Player Matchup

Sun Wukong
Sun Wukong
Silver II
Juice Ash3947
Sun Wukong
Silver II
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,455 MMR
Solo
Bacchus
Bacchus
Silver II
Ray_Braun
Bacchus
Silver II
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,439 MMR
Solo
Loki
Loki
Gold III
Sparks Diamond
Loki
Gold III
Level 146
God Stats
15W - 12L
1,562 SR
Queue Stats
129W - 126L
1,535 MMR
Party 1
Izanami
Izanami
Gold III
Vini13Oficial
Izanami
Gold III
Level 129
God Stats
20W - 12L
1,740 SR
Queue Stats
295W - 310L
1,354 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
kingandice123
Zhong Kui
Gold IV
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 130L
1,434 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,560 SR
1,443 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 128
1,618 SR
1,446 MMR
Gilgamesh
Gilgamesh
Gold V
Andrés914
Gilgamesh
Gold V
Level 127
God Stats
17W - 19L
1,638 SR
Queue Stats
256W - 264L
1,453 MMR
Solo
Thanatos
Thanatos
Bronze III
HerLonelyStar_
Thanatos
Bronze III
Level 136
God Stats
3W - 7L
1,752 SR
Queue Stats
113W - 105L
1,454 MMR
Solo
Ah Puch
Ah Puch
Bronze IV
MrSpinna9
Ah Puch
Bronze IV
Level 101
God Stats
0W - 1L
1,698 SR
Queue Stats
12W - 24L
1,454 MMR
Solo
Sobek
Sobek
Silver II
SoulReaper8279
Sobek
Silver II
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,413 MMR
Party 2
Charybdis
Charybdis
Bronze III
eCx Infamous
Charybdis
Bronze III
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 28L
1,454 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Juice Ash3947
Sun Wukong
18
1 / 0 / 1
11,552
608
4,868
12,959
11,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Ray_Braun
Bacchus
16
3 / 2 / 17
10,708
564
9,439
14,451
18,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
9 / 0 / 6
11,585
610
11,635
10,848
3,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
18
3 / 2 / 7
11,159
587
11,554
11,402
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
kingandice123
Zhong Kui
17
10 / 1 / 7
11,404
600
15,925
12,493
9,089
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
MedusaBastetAthenaAtlas

VS

Bans
MulanGebPoseidonSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Andrés914
Gilgamesh
17
0 / 2 / 2
10,125
533
9,338
12,277
10,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
15
2 / 6 / 0
9,443
497
5,580
17,719
6,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
MrSpinna9
Ah Puch
11
0 / 11 / 0
7,446
392
5,656
15,312
5,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 2
8,447
445
4,051
16,946
17,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
eCx Infamous
Charybdis
16
2 / 2 / 2
9,650
508
7,222
12,515
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
11
26
Kills
5
5
Deaths
26
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Andrés914
Gilgamesh
0
2
2
0.5
L
Thanatos
2
6
0
0.33
W
Sun Wukong
Juice Ash3947
Sun Wukong
1
0
1
1.5
L
Ah Puch
MrSpinna9
Ah Puch
0
11
0
0
W
Bacchus
Ray_Braun
Bacchus
3
2
17
5.75
L
1
5
2
0.4
W
9
0
6
12
W
Izanami
3
2
7
3.25
L
Charybdis
eCx Infamous
Charybdis
2
2
2
1.5
W
Zhong Kui
kingandice123
Zhong Kui
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,421
Damage
31,847
62,153
Taken
74,769
46,352
Mitigated
41,763
22,617
Healing
26,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Andrés914
Gilgamesh
9,338
2,215
0
1,664
12,277
10,236
0
2,698
9,579
3,423
75,854
L
Thanatos
5,580
2,049
0
11,437
17,719
6,443
0
5,056
12,663
0
60,133
W
Sun Wukong
Juice Ash3947
Sun Wukong
4,868
432
678
6,762
12,959
11,391
159
1,011
11,948
6,951
77,928
L
Ah Puch
MrSpinna9
Ah Puch
5,656
166
0
2,312
15,312
5,141
0
8,300
7,012
40,685
0
W
Bacchus
Ray_Braun
Bacchus
9,439
1,178
270
2,688
14,451
18,473
0
2,896
11,555
27,489
7,046
L
4,051
530
362
4,605
16,946
17,109
0
6,998
9,948
33,814
0
W
11,635
2,839
0
1,176
10,848
3,828
811
2,543
8,305
0
86,773
W
Izanami
11,554
7,698
0
6,005
11,402
3,571
764
1,444
9,958
0
109,865
L
Charybdis
eCx Infamous
Charybdis
7,222
3,509
0
5,839
12,515
2,834
0
2,440
10,075
0
68,045
W
Zhong Kui
kingandice123
Zhong Kui
15,925
1,914
160
4,878
12,493
9,089
558
3,913
8,580
64,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,408
Gold Earned
45,111
597
Minions Killed
557
0
Camps Cleared
0
1,997,835
Distance Traveled
1,832,745
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,125
533
174
9
0
375,608
2
L
Thanatos
9,443
497
111
6
0
416,687
3
W
Sun Wukong
11,552
608
176
9
0
401,915
1
L
Ah Puch
7,446
392
75
4
0
318,682
4
W
Bacchus
10,708
564
36
2
0
414,648
7
L
Sobek
8,447
445
40
2
0
357,695
6
W
Loki
11,585
610
114
6
0
460,845
3
W
Izanami
11,159
587
173
9
0
369,274
9
L
Charybdis
9,650
508
157
8
0
364,073
5
W
Zhong Kui
11,404
600
98
5
0
351,153
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role