
11,337
472
3,068
27,006
28,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Meliodas_22_
Hun Batz
20
10 / 7 / 5
13,042
543
13,913
20,769
9,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
junioros_10
Xbalanque
18
6 / 7 / 1
11,850
494
9,682
14,946
5,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
linnorm
Kukulkan
20
13 / 4 / 2
15,384
641
33,834
14,291
6,612
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
66
30
Kills
34
34
Deaths
30
37
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Crysidas
Gilgamesh
5
7
7
1.21
W
Bellona
Eqkaz
Bellona
5
6
11
1.75
L
Chronos
12
5
8
3.2
L
3
10
9
0.75
W
Kumbhakarna
JURUSOTISE
Kumbhakarna
0
6
13
1.08
W
Hun Batz
Meliodas_22_
Hun Batz
10
7
5
1.79
L
Poseidon
NebDarr
Poseidon
5
6
4
1.17
L
Neith
ViVeCcAn
Neith
5
6
9
1.58
W
Xbalanque
junioros_10
Xbalanque
6
7
1
0.93
W
Kukulkan
linnorm
Kukulkan
13
4
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,689
Damage
76,106
109,494
Taken
98,945
40,251
Mitigated
76,264
32,278
Healing
13,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Crysidas
Gilgamesh
18,240
5,784
0
3,927
23,513
11,632
660
4,810
18,528
0
76,317
W
Bellona
Eqkaz
Bellona
15,609
5,121
0
1,353
21,933
26,376
2,376
7,712
14,221
0
63,717
L
Chronos
19,740
8,030
379
10,099
24,233
7,665
319
10,530
13,161
87,352
4,215
L
8,812
2,493
0
8,534
23,787
8,347
0
4,472
19,315
0
72,613
W
Kumbhakarna
JURUSOTISE
Kumbhakarna
3,068
370
521
2,762
27,006
28,686
612
11,261
15,745
29,067
0
W
Hun Batz
Meliodas_22_
Hun Batz
13,913
3,506
0
200
20,769
9,231
3,429
4,915
15,854
0
92,942
L
Poseidon
NebDarr
Poseidon
10,681
1,202
0
3,373
16,801
5,372
154
7,098
9,703
77,092
0
L
Neith
ViVeCcAn
Neith
14,216
8,647
0
5,966
21,160
7,235
2,767
9,992
11,168
0
85,816
W
Xbalanque
junioros_10
Xbalanque
9,682
3,868
86
3,514
14,946
5,359
2,084
1,856
13,090
0
78,240
W
Kukulkan
linnorm
Kukulkan
33,834
478
442
4,565
14,291
6,612
1,388
4,062
10,229
116,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,339
Gold Earned
63,968
596
Minions Killed
600
0
Camps Cleared
0
2,104,047
Distance Traveled
2,021,757
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,766
532
127
5
0
437,973
5
W
Bellona
12,355
515
110
5
0
384,231
0
L
Chronos
13,214
551
111
5
0
428,368
2
L
Pele
11,512
480
105
4
0
405,350
4
W
Kumbhakarna
11,337
472
47
2
0
435,968
0
W
Hun Batz
13,042
543
132
6
0
427,244
0
L
Poseidon
12,516
522
127
5
0
415,079
2
L
Neith
12,331
514
126
5
0
417,277
4
W
Xbalanque
11,850
494
121
5
0
346,109
0
W
Kukulkan
15,384
641
190
8
0
428,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role