Player Matchup

Freya
Freya
Awkon92
Freya
Level 148
God Stats
2W - 5L
1,143 SR
Queue Stats
294W - 290L
1,401 Elo+
Solo
Awilix
Awilix
Resecutor
Awilix
Level 160
God Stats
17W - 13L
1,690 SR
Queue Stats
524W - 416L
1,609 Elo+
Party 2
Ymir
Ymir
humble_pride19
Ymir
Level 88
God Stats
73W - 66L
1,305 SR
Queue Stats
607W - 538L
1,623 Elo+
Party 2
Team Averages
Level 132
1,379 SR
1,544 Elo+

VS

Team Averages
Level 138
1,431 SR
1,537 Elo+
Osiris
Osiris
 
Osiris
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DARK0500
Ymir
Level 145
God Stats
24W - 21L
1,294 SR
Queue Stats
356W - 364L
1,531 Elo+
Party 1
Artemis
Artemis
TheAmericanBaron
Artemis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 55L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Awkon92
Freya
9
0 / 0 / 5
9,111
569
444
485
160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
Resecutor
Awilix
19
9 / 3 / 2
12,125
758
17,769
20,295
17,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 6 / 3
9,525
595
4,625
16,324
18,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
4 / 1 / 3
11,697
731
10,346
15,758
14,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
15
1 / 3 / 7
11,295
706
6,269
13,327
16,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 7 / 5
11,297
706
13,486
14,190
5,564
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
9
Kills
8
9
Deaths
11
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
1
3
5.5
L
Freya
Awkon92
Freya
0
0
5
2.5
W
Ymir
1
3
7
1.5
L
Awilix
Resecutor
Awilix
9
3
2
3.33
W
3
7
5
0.79
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,838
Damage
30,101
37,104
Taken
43,275
36,537
Mitigated
37,224
1,232
Healing
11,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,346
2,454
0
4,722
15,758
14,902
439
1,774
13,784
7,311
32,754
L
Freya
Awkon92
Freya
444
154
0
121
485
160
0
229
256
1,736
529
W
Ymir
6,269
1,616
0
3,333
13,327
16,758
310
1,471
11,659
17,993
0
L
Awilix
Resecutor
Awilix
17,769
7,225
0
500
20,295
17,755
0
4,485
15,810
0
74,861
W
13,486
9,201
0
3,687
14,190
5,564
2,203
1,401
12,663
0
58,775
L
4,625
233
0
611
16,324
18,622
0
4,345
11,979
22,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,761
Gold Earned
34,289
122
Minions Killed
151
7
Camps Cleared
6
584,377
Distance Traveled
818,567
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,697
731
48
3
2
279,599
0
L
Freya
9,111
569
3
0
1
20,292
0
W
Ymir
11,295
706
18
1
0
285,283
4
L
Awilix
12,125
758
76
5
4
313,601
0
W
Artemis
11,297
706
85
5
4
253,685
2
L
Ymir
9,525
595
43
3
2
250,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role