Player Matchup

Zeus
Zeus
 
Zeus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Capalot OTW
Gilgamesh
Level 124
God Stats
4W - 10L
1,281 SR
Queue Stats
114W - 127L
1,576 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jesus OTW
Tsukuyomi
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,444 Elo+
Party 2
Sol
Sol
SellingOTW
Sol
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,611 Elo+
Party 2
Bellona
Bellona
VelocityFreeze
Bellona
Level 104
God Stats
19W - 15L
1,734 SR
Queue Stats
71W - 81L
1,587 Elo+
Party 2
Team Averages
Level 74
1,503 SR
1,544 Elo+

VS

Team Averages
Level 78
1,488 SR
1,504 Elo+
Poseidon
Poseidon
B13553D-M1k3
Poseidon
Level 123
God Stats
4W - 4L
1,523 SR
Queue Stats
16W - 23L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
DSyr124
Gilgamesh
Level 63
God Stats
2W - 8L
1,307 SR
Queue Stats
72W - 88L
1,543 Elo+
Solo
Danzaburou
Danzaburou
FaqAnoyingland
Danzaburou
Level 124
God Stats
1W - 8L
1,460 SR
Queue Stats
33W - 43L
1,451 Elo+
Party 1
Arachne
Arachne
J95 Th3 Truth
Arachne
Level 36
God Stats
61W - 37L
1,742 SR
Queue Stats
373W - 397L
1,644 Elo+
Solo
Cerberus
Cerberus
huevit0cocido
Cerberus
Level 42
God Stats
5W - 10L
1,406 SR
Queue Stats
18W - 32L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
3 / 1 / 3
7,608
585
8,737
5,351
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Capalot OTW
Gilgamesh
13
4 / 2 / 5
7,088
545
7,830
10,974
7,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Jesus OTW
Tsukuyomi
13
2 / 2 / 6
7,269
559
5,783
9,174
3,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
4 / 1 / 6
7,502
577
5,794
6,708
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
5 / 2 / 1
8,350
642
9,397
11,032
9,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
B13553D-M1k3
Poseidon
13
3 / 4 / 0
7,746
596
6,434
9,556
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DSyr124
Gilgamesh
13
2 / 4 / 1
7,386
568
9,353
13,259
9,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
FaqAnoyingland
Danzaburou
10
0 / 5 / 2
5,884
453
5,287
6,487
1,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
10
1 / 3 / 0
6,374
490
2,790
11,051
3,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
huevit0cocido
Cerberus
9
1 / 2 / 1
6,177
475
2,577
10,979
6,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
18
Kills
7
8
Deaths
18
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
1
3
4.5
L
Poseidon
B13553D-M1k3
Poseidon
3
4
0
0.75
W
Gilgamesh
Capalot OTW
Gilgamesh
4
2
5
3.25
L
Gilgamesh
DSyr124
Gilgamesh
2
4
1
0.63
L
Danzaburou
FaqAnoyingland
Danzaburou
0
5
2
0.2
L
Arachne
1
3
0
0.33
W
Tsukuyomi
Jesus OTW
Tsukuyomi
2
2
6
2.5
W
4
1
6
7
W
5
2
1
2.75
L
Cerberus
huevit0cocido
Cerberus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,541
Damage
26,441
43,239
Taken
51,332
23,784
Mitigated
23,699
16,764
Healing
14,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,737
638
0
1,687
5,351
1,837
0
3,305
2,046
39,935
0
L
Poseidon
B13553D-M1k3
Poseidon
6,434
857
27
1,981
9,556
2,984
0
4,460
4,645
55,680
0
W
Gilgamesh
Capalot OTW
Gilgamesh
7,830
1,521
463
3,371
10,974
7,731
0
2,702
7,764
6,849
29,734
L
Gilgamesh
DSyr124
Gilgamesh
9,353
3,823
0
4,922
13,259
9,424
636
559
12,652
0
45,408
L
Danzaburou
FaqAnoyingland
Danzaburou
5,287
2,839
0
979
6,487
1,767
0
2,701
3,617
0
28,991
L
Arachne
2,790
1,667
0
3,085
11,051
3,165
0
1,365
9,603
0
34,515
W
Tsukuyomi
Jesus OTW
Tsukuyomi
5,783
1,471
0
3,253
9,174
3,120
0
1,316
7,858
0
40,555
W
5,794
2,696
0
3,761
6,708
1,973
1,196
1,688
5,020
39,442
0
W
9,397
3,909
0
4,229
11,032
9,123
736
0
11,032
0
45,422
L
Cerberus
huevit0cocido
Cerberus
2,577
288
0
3,354
10,979
6,359
0
6,069
4,481
12,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,817
Gold Earned
33,567
378
Minions Killed
361
0
Camps Cleared
0
1,290,948
Distance Traveled
1,171,744
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,608
585
74
6
0
225,474
5
L
Poseidon
7,746
596
107
8
0
226,966
1
W
Gilgamesh
7,088
545
62
5
0
270,644
4
L
Gilgamesh
7,386
568
102
8
0
229,572
0
L
Danzaburou
5,884
453
52
4
0
209,300
7
L
Arachne
6,374
490
70
5
0
257,949
2
W
Tsukuyomi
7,269
559
76
6
0
278,572
2
W
Sol
7,502
577
74
6
0
258,487
0
W
Bellona
8,350
642
92
7
0
257,771
4
L
Cerberus
6,177
475
30
2
0
247,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role