Player Matchup

Charybdis
Charybdis
FrWzz
Charybdis
Level 26
God Stats
0W - 3L
1,219 SR
Queue Stats
17W - 19L
1,347 Elo+
Party 2
Ah Puch
Ah Puch
Gamershot15
Ah Puch
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
229W - 206L
1,500 Elo+
Party 1
Ganesha
Ganesha
cstellic
Ganesha
Level 79
God Stats
2W - 4L
1,500 SR
Queue Stats
190W - 189L
1,506 Elo+
Party 2
Arachne
Arachne
igoboomm
Arachne
Level 28
God Stats
8W - 6L
1,598 SR
Queue Stats
37W - 34L
1,352 Elo+
Party 1
Cu Chulainn
Cu Chulainn
sluggga
Cu Chulainn
Level 89
God Stats
16W - 17L
1,360 SR
Queue Stats
262W - 268L
1,483 Elo+
Party 2
Team Averages
Level 62
1,435 SR
1,438 Elo+

VS

Team Averages
Level 65
1,522 SR
1,479 Elo+
Kali
Kali
BnomKilla
Kali
Level 44
God Stats
8W - 9L
1,530 SR
Queue Stats
160W - 176L
1,445 Elo+
Solo
Kukulkan
Kukulkan
Kancatzo
Kukulkan
Level 86
God Stats
33W - 22L
1,767 SR
Queue Stats
132W - 134L
1,532 Elo+
Party 3
Cupid
Cupid
ZzwixerzZ
Cupid
Level 65
God Stats
9W - 10L
1,405 SR
Queue Stats
251W - 236L
1,485 Elo+
Solo
Bacchus
Bacchus
ajellydoughnut
Bacchus
Level 28
God Stats
12W - 18L
1,478 SR
Queue Stats
96W - 110L
1,518 Elo+
Party 3
Chaac
Chaac
hellsshadow069
Chaac
Level 102
God Stats
9W - 12L
1,429 SR
Queue Stats
200W - 185L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FrWzz
Charybdis
15
3 / 6 / 6
10,752
430
12,704
19,784
7,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Gamershot15
Ah Puch
19
7 / 6 / 7
12,978
519
29,333
23,523
10,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
cstellic
Ganesha
15
0 / 12 / 15
9,655
386
10,791
29,615
33,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
igoboomm
Arachne
18
7 / 9 / 3
12,120
485
14,462
27,776
12,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
sluggga
Cu Chulainn
17
3 / 9 / 6
11,267
451
12,098
25,921
25,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
12 / 6 / 12
15,272
611
16,605
28,011
10,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Kancatzo
Kukulkan
18
5 / 4 / 15
13,007
520
24,412
11,854
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
ZzwixerzZ
Cupid
19
8 / 6 / 12
13,966
559
20,040
23,633
8,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 2 / 23
13,548
542
18,746
28,358
41,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
11 / 2 / 15
14,730
589
19,284
26,552
41,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
119
20
Kills
42
42
Deaths
20
37
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Kali
12
6
12
3
L
Charybdis
FrWzz
Charybdis
3
6
6
1
L
Ah Puch
Gamershot15
Ah Puch
7
6
7
1.75
W
Kukulkan
Kancatzo
Kukulkan
5
4
15
3.13
W
Cupid
ZzwixerzZ
Cupid
8
6
12
2.33
W
6
2
23
8.75
L
Ganesha
cstellic
Ganesha
0
12
15
0.63
W
11
2
15
9.25
L
Arachne
igoboomm
Arachne
7
9
3
0.94
L
Cu Chulainn
sluggga
Cu Chulainn
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,388
Damage
99,087
126,619
Taken
118,408
88,917
Mitigated
106,657
24,396
Healing
44,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
16,605
10,280
0
8,735
28,011
10,487
355
9,917
17,782
0
109,778
L
Charybdis
FrWzz
Charybdis
12,704
7,015
0
4,894
19,784
7,369
614
5,578
14,106
0
65,628
L
Ah Puch
Gamershot15
Ah Puch
29,333
2,059
97
8,346
23,523
10,662
147
10,046
13,340
92,883
0
W
Kukulkan
Kancatzo
Kukulkan
24,412
1,521
164
2,746
11,854
4,512
1,444
6,985
4,656
85,180
0
W
Cupid
ZzwixerzZ
Cupid
20,040
10,604
881
10,377
23,633
8,423
6,049
8,110
15,155
0
111,264
W
18,746
1,884
1,061
8,282
28,358
41,601
303
11,438
16,122
32,781
0
L
Ganesha
cstellic
Ganesha
10,791
1,264
206
1,214
29,615
33,710
0
12,561
16,786
32,297
0
W
19,284
2,258
0
12,595
26,552
41,634
1,600
8,397
17,640
11,717
86,576
L
Arachne
igoboomm
Arachne
14,462
9,249
0
4,854
27,776
12,121
118
8,918
18,624
0
93,756
L
Cu Chulainn
sluggga
Cu Chulainn
12,098
2,766
177
4,608
25,921
25,055
138
8,697
16,693
0
67,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,772
Gold Earned
70,523
484
Minions Killed
605
0
Camps Cleared
0
2,175,197
Distance Traveled
2,433,044
16
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
15,272
611
129
5
0
520,783
3
L
Charybdis
10,752
430
119
5
0
417,261
0
L
Ah Puch
12,978
519
124
5
0
454,941
2
W
Kukulkan
13,007
520
136
5
0
477,706
4
W
Cupid
13,966
559
146
6
0
435,617
6
W
Bacchus
13,548
542
24
1
0
494,912
11
L
Ganesha
9,655
386
13
1
0
429,248
5
W
Chaac
14,730
589
170
7
0
504,026
4
L
Arachne
12,120
485
118
5
0
477,891
5
L
Cu Chulainn
11,267
451
110
4
0
395,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role