Player Matchup

Ymir
Ymir
Eltacuachon2
Ymir
Level 49
God Stats
4W - 8L
1,360 SR
Queue Stats
145W - 190L
1,392 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PapiDsinaloa
Kumbhakarna
Level 38
God Stats
8W - 19L
1,311 SR
Queue Stats
126W - 164L
1,340 Elo+
Party 2
Achilles
Achilles
Thorsvin
Achilles
Level 64
God Stats
21W - 31L
1,311 SR
Queue Stats
103W - 133L
1,431 Elo+
Solo
Team Averages
Level 50
1,327 SR
1,388 Elo+

VS

Team Averages
Level 94
1,739 SR
1,406 Elo+
Mulan
Mulan
LordGAWD
Mulan
Level 153
God Stats
10W - 8L
1,576 SR
Queue Stats
112W - 107L
1,576 Elo+
Party 1
He Bo
He Bo
ThermalDeadAim2
He Bo
Level 66
God Stats
17W - 12L
1,832 SR
Queue Stats
39W - 35L
1,254 Elo+
Party 1
Anhur
Anhur
crazybots
Anhur
Level 64
God Stats
4W - 3L
1,810 SR
Queue Stats
71W - 81L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 8
10,700
669
11,222
19,722
24,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kumbhakarna
PapiDsinaloa
Kumbhakarna
13
3 / 5 / 3
9,754
610
10,492
20,839
6,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Thorsvin
Achilles
15
7 / 8 / 4
11,381
711
14,097
19,063
12,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
LordGAWD
Mulan
17
8 / 4 / 10
12,559
785
20,543
23,200
12,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 6 / 10
11,538
721
16,463
9,884
3,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
crazybots
Anhur
18
6 / 2 / 10
11,955
747
14,707
10,766
3,623
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
12
Kills
20
20
Deaths
12
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
7
8
0.86
W
Mulan
LordGAWD
Mulan
8
4
10
3.25
L
Kumbhakarna
PapiDsinaloa
Kumbhakarna
3
5
3
0.9
W
6
6
10
1.83
L
Achilles
Thorsvin
Achilles
7
8
4
1.13
W
Anhur
crazybots
Anhur
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,811
Damage
51,713
59,624
Taken
43,850
43,971
Mitigated
19,608
14,239
Healing
11,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,222
1,653
386
4,689
19,722
24,545
208
5,556
14,166
25,956
0
W
Mulan
LordGAWD
Mulan
20,543
3,244
0
8,348
23,200
12,443
0
11,772
10,252
0
52,674
L
Kumbhakarna
PapiDsinaloa
Kumbhakarna
10,492
2,132
0
4,665
20,839
6,450
70
6,725
14,114
24,610
0
W
16,463
441
0
581
9,884
3,542
402
4,566
5,040
31,984
573
L
Achilles
Thorsvin
Achilles
14,097
3,672
258
4,241
19,063
12,976
0
4,098
14,965
2,822
25,555
W
Anhur
crazybots
Anhur
14,707
8,129
216
2,520
10,766
3,623
2,022
6,400
3,826
0
53,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,835
Gold Earned
36,052
99
Minions Killed
160
2
Camps Cleared
10
771,964
Distance Traveled
755,283
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,700
669
29
2
0
218,589
0
W
Mulan
12,559
785
58
4
4
268,821
1
L
Kumbhakarna
9,754
610
29
2
2
285,558
6
W
He Bo
11,538
721
27
2
1
225,552
1
L
Achilles
11,381
711
41
3
0
267,817
7
W
Anhur
11,955
747
75
5
5
260,910
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role