Player Matchup

Janus
Janus
Gold I
 
Janus
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Platinum V
Miki25x
Charybdis
Platinum V
Level 160
God Stats
2W - 4L
1,789 SR
Queue Stats
78W - 64L
1,933 MMR
Party 1
Awilix
Awilix
Platinum II
SoloChad
Awilix
Platinum II
Level 160
God Stats
4W - 3L
1,578 SR
Queue Stats
237W - 212L
1,945 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
SorHades
Cthulhu
Diamond IV
Level 160
God Stats
82W - 93L
1,622 SR
Queue Stats
431W - 403L
2,006 MMR
Party 2
Khepri
Khepri
Platinum I
abriot
Khepri
Platinum I
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
38W - 43L
1,500 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 158
1,598 SR
1,777 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,618 SR
1,973 MMR
Ymir
Ymir
Diamond V
 
Ymir
Diamond V
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
FØreskinPuller
Gilgamesh
Platinum III
Level 156
God Stats
18W - 14L
1,652 SR
Queue Stats
218W - 217L
1,972 MMR
Solo
Poseidon
Poseidon
Diamond V
MarekKurwiskok
Poseidon
Diamond V
Level 129
God Stats
2W - 0L
1,742 SR
Queue Stats
90W - 81L
2,000 MMR
Solo
Bastet
Bastet
Diamond IV
Obzie
Bastet
Diamond IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 60L
2,101 MMR
Party 3
Ullr
Ullr
Diamond II
Ymir
Ullr
Diamond II
Level 160
God Stats
12W - 10L
1,693 SR
Queue Stats
372W - 343L
2,295 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 4 / 1
5,709
571
2,529
4,928
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Miki25x
Charybdis
9
0 / 4 / 1
5,132
513
2,235
7,974
992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
SoloChad
Awilix
10
3 / 3 / 3
5,876
588
6,531
6,267
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
SorHades
Cthulhu
11
3 / 2 / 0
6,191
619
3,929
6,775
4,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
abriot
Khepri
7
0 / 5 / 1
4,751
475
1,133
7,263
2,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AtlasAh Muzen CabCliodhna

VS

Bans
Morgan Le FayCamazotzSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 2 / 0
7,259
726
2,236
6,902
4,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
FØreskinPuller
Gilgamesh
10
1 / 3 / 5
6,077
608
4,753
8,124
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
12
7 / 0 / 3
7,580
758
6,779
2,741
678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Obzie
Bastet
9
2 / 0 / 6
6,362
636
3,191
5,827
2,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Ymir
Ullr
12
5 / 2 / 2
6,951
695
6,601
7,197
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
18
18
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
1
0.38
W
Ymir
 
Ymir
3
2
0
1.5
W
Gilgamesh
FØreskinPuller
Gilgamesh
1
3
5
1.17
W
Poseidon
7
0
3
8.5
L
Charybdis
Miki25x
Charybdis
0
4
1
0.13
W
Bastet
Obzie
Bastet
2
0
6
5
L
Awilix
SoloChad
Awilix
3
3
3
1.5
L
Cthulhu
SorHades
Cthulhu
3
2
0
1.5
W
Ullr
Ymir
Ullr
5
2
2
3
L
Khepri
abriot
Khepri
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,357
Damage
23,560
33,207
Taken
30,791
10,858
Mitigated
12,103
8,190
Healing
10,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,529
37
0
430
4,928
940
0
1,483
3,445
33,484
0
W
Ymir
 
Ymir
2,236
1,038
0
1,563
6,902
4,484
0
2,945
3,957
32,141
0
W
Gilgamesh
FØreskinPuller
Gilgamesh
4,753
1,542
0
3,341
8,124
2,962
0
1,597
6,527
0
29,405
W
Poseidon
6,779
1,209
0
1,285
2,741
678
0
917
1,824
48,499
0
L
Charybdis
Miki25x
Charybdis
2,235
777
0
2,112
7,974
992
0
0
7,974
0
26,581
W
Bastet
Obzie
Bastet
3,191
1,623
0
2,590
5,827
2,088
0
1,052
4,775
0
18,607
L
Awilix
SoloChad
Awilix
6,531
2,769
0
2,433
6,267
1,644
0
2,348
3,919
0
31,626
L
Cthulhu
SorHades
Cthulhu
3,929
669
0
1,814
6,775
4,965
0
2,574
4,201
29,600
0
W
Ullr
Ymir
Ullr
6,601
2,556
0
2,200
7,197
1,891
1,124
1,080
6,117
0
43,534
L
Khepri
abriot
Khepri
1,133
511
128
1,273
7,263
2,317
0
2,610
4,653
9,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,659
Gold Earned
34,229
272
Minions Killed
330
0
Camps Cleared
0
1,012,798
Distance Traveled
1,006,216
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,709
571
67
7
0
193,761
3
W
Ymir
7,259
726
70
7
0
157,789
1
W
Gilgamesh
6,077
608
53
5
0
231,129
2
W
Poseidon
7,580
758
105
11
0
220,508
5
L
Charybdis
5,132
513
55
6
0
187,871
3
W
Bastet
6,362
636
27
3
0
215,451
6
L
Awilix
5,876
588
64
6
0
240,932
1
L
Cthulhu
6,191
619
69
7
0
177,771
7
W
Ullr
6,951
695
75
8
0
181,339
4
L
Khepri
4,751
475
17
2
0
212,463
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role