Player Matchup

Agni
Agni
 
Agni
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BIoodvale
Bastet
Level 48
God Stats
9W - 2L
1,500 SR
Queue Stats
105W - 92L
1,483 Elo+
Solo
Mulan
Mulan
Crowleyspet
Mulan
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
225W - 222L
1,583 Elo+
Solo
Xbalanque
Xbalanque
Kagekuari
Xbalanque
Level 64
God Stats
4W - 9L
1,328 SR
Queue Stats
33W - 43L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
Zia56
Baron Samedi
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 45L
1,450 Elo+
Solo
Team Averages
Level 81
1,466 SR
1,487 Elo+

VS

Team Averages
Level 78
1,515 SR
1,531 Elo+
Cliodhna
Cliodhna
GingerRaZ
Cliodhna
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Hel
Hel
IVIultiPass
Hel
Level 79
God Stats
11W - 12L
1,448 SR
Queue Stats
16W - 16L
1,484 Elo+
Solo
Da Ji
Da Ji
NmECAT
Da Ji
Level 157
God Stats
16W - 8L
1,602 SR
Queue Stats
16W - 11L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
ckrivanek
Cthulhu
Level 105
God Stats
13W - 6L
1,525 SR
Queue Stats
152W - 137L
1,648 Elo+
Solo
Neith
Neith
tenstretch
Neith
Level 8
God Stats
7W - 1L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
2 / 0 / 19
12,844
1,168
28,454
9,892
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
BIoodvale
Bastet
18
8 / 2 / 8
13,106
1,191
13,931
11,963
5,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
9 / 2 / 13
13,525
1,230
14,932
15,398
18,172
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
Kagekuari
Xbalanque
18
6 / 3 / 14
12,669
1,152
12,192
13,114
5,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Zia56
Baron Samedi
18
3 / 3 / 16
12,521
1,138
10,002
9,245
4,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

228

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GingerRaZ
Cliodhna
17
3 / 9 / 3
11,950
1,086
9,113
16,264
6,463
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
1 / 2 / 4
11,041
1,004
2,947
10,777
6,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
NmECAT
Da Ji
17
4 / 8 / 5
12,408
1,128
16,207
20,370
8,530
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ckrivanek
Cthulhu
17
2 / 5 / 7
12,706
1,155
21,157
25,129
36,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
17
0 / 4 / 5
10,718
974
5,636
14,481
4,503
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
34
28
Kills
10
10
Deaths
28
70
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
0
19
11.5
W
Bastet
BIoodvale
Bastet
8
2
8
6
W
9
2
13
7.75
L
Cliodhna
GingerRaZ
Cliodhna
3
9
3
0.5
L
1
2
4
1.5
W
Xbalanque
Kagekuari
Xbalanque
6
3
14
4.33
L
Da Ji
NmECAT
Da Ji
4
8
5
0.81
W
Baron Samedi
Zia56
Baron Samedi
3
3
16
3.67
L
Cthulhu
ckrivanek
Cthulhu
2
5
7
1.1
L
Neith
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,511
Damage
55,060
59,612
Taken
87,021
36,479
Mitigated
62,677
10,480
Healing
15,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
28,454
1,002
390
1,979
9,892
3,464
0
3,073
6,819
48,775
0
W
Bastet
BIoodvale
Bastet
13,931
2,637
0
1,923
11,963
5,443
0
4,676
7,287
0
25,341
W
14,932
2,700
0
1,576
15,398
18,172
0
6,021
9,377
3,617
28,826
L
Cliodhna
GingerRaZ
Cliodhna
9,113
727
0
125
16,264
6,463
0
6,846
9,297
0
34,603
L
2,947
211
6,175
4,460
10,777
6,928
0
6,631
4,023
20,206
0
W
Xbalanque
Kagekuari
Xbalanque
12,192
7,809
0
0
13,114
5,299
0
5,495
7,619
0
37,764
L
Da Ji
NmECAT
Da Ji
16,207
3,104
0
2,150
20,370
8,530
0
6,954
13,240
0
29,028
W
Baron Samedi
Zia56
Baron Samedi
10,002
1,212
2,762
1,850
9,245
4,101
0
4,839
4,406
27,974
0
L
Cthulhu
ckrivanek
Cthulhu
21,157
757
419
1,229
25,129
36,253
0
9,294
15,630
43,576
0
L
Neith
5,636
2,474
65
1,304
14,481
4,503
0
9,074
5,275
0
16,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,665
Gold Earned
58,823
222
Minions Killed
213
4
Camps Cleared
4
1,041,588
Distance Traveled
977,710
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,844
1,168
58
5
0
215,509
1
W
Bastet
13,106
1,191
30
3
1
228,185
0
W
Mulan
13,525
1,230
35
3
0
223,135
3
L
Cliodhna
11,950
1,086
55
5
0
195,107
0
L
Hel
11,041
1,004
41
4
0
211,121
0
W
Xbalanque
12,669
1,152
57
5
3
191,432
0
L
Da Ji
12,408
1,128
34
3
3
175,692
0
W
Baron Samedi
12,521
1,138
42
4
0
183,327
0
L
Cthulhu
12,706
1,155
60
5
0
214,386
1
L
Neith
10,718
974
23
2
1
181,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role