Player Matchup

Eset
Eset
Samurai_Drip
Eset
Level 62
God Stats
6W - 0L
1,500 SR
Queue Stats
147W - 164L
1,663 Elo+
Solo
Set
Set
Slip_Slap-
Set
Level 108
God Stats
3W - 2L
1,321 SR
Queue Stats
202W - 155L
1,537 Elo+
Party 1
Achilles
Achilles
Wim_Wam
Achilles
Level 117
God Stats
2W - 6L
1,156 SR
Queue Stats
217W - 185L
1,455 Elo+
Party 1
Team Averages
Level 96
1,325 SR
1,551 Elo+

VS

Team Averages
Level 54
1,437 SR
1,205 Elo+
Fenrir
Fenrir
AlphaCarcajou1
Fenrir
Level 49
God Stats
1W - 3L
1,669 SR
Queue Stats
67W - 133L
1,237 Elo+
Solo
Ah Puch
Ah Puch
G1rlP0wer_06
Ah Puch
Level 45
God Stats
10W - 12L
1,252 SR
Queue Stats
103W - 151L
1,029 Elo+
Solo
Nike
Nike
gmanboom106
Nike
Level 68
God Stats
5W - 3L
1,390 SR
Queue Stats
78W - 114L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 7
12,521
696
13,186
12,479
4,494
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
9 / 4 / 4
13,919
773
11,917
13,166
8,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Wim_Wam
Achilles
18
3 / 4 / 10
12,803
711
15,967
22,126
18,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 5
11,001
611
9,230
14,318
6,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
G1rlP0wer_06
Ah Puch
16
2 / 5 / 7
11,420
634
9,368
11,226
3,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
5 / 5 / 7
11,862
659
16,121
22,846
19,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
16
Kills
13
13
Deaths
16
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
6
5
1.42
L
Ah Puch
G1rlP0wer_06
Ah Puch
2
5
7
1.1
W
4
5
7
1.5
W
9
4
4
2.75
W
Achilles
Wim_Wam
Achilles
3
4
10
2
L
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,070
Damage
34,719
47,771
Taken
48,390
31,204
Mitigated
29,136
14,560
Healing
10,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,230
2,440
203
1,452
14,318
6,205
0
5,031
8,894
0
14,066
L
Ah Puch
G1rlP0wer_06
Ah Puch
9,368
347
59
2,950
11,226
3,574
52
2,026
9,066
35,863
0
W
13,186
1,056
1,004
3,015
12,479
4,494
734
4,952
7,221
44,948
0
W
11,917
6,599
0
4,840
13,166
8,080
900
2,982
9,831
0
67,673
W
Achilles
Wim_Wam
Achilles
15,967
4,613
0
5,701
22,126
18,630
98
3,881
17,555
5,835
24,142
L
16,121
1,873
165
5,290
22,846
19,357
15
9,184
12,947
2,983
40,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,243
Gold Earned
34,283
235
Minions Killed
137
10
Camps Cleared
4
958,580
Distance Traveled
892,517
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,001
611
15
1
2
301,778
0
L
Ah Puch
11,420
634
60
3
0
275,445
2
W
Eset
12,521
696
89
5
3
293,013
3
W
Set
13,919
773
106
6
6
329,175
2
W
Achilles
12,803
711
40
2
1
336,392
1
L
Nike
11,862
659
62
3
2
315,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role