Player Matchup

Geb
Geb
ESMOEK
Geb
Level 123
God Stats
2W - 1L
1,645 SR
Queue Stats
17W - 17L
1,587 Elo+
Party 2
Kukulkan
Kukulkan
GNJUSNI3VEPAR
Kukulkan
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 42L
1,716 Elo+
Party 2
Heimdallr
Heimdallr
TyViUs
Heimdallr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 51L
1,533 Elo+
Party 2
Merlin
Merlin
jonders1808
Merlin
Level 73
God Stats
14W - 9L
1,632 SR
Queue Stats
70W - 70L
1,452 Elo+
Party 1
Kali
Kali
kusse421
Kali
Level 39
God Stats
6W - 4L
1,612 SR
Queue Stats
66W - 88L
1,443 Elo+
Party 1
Team Averages
Level 78
1,578 SR
1,546 Elo+

VS

Team Averages
Level 48
1,517 SR
1,530 Elo+
Gilgamesh
Gilgamesh
Ivankst325
Gilgamesh
Level 105
God Stats
1W - 2L
1,559 SR
Queue Stats
344W - 373L
1,496 Elo+
Party 4
Ares
Ares
Naylee
Ares
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 57L
1,541 Elo+
Party 3
Izanami
Izanami
Raybax13
Izanami
Level 39
God Stats
13W - 16L
1,484 SR
Queue Stats
84W - 91L
1,510 Elo+
Solo
Set
Set
Stygma3001
Set
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 13L
1,614 Elo+
Party 3
Anubis
Anubis
deyoxx
Anubis
Level 43
God Stats
7W - 7L
1,539 SR
Queue Stats
258W - 278L
1,487 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
ESMOEK
Geb
12
0 / 0 / 5
7,575
505
4,543
8,707
5,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
GNJUSNI3VEPAR
Kukulkan
15
1 / 0 / 3
8,600
573
4,115
2,007
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
TyViUs
Heimdallr
15
2 / 0 / 0
8,961
597
5,366
7,199
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
16
7 / 2 / 3
9,921
661
12,922
6,958
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kali
14
4 / 3 / 4
8,821
588
6,736
15,148
5,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ivankst325
Gilgamesh
13
2 / 5 / 0
7,560
504
3,149
10,852
4,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Naylee
Ares
10
1 / 1 / 1
6,398
427
4,272
12,947
5,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Raybax13
Izanami
12
0 / 3 / 2
6,902
460
4,833
8,773
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 2 / 0
8,030
535
5,066
8,467
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
deyoxx
Anubis
12
0 / 3 / 0
6,903
460
347
5,545
1,462
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
5
5
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
ESMOEK
Geb
0
0
5
2.5
W
Kukulkan
GNJUSNI3VEPAR
Kukulkan
1
0
3
2.5
L
Gilgamesh
Ivankst325
Gilgamesh
2
5
0
0.4
L
Ares
Naylee
Ares
1
1
1
1.5
L
Izanami
Raybax13
Izanami
0
3
2
0.33
L
2
2
0
1
W
Heimdallr
TyViUs
Heimdallr
2
0
0
2
L
Anubis
deyoxx
Anubis
0
3
0
0
W
Merlin
7
2
3
4.25
W
Kali
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,682
Damage
17,667
40,019
Taken
46,584
16,463
Mitigated
15,703
17,319
Healing
13,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
ESMOEK
Geb
4,543
828
481
2,945
8,707
5,101
59
2,026
6,681
15,240
2,449
W
Kukulkan
GNJUSNI3VEPAR
Kukulkan
4,115
348
0
338
2,007
758
1,221
271
1,736
60,378
0
L
Gilgamesh
Ivankst325
Gilgamesh
3,149
599
0
1,558
10,852
4,884
0
7,669
3,164
0
37,198
L
Ares
Naylee
Ares
4,272
218
0
5,066
12,947
5,662
232
4,623
8,286
10,602
0
L
Izanami
Raybax13
Izanami
4,833
3,192
0
2,401
8,773
1,520
0
2,023
6,750
0
48,228
L
5,066
1,589
0
3,485
8,467
2,175
0
3,197
5,260
0
54,641
W
Heimdallr
TyViUs
Heimdallr
5,366
2,431
0
4,373
7,199
2,306
3,060
1,163
6,036
0
69,025
L
Anubis
deyoxx
Anubis
347
47
0
1,289
5,545
1,462
0
2,726
2,703
45,481
0
W
Merlin
12,922
690
0
1,028
6,958
2,676
196
214
6,744
61,919
0
W
Kali
6,736
4,203
0
8,154
15,148
5,622
0
945
14,203
0
42,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,878
Gold Earned
35,793
512
Minions Killed
376
0
Camps Cleared
0
1,519,127
Distance Traveled
1,424,798
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,575
505
18
1
0
324,074
9
W
Kukulkan
8,600
573
146
10
0
285,516
5
L
Gilgamesh
7,560
504
79
5
0
300,957
1
L
Ares
6,398
427
12
1
0
313,349
6
L
Izanami
6,902
460
96
6
0
286,805
8
L
Set
8,030
535
106
7
0
326,068
0
W
Heimdallr
8,961
597
143
10
0
285,098
2
L
Anubis
6,903
460
83
6
0
197,619
5
W
Merlin
9,921
661
126
8
0
282,034
1
W
Kali
8,821
588
79
5
0
342,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role