Player Matchup

Loki
Loki
 
Loki
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
NicEagle_
Neith
Level 30
God Stats
29W - 24L
1,500 SR
Queue Stats
350W - 386L
1,253 Elo+
Party 3
Bastet
Bastet
SenseIess
Bastet
Level 66
God Stats
4W - 4L
1,426 SR
Queue Stats
20W - 28L
1,460 Elo+
Party 2
Kukulkan
Kukulkan
iAxessor
Kukulkan
Level 44
God Stats
3W - 4L
1,285 SR
Queue Stats
129W - 97L
1,568 Elo+
Party 2
Ymir
Ymir
vlad2990
Ymir
Level 29
God Stats
1W - 1L
1,760 SR
Queue Stats
154W - 186L
1,292 Elo+
Party 3
Team Averages
Level 42
1,494 SR
1,415 Elo+

VS

Team Averages
Level 50
1,519 SR
1,469 Elo+
Thoth
Thoth
HUNTZZZZ
Thoth
Level 55
God Stats
29W - 21L
1,551 SR
Queue Stats
269W - 295L
1,505 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Metrics1561
Cu Chulainn
Level 38
God Stats
5W - 1L
1,347 SR
Queue Stats
346W - 352L
1,403 Elo+
Solo
Arachne
Arachne
Wezz3r
Arachne
Level 20
God Stats
40W - 24L
1,680 SR
Queue Stats
117W - 124L
1,505 Elo+
Party 1
Sol
Sol
shaderacnid5
Sol
Level 110
God Stats
17W - 8L
1,534 SR
Queue Stats
68W - 64L
1,458 Elo+
Party 4
Yemoja
Yemoja
yaiyubeesturbed
Yemoja
Level 26
God Stats
36W - 25L
1,483 SR
Queue Stats
49W - 40L
1,477 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 3 / 0
5,331
533
1,085
5,264
1,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
NicEagle_
Neith
7
0 / 2 / 1
4,202
420
1,100
2,560
743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
SenseIess
Bastet
9
1 / 3 / 0
5,160
516
1,786
7,759
1,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
iAxessor
Kukulkan
9
0 / 1 / 0
5,063
506
1,554
3,355
766
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
7
0 / 3 / 1
4,523
452
326
5,915
2,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
HUNTZZZZ
Thoth
11
4 / 0 / 1
6,550
655
6,035
3,169
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Metrics1561
Cu Chulainn
10
2 / 0 / 1
5,912
591
3,421
4,919
3,148
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Wezz3r
Arachne
10
1 / 0 / 2
5,753
575
979
5,839
1,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 1 / 2
6,001
600
4,281
2,521
749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
2 / 0 / 3
5,967
597
2,040
2,224
875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
12
12
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
0
0
W
Thoth
HUNTZZZZ
Thoth
4
0
1
4.5
W
Cu Chulainn
Metrics1561
Cu Chulainn
2
0
1
2.5
L
Neith
NicEagle_
Neith
0
2
1
0.25
L
Bastet
SenseIess
Bastet
1
3
0
0.33
W
Arachne
Wezz3r
Arachne
1
0
2
2
L
Kukulkan
iAxessor
Kukulkan
0
1
0
0
W
3
1
2
4
L
Ymir
0
3
1
0.17
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,851
Damage
16,756
24,853
Taken
18,672
7,811
Mitigated
7,332
6,078
Healing
5,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,085
83
0
772
5,264
1,752
0
655
4,569
0
26,098
W
Thoth
HUNTZZZZ
Thoth
6,035
408
0
745
3,169
821
225
255
2,914
34,714
0
W
Cu Chulainn
Metrics1561
Cu Chulainn
3,421
478
0
2,043
4,919
3,148
308
0
4,919
0
30,689
L
Neith
NicEagle_
Neith
1,100
553
0
493
2,560
743
0
1,677
883
0
15,192
L
Bastet
SenseIess
Bastet
1,786
455
0
2,576
7,759
1,793
0
3,214
4,355
0
28,375
W
Arachne
Wezz3r
Arachne
979
486
1
718
5,839
1,739
0
1,299
4,540
0
32,043
L
Kukulkan
iAxessor
Kukulkan
1,554
47
0
241
3,355
766
0
2,129
1,068
30,525
0
W
4,281
1,771
0
928
2,521
749
515
230
2,291
30,277
5,450
L
Ymir
326
64
0
1,996
5,915
2,757
0
3,755
2,160
10,247
0
W
2,040
286
413
697
2,224
875
42
96
2,128
7,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,279
Gold Earned
30,183
248
Minions Killed
309
0
Camps Cleared
0
929,766
Distance Traveled
991,044
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,331
533
67
7
0
182,791
3
W
Thoth
6,550
655
81
8
0
188,522
4
W
Cu Chulainn
5,912
591
68
7
0
207,915
2
L
Neith
4,202
420
29
3
0
162,087
4
L
Bastet
5,160
516
64
6
0
194,062
0
W
Arachne
5,753
575
69
7
0
225,575
2
L
Kukulkan
5,063
506
70
7
0
205,123
0
W
Sol
6,001
600
79
8
0
176,959
0
L
Ymir
4,523
452
18
2
0
185,703
3
W
Yemoja
5,967
597
12
1
0
192,073
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role